Tradeskill split

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  • edited December 2014
    Tecton said:
    Rispok said:
    Does this mean we can expect the removal of the Alchemist class entirely? <3
    Nope, just a way to reduce the complexity of combat accessibility! You'll be able to tell someone to SIP HEALTH or APPLY EPIDERMAL, and it'll work regardless of if they've got concoction or transmutation-based cures.
    @tecton A question or two: Will they need to be in separate tuns to fill from in a shop? If so, how will we tell the difference?

    Either life is getting MUCH easier BUT I now have 38 extra tuns, or there's something I'm missing.
  • Lisbethae said:
    Either life is getting MUCH easier BUT I now have 38 extra tuns, or there's something I'm missing.
    The former. Health is health, whether you make it from herbs or primes/metals. Basically, tonics and balms are going away and we'll be back to only using elixirs and salves, just with two different ways to make them.
  • Which seems a little silly to be honest, though I'll take the simplicity and competition.
  • Tecton said:
    Vayne said:
    I'm a bit hesitant about the combination of concoctions and transmutations, but I understand the redundancy of having two identical sets of cures. Will there be three related skills then: Harvesting, Synthesis, and Remedies?

    Elixirs/Tonic and balms/salves seem to be easily imported to the new system but what about the minerals/herbs? Obviously, the new curatives cannot be either. Will they be pills? Powders? Flinstone chewables? or perhaps something generic like "paralysis" medicine.
    It's just elixirs/tonics and balms/salves in the new skill. Herbs and minerals will still be distinct cures!
    "There is more than one way to make lemonade" I believe the saying goes.

    Or maybe it's "When life gives you lemons, skin a cat."

    I'm bad at these things.
    I like my steak like I like my Magic cards: mythic rare.
  • Sena said:
    Lisbethae said:
    Either life is getting MUCH easier BUT I now have 38 extra tuns, or there's something I'm missing.
    The former. Health is health, whether you make it from herbs or primes/metals. Basically, tonics and balms are going away and we'll be back to only using elixirs and salves, just with two different ways to make them.
    So, how do you know if you are using alchemical or herbal salves/balms and elixirs/tonics? Or will that specificity only pertain to herbs.

    Also, would -still- like confirmation from @Tecton. I trust @Sena, but she's not in charge like you, Bossman.
  • TharvisTharvis The Land of Beer and Chocolate!
    @Tecton these weapon proficiency tokens, can they be refunded into the 100 lessons?
    Aurora says, "Tharvis, why are you always breaking things?!"
    Artemis says, "You are so high maintenance, Tharvis, gosh."
    Tecton says, "It's still your fault, Tharvis."

  • TectonTecton The Garden of the Gods
    Tharvis said:
    @Tecton these weapon proficiency tokens, can they be refunded into the 100 lessons?
    No, they carry no trade-in value. There will be ample opportunity to use them in the near future though!
  • TectonTecton The Garden of the Gods

    Lisbethae said:
    Tecton said:
    Rispok said:
    Does this mean we can expect the removal of the Alchemist class entirely? <3
    Nope, just a way to reduce the complexity of combat accessibility! You'll be able to tell someone to SIP HEALTH or APPLY EPIDERMAL, and it'll work regardless of if they've got concoction or transmutation-based cures.
    @tecton A question or two: Will they need to be in separate tuns to fill from in a shop? If so, how will we tell the difference?

    Either life is getting MUCH easier BUT I now have 38 extra tuns, or there's something I'm missing.
    Nope, it'll be the same elixir/salve, regardless of how it's made.
  • Vesios said:
    Grandue said:

     When I left the Ancient Circle it was a bloody nightmare of a house. The women were a feeding frenzy of bloodlining, fighting back and forth over who could bloodline who, making up laws about what was the minimum age you could ask to bloodline a ward, all kinds drama, housefavors because of friendships instead of merit, huge egos and nothing to back them up, only 1-2 combatants in the whole house and everyone else had ZERO interest in it. I remember pulling my hair out trying to get the other leaders to fight instead of just stand by while the icon was torn down and then they refused to put it back up because it could possibly be torn down again in the future and they didn't want to fight then either. It was a snoozefest. 
    stuff
    That was why I put the disclaimer in there that it may have changed since I was in the house. I would hope that it has gotten better in the last 100+ years. My argument was that the Ancient Circle WAS a sucky house compared to many others and you can't blame the Garden because of low numbers when the house was the one who decided to not be in a city and not allow other classes and all the shiny new things other houses were getting. It didn't take long for a new Druid to realize that there was some pretty crappy things taking place within the house and the pros didn't outweigh the cons. 

    This whole thing could go in another thread because it is going off topic. It started with a cry because concoctions was being stripped from the class and there was fear that it would ruin the class and destroy the house.  My point is that it will only help the class and it shouldn't have any impact on the house. The vitality of the house falls on the Ancient Circle's shoulders and shouldn't be effected by whether or not the class has concoctions. You can't choose to have only 1 class and place restrictions on members and then ALSO have a house that doesn't make up for it in some way that other houses who offer the Druid class don't. For example, the Occultist House only allows 1 class but holy hell they have an AMAZINGLY deep amount of RP, there is a huge amount of secrecy that you get to explore and there aren't a lot of chores forced upon the members. Trust me, having to walk through every room in 4 areas on patrol and look for fires that never happen and write it in the log books isn't good RP, it is mind numbing and a lot of people lie about doing it. How many years would it take for you to get bored of the repetitiveness of that? 

    You want to have a house that only allows one class and comes with chores? You'll have to offer RP that is both appealing and exclusive to that house. Whether or not that class is only one of three classes with concoctions is irrelevant. 
  • AthelasAthelas Cape Town South Africa
    @Grandue regardless of what the situation is now, I thank you for the time and effort you took in responding to my queries. You definitely answered some burning questions and clarified some issues regarding the house. Much appreciated.
  • Ooh. Will there be tun refunds for those rare people with twice as many? Or should they just suck it up and stock double?
    I like my steak like I like my Magic cards: mythic rare.
  • Xith said:
    Ooh. Will there be tun refunds for those rare people with twice as many? Or should they just suck it up and stock double?
    My suggestion is for toxicology to introduce 12 new venoms/poisons to stock the extra tuns with.
  • edited December 2014
    Tecton said:

    Lisbethae said:
    Tecton said:
    Rispok said:
    Does this mean we can expect the removal of the Alchemist class entirely? <3
    Nope, just a way to reduce the complexity of combat accessibility! You'll be able to tell someone to SIP HEALTH or APPLY EPIDERMAL, and it'll work regardless of if they've got concoction or transmutation-based cures.
    @tecton A question or two: Will they need to be in separate tuns to fill from in a shop? If so, how will we tell the difference?

    Either life is getting MUCH easier BUT I now have 38 extra tuns, or there's something I'm missing.
    Nope, it'll be the same elixir/salve, regardless of how it's made.
    @sarapis , @tecton - Hello!

    Any possible refund on tuns? They are barely used, no dents or scratches, I swear.

    I'll have 7.6 million gold in them burning a hole in my satchel very soon.  :\

    *crossing fingers*
  • KenwayKenway San Francisco
    @Kardal I asked that question about runelore earlier in the thread and it was indicated that this would be a surprise. They definitely said when the test server was open that the runes would remain but they would have different effects than they currently do and I believe the current fourth rune options are staying the same. At this point I'm like screwit just gimme but here's hoping for some comparative room hindrance a la gravehands/piety since we're losing our speed and damage boosts that made that option so unfair.

    - Limb Counter - Fracture Relapsing -
    "Honestly, I just love that it counts limbs." - Mizik Corten
  • I hope that Hugalaz gets replaced because there's nothing interesting about extra damage, nothing strategic about it; you just spam Thursaz/Hugalaz/curare/prefarar and pray for a proc.  Unlike Nairat, which you can actually utilize to exploit mending priorities, or Pithakhan which enhances focus stacking, Hugalaz is dumb luck.

    Incidentally, I bugged Eihwaz so hopefully that gets fixed or replaced in time for these changes.
    ~Kresslack's obsession~
  • my logomas wish is - that monk will get specs similar to what knight will be getting. I hope for a interesting vary of different things that monk would do.

    2015/01/12 Tecton, the Terraformer has bestowed His divine favour upon you. It will last for approximately 1 Achaean month.
  • edited December 2014
    Trevize said:
    Valaria said:
    my logomas wish is - that monk will get specs similar to what knight will be getting. I hope for a interesting vary of different things that monk would do.
    You don't need more options. Kick/punch and telepathy stuff... your options are:

    Kai Choke - Darth Vadar
    Karate stuff - Chuck Norris
    Great moves AND telepathy - River Tam

    No wonder monks are OP.
    "Pray I won't alter the deal any further"

    2015/01/12 Tecton, the Terraformer has bestowed His divine favour upon you. It will last for approximately 1 Achaean month.
  • Yeah, I didn't want to be mean, but Monks already have a lot of built-in flexibility.  Besides, what skillset would Monks willingly drop to make room for a third Mastery-style skill? 
    ~Kresslack's obsession~
  • edited December 2014
    Not to mention, changing stances can already significantly alter your playstyle as a monk, ask @Draqoom.
  • No pressure @tecton, but it is now the 24th in the GMT timezone. You have less than 24 hours to deliver on your early Christmas/Logosmas present promise. Should you fail to deliver, I shall be most upset. I may sulk, or even throw some kind of tantrum. You have been warned.
  • Dji said:
    No pressure @tecton, but it is now the 24th in the GMT timezone. You have less than 24 hours to deliver on your early Christmas/Logosmas present promise. Should you fail to deliver, I shall be most upset. I may sulk, or even throw some kind of tantrum. You have been warned.
    We've already been told that it's probably being pushed back till next week, but before the end of the year, because of changes they're making based on feedback in this thread. Patience young padawan.
    image
    When Canada rules the world,
    things will be... nii~ice.
  • Daklore said:
    Dji said:
    No pressure @tecton, but it is now the 24th in the GMT timezone. You have less than 24 hours to deliver on your early Christmas/Logosmas present promise. Should you fail to deliver, I shall be most upset. I may sulk, or even throw some kind of tantrum. You have been warned.
    We've already been told that it's probably being pushed back till next week, but before the end of the year, because of changes they're making based on feedback in this thread. Patience young padawan.
    Oh dammit, I knew the moaning bastards in this thread would ruin things! This is why I can't have nice things exactly at the time I want them.
  • Dji said:
    Daklore said:
    Dji said:
    No pressure @tecton, but it is now the 24th in the GMT timezone. You have less than 24 hours to deliver on your early Christmas/Logosmas present promise. Should you fail to deliver, I shall be most upset. I may sulk, or even throw some kind of tantrum. You have been warned.
    We've already been told that it's probably being pushed back till next week, but before the end of the year, because of changes they're making based on feedback in this thread. Patience young padawan.
    Oh dammit, I knew the moaning bastards in this thread would ruin things! This is why I can't have nice things exactly at the time I want them.
    Some of it was moaning, some was weeping... Just like Amazon promises two day shipping with Prime but they don't account for Sundays :(
    image
  • Numbness, dragon stance, how else did she survive that room full of reavers?
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  • KenwayKenway San Francisco
    Addama said:
    I hope that Hugalaz gets replaced because there's nothing interesting about extra damage, nothing strategic about it; you just spam Thursaz/Hugalaz/curare/prefarar and pray for a proc.  Unlike Nairat, which you can actually utilize to exploit mending priorities, or Pithakhan which enhances focus stacking, Hugalaz is dumb luck.

    Incidentally, I bugged Eihwaz so hopefully that gets fixed or replaced in time for these changes.
    Hugalaz is actually a lot more "strategic" (though as all of the runeblades are random procs I wouldn't really call any of them strategic) in the case of two-hander. You're using health damage for your momentum building so a hugalaz proc can potentially help you close the gap you need a lot faster. Each spec likely has a rune or runes that work best for it. Nairat can definitely work to devastating effect with dual cutting and pithakhan is definitely a lot more of a consistent perk. 

    This makes me curious though, @Tecton‌
    Will Runeblades remain a sword/axe only skill or will blunt weapons be included? Interesting implications either way.

    - Limb Counter - Fracture Relapsing -
    "Honestly, I just love that it counts limbs." - Mizik Corten
  • Dji said:
    No pressure @tecton, but it is now the 24th in the GMT timezone. You have less than 24 hours to deliver on your early Christmas/Logosmas present promise. Should you fail to deliver, I shall be most upset. I may sulk, or even throw some kind of tantrum. You have been warned.

    be careful, Tecton might be stealing my quotes from Darth Vader(again):
    "Pray I won't alter the deal any further."

    My apolgies and I will simply move along...

    2015/01/12 Tecton, the Terraformer has bestowed His divine favour upon you. It will last for approximately 1 Achaean month.
  • edited December 2014
    Your quote is painfully incorrect. It hurts my eyes everytime I read it.

    " I am altering the deal. Pray I don't alter it any further."
  • It's as if million voice cry suddenly out in terror and were suddenly make silent.
    I like my steak like I like my Magic cards: mythic rare.
This discussion has been closed.