Mining and Legions

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Comments

  • Synbios said:
    @Sarapis: New idea - why not make the gold drains Achaea-monthly instead of Achaea-daily, and scale the costs to match? 
    Because some mines will get mined out faster than that and there is no need. If someone can't manage to keep a basic amount of cash in the bank for cashflow purposes they probably shouldn't be running a mining business.

  • I mean if you want your monthly cost, take your daily and multiply by 25. Easy math.
  • @Sarapis: I, too, like to organize my miners according to their specialisations.

  • BronislavBronislav Maryland
    I feel like I'm a baby bird, constantly complaining about food.

    More Gold/Silver/Carbon mines? More ANY mines?

    PEEP PEEP PEEP PEEP!



  • Someone said iron might be spawning around serenade, and then all being claimed right away. Any truth to that? Cause if there's a set timer that makes the lodes spawn at the same times every day would suck balls for us EU players. We want to mine too!
    image
  • HELP! Don't re-lode at a fixed time PLEASE! 
  • SkyeSkye The Duchess Bellatere
    Rangor said:
    Someone said iron might be spawning around serenade, and then all being claimed right away. Any truth to that? Cause if there's a set timer that makes the lodes spawn at the same times every day would suck balls for us EU players. We want to mine too!
    I don't think this is the case, or if it is, it's been at least a couple of days of slow iron extraction. There are like no lodes anywhere right now. If the lode spawning is partly based on the amount of commodities currently in circulation (with Iron being the one in primary use for uh.. building more mines), I get the feeling we'll be waiting on those new lodes for some time. A lot of us, myself included are now sitting on a bunch of coal (mostly) and other comms (like the hoarders we are)


  • TharvisTharvis The Land of Beer and Chocolate!
    they seem to spawn randomly in a period of a few hours after the previous lode collapsed - might be wrong though, that's the impression I'm getting
    Aurora says, "Tharvis, why are you always breaking things?!"
    Artemis says, "You are so high maintenance, Tharvis, gosh."
    Tecton says, "It's still your fault, Tharvis."

  • I don't imagine we're going to reveal the exact criteria under which new lodes spawn, but suffice it to say they do not spawn at a set time.
  • Makarios said:
    I don't imagine we're going to reveal the exact criteria under which new lodes spawn, but suffice it to say they do not spawn at a set time.
    As it seems lodes are spawned based on relative production of commodities (putting out as much of x commodity as the Garden wants at any particular point), is it possible that there would be times when there are no new lodes at all, of any kind? Or more drastically, times when there are no mines and no lodes at all?
  • I have been looking for some loads to mine for hours yesterday and today, but there is nothing.
  • BronislavBronislav Maryland
    edited July 2015
    You are enough of a prospector to realise there is no lode here and no point looking for one.
    You are enough of prospector to I there is no lode here and no point looking one.
    You enough of a prospector to I have is no lode here and no point sinned for one.
    You enough a prospector to I have is no lode here and no point sinned, for I.
    You enough prospector I have is no lode here and no point sinned, I must.
    You prospector I have is no here and no point sinned, I must be.
    prospector I have is no and point sinned, I must be.
    I have sinned, I must be cleansed.

    :frown: 








  • Inuad said:
    Makarios said:
    I don't imagine we're going to reveal the exact criteria under which new lodes spawn, but suffice it to say they do not spawn at a set time.
    As it seems lodes are spawned based on relative production of commodities (putting out as much of x commodity as the Garden wants at any particular point), is it possible that there would be times when there are no new lodes at all, of any kind? Or more drastically, times when there are no mines and no lodes at all?
    Yep. If people just mine out everything, that could happen for awhile. It's necessary in order to control the overall rate of production of comms.

    Got a bit of a plan we're working on here to potentially ameliorate the no lodes thing.
  • And right now, every lode in existence has a mine on it fyi.
  • My two cents. The inability to put more than three squads per room in the stronghold effectively limiting my men to 240 vs Medi's full 480 has cost me all of my reservists. Sweet that this was corrected, but too late.

    Now I can't level up my men at all: No free lodes, and whenever my guys get a level, they get wiped by Xer and the other mining bullies.

    image
  • Whoops, that sounds like an oversight. You should be able to put as many troops as you want in a room just as you can in mine.
  • Sarapis said:
    Whoops, that sounds like an oversight. You should be able to put as many troops as you want in a room just as you can in mine.
    No no, it was corrected along with mines. Fix just came like, an hour after I got punched in the stomach.

    image
  • There are going to be a lot of tears in mining. It's just like running a real business!  :p
  • edited July 2015
    Still, need more opportunities to train legions. I'd suggest miner-like units, drillmasters, who have an hourly cost but do not provide comms. They'd use up legion space like miners, and would slowly train units in the same area or army as they are. Otherwise, there's literally no way to stand back up once you've been gangbanged to oblivion.

    Edit: Could simulate some attrition by making a random unit die from time to time due to overworking.

    image
  • Don't suppose we could open up another place to get wood - between mining and housing the price has seemingly permanently doubled. Unless that was the intent, of course..
  • Watchman said:
    Don't suppose we could open up another place to get wood - between mining and housing the price has seemingly permanently doubled. Unless that was the intent, of course..
    I've found 400 wood stocks at Ulangi every time I've gone to shop.
    image
  • Rangor said:
    Watchman said:
    Don't suppose we could open up another place to get wood - between mining and housing the price has seemingly permanently doubled. Unless that was the intent, of course..
    I've found 400 wood stocks at Ulangi every time I've gone to shop.
    I have likely just been spoiled by the times when I could do a circuit and end up with 3k+ wood. When you're looking to get 10k+, 400 at a time just feels so incredibly slow. On the other hand, I do have access to a lot of cheap stone now, which is nice. 
  • I say leave it how it is! Make them sufferrrrrrrrr
  • Watchman said:
    Don't suppose we could open up another place to get wood - between mining and housing the price has seemingly permanently doubled. Unless that was the intent, of course..
    6100 wood on the comm market at or below 60 gold!
  • TharvisTharvis The Land of Beer and Chocolate!
    Islands are also still a steady and reliable supply of wood at 26 per.
    Aurora says, "Tharvis, why are you always breaking things?!"
    Artemis says, "You are so high maintenance, Tharvis, gosh."
    Tecton says, "It's still your fault, Tharvis."

  • Siduri said:
    Still, need more opportunities to train legions. I'd suggest miner-like units, drillmasters, who have an hourly cost but do not provide comms. They'd use up legion space like miners, and would slowly train units in the same area or army as they are. Otherwise, there's literally no way to stand back up once you've been gangbanged to oblivion.

    Edit: Could simulate some attrition by making a random unit die from time to time due to overworking.
    I don't think additional ways to train soldiers are needed. Yes, if you lose all of your soldiers you'll be much more vulnerable, but you will still be able to train. If you are concerned about getting wiped out again, rotate soldiers. Have them on 'patrols' every 6, 12, or 24 hours. Are people targeting you specifically? Find friends, citymates, etc, that can help counter attack (if player Y is attacking you with a force, and you know they have a mine or two, then the fact that they are attacking means they are more vulnerable.)

    @Sarapis, would it be possible to add some kind of cooldown after assaulting a mine? Perhaps those squads cannot be redeployed for 3-5 minutes? I have heard of players attacking someone's mine, then vacating and allowing a citymate or such to attack and claim the mine. I don't mind this mechanic at all, but I think that it allows the attacker to retreat their forces to defend their mines immediately. A cooldown might help add an extra level of strategic thinking to trying to capture mines as part of a group.
  • Sarapis said:
    Watchman said:
    Don't suppose we could open up another place to get wood - between mining and housing the price has seemingly permanently doubled. Unless that was the intent, of course..
    6100 wood on the comm market at or below 60 gold!
    100,000 wood and change in my private estate :D

  • Trey said:
    Sarapis said:
    Watchman said:
    Don't suppose we could open up another place to get wood - between mining and housing the price has seemingly permanently doubled. Unless that was the intent, of course..
    6100 wood on the comm market at or below 60 gold!
    100,000 wood and change in my private estate :D
    this is why we can't have nice things.
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