I'll start.
During a priest vs. monk match up, I see no possible way to win against an even somewhat competent monk. A priest's only fairly reliable kill method is absolve, but with an interesting setup, we can pull off a judge.
ABSOLVE FAILURE:
In dragon stance, a monk can mind drain away double what a sap takes.
JUDGMENT FAILURE:
A monk can give paralysis, so barring a lucky angel care, healing, or stupidity tick, even with every exit walled off, judgment is always stoppable.
Any tips?
Comments
That being said priest has a pitiful offense in exchange for its godly defense. Every class has its counters and a straight up tekura monk could probably kill a priest pretty easily, since there isn't much you can do prone, since your shield nerf.
Party right, party hard,
Sing and dance, perfect bard.
Prefarar loop, accentato whore,Buy a new rapier, get nerfed some more.
Party right, party hard,
Sing and dance, perfect bard.
Prefarar loop, accentato whore,Buy a new rapier, get nerfed some more.
Do you think I should get proficiency in rapiers, get a really fast rapier, prep with mace, break with envenomed rapier?
say I command you, servant of oblivion.
Lol, copy paste fail.
Its very important to remember monk is extremely untanky in and of itself. The one thing which let's them become one of the tankiest classes on game is burning their mana.
Step 1. Do as Mizik said and deprive them of mind drain.
Step 2. Make them hurt.
Step 3. Remember you can force them to burn 1000 mana at will.
Not exactly. Shield is the one thing which will save you from sylvan if:
Prep torso (3 rends)
After that the general theory is you need to heartseed when someone applies restoration, then set off the torso break before the heartseed gets cured. Break restoration = 4s heartseed cure = 4s torso cure (gets cured before heartseed = 4s.
If done correctly you'll heartseed on the apply, meaning 8 seconds until heartseed cures. Unless you have some sort of god mode strategy I'm unaware of, they should shield, so you'll need to erode and break torso before that 8 second window, which adds another 4 seconds on to the needed time to cure the heartseed. Heartseed = 12 seconds, so if done correctly they'll die.
The hard part is getting that heartseed off right as they apply restoration, as you'll need to break multiple limbs and stop them shielding somehow.
Pre breaking torso is unadvisable, as tracking torso damage vs sylvan/dragon/druid is a simple matter of counting to 4 system side, which is about as easy as it gets.
Erode, break torso, erode, heartseed. I don't know if that would work, but erode chews through shield pretty fast. But prep extra limbs to be sure (not that I know exactly how long limb prep lasts, if not indefinitely).
Heartseed combos are about the most easily predictable things to forsee in Achaea, meteors make it more predictable, and you're working on a limited time frame.
Tldr: bow works, but diadem works better (more expensive by far). Diadem is pretty much a staple for sylvans. there probably aren't any people you can't kill without a bow that suddenly die with one. Diadem on the other hand will bring you up a tier almost surely.
Party right, party hard,
Sing and dance, perfect bard.
Prefarar loop, accentato whore,Buy a new rapier, get nerfed some more.
Party right, party hard,
Sing and dance, perfect bard.
Prefarar loop, accentato whore,Buy a new rapier, get nerfed some more.
Ceylonese Bracelet
Lvl 2 Health Sip Ring
Eagle's Wings
Upgrading a Lvl2 Rapier to Lvl3
Upgrading Lvl1 Bow to Lupine
Anything else I am forgetting?
My stats, for reference, adding in my two level 2 rapiers. I mostly roleplay and raid/raid defend, don't do MUCH 1v1, due to the current PvP climate, but I'd be interesting in hearing different opinions.
→My Mudlet Scripts
Second, the answer is always sip ring level 2. Most bang for your buck across the board.