The Mhaldor Thread.

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  • SkyeSkye The Duchess Bellatere
    Hayte said:
    I'll take your word for the applications turned down. But when the number of -total- new people reaches half the number of people that made me make "who the ----" comments that got in during Kaevan's last reign, I'll start to take notice.

    This is not a critique of Kaevan or the "who the ----" people he let in. I don't name names and I don't make scenes at the time because I am quite aware that I am a douche and will be frequently wrong.

    Ok, I'm tired and am unable to word things very politely so I apologize. This - "In the past, Mhaldor has done quite well by being very elitist concerning the people who were allowed citizenship." statement is completely wrong. From there, any attempts to marginalize, hedge, or whatever, just make me disregard your point, and I'm trying not to. I've found that many times when I had the thoughts that you had there in that paragraph that it all came down to the fact that I did not like the people being inducted, which turned out quite correct in many cases and incorrect in others.

    I did the job, for a gross amount of time and people. I'm not going to shame myself with some of the people who were let in during my tenure, but it was during Dethea's run amd trust me, unless you turned down Cooper's application letter, you are wrong.
    This mythological Mhaldor elitism is actually a fairy tale we all want to believe is true tbh :/ It's been that way since forever. Sometimes I hear that XX has gone to Mhaldor, and I pause and think 'wait, what?'

    What is actually more amazing is the sheer number of 'second chances' a person can get in Mhaldor. For a city that expounds the virtues of an intolerance for weakness and the strength of discipline, they're all too willing to overlook infractions by those who engage in the group gangbang that is lolpkextermcausewe'rebored bunch.

    This does not project any appearance of a disciplined militant city, it projects the image of a petty gang of thugs all just out there picking on people and protecting their 'brahs' rather than any real overarching ideal or vision.


  • People are given a fair shake. If they have a horrid record, or simply won't work, the council can block them from getting in. Its part of the Ambassador's Ministry. During my time as Tyrannus I've only interfered in one application to ensure the guy got into Mhaldor, other than that, who gets in is up to the diligence and memory of the Mhaldorian Government. 90% of these names don't ring a bell to me, hence the importance of a concerted decision. As Tyrannus, I'm responsible for anything the city does, or fails to do. Chalk this up how you want, if I'm in trouble for letting in sub performance citizens with long rap sheets, hearing about it in game would probably help the council make a more informed decision prior to letting window lickers get through the gate. Lord Shaitan's number one goal was to increase overall membership, but not at the cost of quality. Yes, I notice the trend too...I seem to listen to the Patron and do what I'm told without arguing.

    Sort of a combination of respect and following orders :)

     

     

    I -am- the Cataclysm Switchblade.
  • edited January 2013
    Heh, seems like there's hardly anyone in Mhaldor :/  Mhaldor has a history of being awfully choosy about who gets in - to their credit at times, but sometimes I'm sure it's more to do with personality conflicts.  Either way, with all of the posts I keep seeing about hardly anyone ever being around, now doesn't seem like a time to be exceptionally choosy.  

    I kind of wish I had an alt there with Vadi as the HL, but I've got plenty of work to do with Jules, and had a heck of a time getting her back to Cyrene even when relations between the two cities were considerably warmer.  Cyrene really is the proper home for her, and for me, her noncom player who struggles with basic coding and already has a nearly all-consuming hobby 3/4 of the year.  

    Tvistor's thoughts around the Kick the Dog trope, along with what a few others said about the look and feel of the city being too cartoonish definitely hit home.  The whole reason I came to Mhaldor in the first place was Vadimuses and the Maldaathi, as I remember, because he was just a great character I kept running into while hunting on the island.  I really liked the honourable evil angle, and they embodied it.  Once I'd come over, the Maldaathi had some really good HLs (Belzander and Lideron stand out in my memory).  EDIT:  Lideron was probably just a knight at the time, rather than HL... either way, he made an impression.  Xenomorph was maybe either on a very different time zone or semi-dormant at the time I think?  So I only really know him from his forum posts (Don't get banned!  The forums will be far less entertaining).  I have an exceptionally crappy memory, but I think it may have been August who took over and he had a *very* different take on what honourable evil meant than I'd got from Vadi or Belzander or Lideron, and it really seemed like a low point as far as the ethos of that house.  I'd never really liked Mhaldor much as a city (it was "okay"), so without a good house, it was time to move back towards Jules' roots/family/home.  

    It's interesting to me that Xenomorph seems to have been picked by the Garden in spite of some of the more entrenched Mhaldorian player base, rather than because of them, and I sort of hope this is a positive indicator of what he might do with the city/what the Garden has in mind for its future.  Part of what always held it back when I was there was the small player base, and that still seems to be the case.  It's hard to be badasses when Ashtan can always just stomp you into the ground. 
  • edited January 2013
    Yeah, their OOC PT is one of the biggest turn-offs for me with Ashtan. Seems like such a weird way to play the game, to me.

    ETA: Good lord, Jules, those are some golden oldies you're name-dropping there. The Maldaathi produced a shitload of awesome players, thinking about it.

  • I agree that giving people a chance doesn't hurt. Mhaldor can either make or break a player, and you can never really guarantee which in advance. As long as you don't give too many chances, it's a good thing.


                   Honourable, knight eternal,

                                            Darkly evil, cruel infernal.

                                                                     Necromanctic to the core,

                                                                                             Dance with death forever more.



  • MishgulMishgul Trondheim, Norway
    I would have liked to put Carmain to bed on a lighter note, but he will forever be that guy with issues it seems. 

    Mhaldor will always be what it is, it's not going to change. It seems that once you become a part of it, it narrows your view rapidly. That's not to say that it is wrong, or right. You can't go around flaunting opinions and proclaiming your way, I learned that one a little too late.

    I don't hate people. Whatever crap comes out of my mouth to please one person, you can guarantee I am saying the exact opposite thing to someone else somewhere else. If I really was as vehemently opposed to all the things I said I was, I would have stopped playing sooner.

    I can owe whatever credibility Carmain had or has to Xenomorph. Before Mhaldor, I was just an ego trip, and then I was an ego trip with a purpose, and eventually an ego trip with the cunning, skill and smarts to compete with all the other ego trips around. He is a good guy at some deep level that he does not like to show, so deep even someone who has been as close to him as I have can forget it is there.

    Mhaldor is fine. OOC clans are fine. The Mhaldorian Government is fine. The biggest problem really is people forgetting that they are part of a game and they should try playing the game, and instead, trying to play the people. That's not cool, take it from me, I have been there.

    -

    One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important

    As drawn by Shayde
    hic locus est ubi mors gaudet succurrere vitae
  • RuthRuth Singapore
    Arador said:
    Give someone a chance and if they fail, kicking someone out of Mhaldor is not as messy as a divorce.
    Hmmmm. I seem to know a few recent situations that proved otherwise.

    Nonetheless, it's never a 'no, never' to people who apply to Mhaldor. Even Mhaldorian enemies who get unenemied to try and join us is given a chance too (see: Santar). If they're determined, they'll make it a second time round. Unless the CL blocks you. Then you're kind of screwed. :D
    "Mummy, I'm hungry, but there's no one to eat! :C"

     

  • MishgulMishgul Trondheim, Norway
    I care too much. The best thing about Mhaldor was easily the dirty toilet. A lot of RP happened there. I have heard rumour that it is gone

    -

    One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important

    As drawn by Shayde
    hic locus est ubi mors gaudet succurrere vitae
  • I leave for a few hours and this fails to degenerate into a massive mudslinging contest.

    Not sure if proud or disappointed.
  • Cooper said:
    Silas said:

    ETA: Good lord, Jules, those are some golden oldies you're name-dropping there. The Maldaathi produced a shitload of awesome players, thinking about it.
    I hear that Luggs guy was pretty amazing too.
    Man I used to own that guy all the time!
  • Triak said:
    Cooper said:
    Silas said:

    ETA: Good lord, Jules, those are some golden oldies you're name-dropping there. The Maldaathi produced a shitload of awesome players, thinking about it.
    I hear that Luggs guy was pretty amazing too.
    Man I used to own that guy all the time!
    That's blasphemous.
    Dragonknight tells you, "SAIBEL SAIBEL BO BAIBEL FE FI FO FABLE."
  • I think that Mhaldor's blood and gore is just riiiight on the cusp of being too much, without going that far. The actions that certain Mhaldorian players make IG are usually what take it over the edge, in my experience. Eating the flesh of the sentient and promising to bathe the world in the blood of the innocent is all well and good, but its absolutely ridiculous if you're yo-ing each other while trying to stop the refugees from giving Logosmas gifts to orphans. I get that they were trying to oppose the refugees at every turn, but Mhaldor was just laughably cartoony during that time. From the perspective of a Cyrenian priest, that sort of stuff does more to harm the image of "Mhaldor as the evil elite" than anything, because it's so casual. There was no religious zeal behind it. It was just moustache-twirl monday.
  • Hmm... I seem to remember fake moustahces being in vogue around the time I made El...

    That and fake vampire fangs. Ugh.
  • MishgulMishgul Trondheim, Norway
    Tvistor is a condition of the wind

    -

    One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important

    As drawn by Shayde
    hic locus est ubi mors gaudet succurrere vitae
  • edited January 2013
    Silas said:
     Moving away from its past and building a city the world can gaze upon with awe would be a step in the right direction.
    If only the admins would let us do this (hint hint @admins). Its exactly what we need right now. :)
    I won a competition awhile ago to have Chris Bourassa paint a picture of Lodi. My profile pic is the end product. :)
  • edited January 2013
    Lodi said:
    I really hate Mhaldor's physical aesthetic. Yeah, it may have suited us at the start. It really felt like a distant and dirty western outpost inhabited by a group of desperate, religious fanatics. But Evil and Mhaldorian culture outgrew the look fast.

    A 'Temple City' aesthetic formed from combining Gothic and Classical architecture would be far more fitting.
    I strongly, nay, fiercely and vehemently oppose Mhaldor taking any Gothic architectural elements (I suppose it makes sense to people because Gothic art = Goth subculture = Evil) because I've decided to finally do my best in something in Achaea - and that's attempting to influence and make builders incorporate certain elements of Abbot Suger's possible interpretation of the works of Pseudo-Dyonisius the Aeropagite, that is, use of LIGHT in having the architectural manifestation of Heavenly Jerusalem as the goal of the Gothic sacral architecture. In the new city, yes.

    Tl;dr - want evil architecture? Add more spikes.
    image
  • edited January 2013
    @Thaumas: I  know you were building up to a joke, but just to clarify, I didn't suggest a Gothic aspect to Mhaldor's aesthetic because of ''lol gofic init?'. A flavor of that particular architectural style would just suite us culturally. This is due to the christian religious iconography we have heavily ripped off over the years. There's a certain bleak, heaviness to Gothic cathedrals, for example, that just fits. Gothic architecure dosn't really have anything to do with modern day Goth culture anyway, apart from maybe the fact that some Goths like it. :)
    I won a competition awhile ago to have Chris Bourassa paint a picture of Lodi. My profile pic is the end product. :)
  • edited January 2013
    Sorry, but no way does Romanesque cut the mustard. :) Its just so...  plain.

    Edit: Reply to your above edit: Ha! You know we're going to have to go down the Gothic root just to piss you guys off now don't you? :D We'll do it better anyway.
    I won a competition awhile ago to have Chris Bourassa paint a picture of Lodi. My profile pic is the end product. :)
  • edited January 2013
    Girls

    Both of you can wear a pink dress.

    But my one has to have the pretty bow, not his! *pout*
    I won a competition awhile ago to have Chris Bourassa paint a picture of Lodi. My profile pic is the end product. :)
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