You should transcend at the very least survival before touching mini-skills, although the argument could be made for transcending fitness after survival. Vision, avoidance and Tattoos are all very good to have as well.
What does dehydrate do and how long does it last for?
Does disloyalty affect a magi's golem?
Trying to think of ways to slow down their salve hinder but staffstrike isn't affected by clumsiness and magi can attack with one uncrippled arm.
The four hits to break, 6 second restoration heal on top of burn/salve pressure is pretty rough.
It's not 4 hits to break, it's variable depending on your max hp.
Dehydrate lets magi start to stack the burning stacks (5 for instant kill, less depending on your hp) (2 for conflag). Burning stacks come from inferno or golem scorch.
Dehydrate pre req: you are prone/ablaze
Dehydrate has no cure, it lasts um...either 45 or 60s, I don't remember.
Not sure on disloyalty. It may disallow golem abilities? If not, it should, that's how occie ents are treated IIRC.
What does dehydrate do and how long does it last for?
Does disloyalty affect a magi's golem?
Trying to think of ways to slow down their salve hinder but staffstrike isn't affected by clumsiness and magi can attack with one uncrippled arm.
The four hits to break, 6 second restoration heal on top of burn/salve pressure is pretty rough.
It's not 4 hits to break, it's variable depending on your max hp.
Dehydrate lets magi start to stack the burning stacks (5 for instant kill, less depending on your hp) (2 for conflag). Burning stacks come from inferno or golem scorch.
Dehydrate pre req: you are prone/ablaze
Dehydrate has no cure, it lasts um...either 45 or 60s, I don't remember.
Not sure on disloyalty. It may disallow golem abilities? If not, it should, that's how occie ents are treated IIRC.
You sure about the variable breaks? I've had reliable breaks on all health ranges with 5 staffstrike earth/fire/water or 4 staffstrike earth/fire/water + 2 air.
Dehydrate lasts for 30 seconds
Disloyalty does not seem to affect golem abilities their useage - will have to test this
Aurora says, "Tharvis, why are you always breaking things?!" Artemis says, "You are so high maintenance, Tharvis, gosh." Tecton says, "It's still your fault, Tharvis."
huh, interesting, so it is minorly affected by health. Mostly spar within the 4/2 range which is why I probably never noticed the other numbers, thanks @Hasar
Aurora says, "Tharvis, why are you always breaking things?!" Artemis says, "You are so high maintenance, Tharvis, gosh." Tecton says, "It's still your fault, Tharvis."
Can anyone post the new abilities from the last classlead update?
Here are the two new Dual Cutting abilities:
Intimidate (Weaponmastery) Known: Yes ------------------------------------------------------------------------------- Syntax: INTIMIDATE <target> Works on/against: Adventurers Details: You may intimidate a vulnerable opponent, causing them to lose coordination to the point that they will extend any tumbling attempts they attempt. Vulnerable for the purposes of this ability requires a target be prone with at least one broken leg; the amount by which they are intimidated increases with both legs broken.
Note that this ability may be performed without balance, but requires equilibrium. -------------------------------------------------------------------------------
Concuss (Weaponmastery) Known: Yes ------------------------------------------------------------------------------- Syntax: CONCUSS <target> Works on/against: Adventurers Details: With the flat of a battleaxe, deliver a skull rattling blow to a downed opponent, delivering blackout. -------------------------------------------------------------------------------
I haven't tested Intimidate at all yet, not sure if you use it along with the attack that breaks the leg/prones or if you have to use it after they tumble (sounds like the former?). Concuss seems like it's probably 2.5 seconds balance before Nimble (so about 2.25 with), blackout lasted for 5 seconds.
Scales with strength, as you'd expect. May also be dependent on weapon damage, don't know if anybody has tested that. No mention in the AB file of scaling based on any afflictions like disembowel does with torso damage, and I think Tharvis posted in Combat Logs that it definitely didn't scale with head damage when he tested it.
sounds like it can be chained with bite/bbt. If it does that kind of damage it should probably have the same condition as the others. Though we aren't overrun with 2Hers at the moment.
Also the stength scaling is only about 1% per point it seems. This ability really makes 2h awesome. I just wish it had a more interesting condition based kill than smashing someone to death or disemboweling someone who has been mostly smashed to death.
Also the stength scaling is only about 1% per point it seems. This ability really makes 2h awesome. I just wish it had a more interesting condition based kill than smashing someone to death or disemboweling someone who has been mostly smashed to death.
It does fit in nicely with the theme of 'hit them really hard until one of you stops moving' that they have going, though.
Don't you have an L3 whammy? Don't you get balance back before Battlefury balance, and doesn't Speeds effect last until the next Bfury balance? You could Speed/Pulverise, Pulverise to break (still under Speed's effect), and then Upset the moment you got Bfury back. Go nuts.
Even without the L3, being able to Brain every 3rd or 4th Pulverise is awesome, and God forbid you're Runewarden and Hugalaz goes off on one of those leg breaks.
-- Grounded in but one perspective, what we perceive is an exaggeration of the truth.
It is not that reliable. It happens every 2-4 times with a level 3, every 3-6 times with a level two if there is no hindering.
Since upset already requires a broken leg I would like to see it become a free attack.
While this sounds nice you could just envenom epseth and upset every attack. Definitely dont think 2h needs more room hindrance and frequent prone + lethargy will only add to that.
how. (Yes, I bugged it, and for some reason it was assigned low priority)
Aurora says, "Tharvis, why are you always breaking things?!" Artemis says, "You are so high maintenance, Tharvis, gosh." Tecton says, "It's still your fault, Tharvis."
Comments
Dehydrate lets magi start to stack the burning stacks (5 for instant kill, less depending on your hp) (2 for conflag). Burning stacks come from inferno or golem scorch.
Dehydrate pre req: you are prone/ablaze
Dehydrate has no cure, it lasts um...either 45 or 60s, I don't remember.
Not sure on disloyalty. It may disallow golem abilities? If not, it should, that's how occie ents are treated IIRC.
Edit: for most health ranges, it's six hits to break(assuming you want to break with air). Five if you don't.
Dehydrate lasts for 30 seconds
Disloyalty does not seem to affect golem abilities their useage - will have to test this
Artemis says, "You are so high maintenance, Tharvis, gosh."
Tecton says, "It's still your fault, Tharvis."
Artemis says, "You are so high maintenance, Tharvis, gosh."
Tecton says, "It's still your fault, Tharvis."
- Limb Counter - Fracture Relapsing -
"Honestly, I just love that it counts limbs." - Mizik Corten
- Limb Counter - Fracture Relapsing -
"Honestly, I just love that it counts limbs." - Mizik Corten
Lv2 Sword and Buckler is 1.9-2.0.
Update: Just had Paincatcher officially turned into a buckler, as the description claimed! It was attacking at Banded speeds.
Here are the two new Dual Cutting abilities:
I haven't tested Intimidate at all yet, not sure if you use it along with the attack that breaks the leg/prones or if you have to use it after they tumble (sounds like the former?). Concuss seems like it's probably 2.5 seconds balance before Nimble (so about 2.25 with), blackout lasted for 5 seconds.
Results of disembowel testing | Knight limb counter | GMCP AB files
- Limb Counter - Fracture Relapsing -
"Honestly, I just love that it counts limbs." - Mizik Corten
- Limb Counter - Fracture Relapsing -
"Honestly, I just love that it counts limbs." - Mizik Corten
Results of disembowel testing | Knight limb counter | GMCP AB files
- Limb Counter - Fracture Relapsing -
"Honestly, I just love that it counts limbs." - Mizik Corten
Even without the L3, being able to Brain every 3rd or 4th Pulverise is awesome, and God forbid you're Runewarden and Hugalaz goes off on one of those leg breaks.
Since upset already requires a broken leg I would like to see it become a free attack.
- Limb Counter - Fracture Relapsing -
"Honestly, I just love that it counts limbs." - Mizik Corten
Artemis says, "You are so high maintenance, Tharvis, gosh."
Tecton says, "It's still your fault, Tharvis."
(Newbie): Juliet says, "HELP MARRIAGE will explain the finer points of romance."