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Memorable quotes

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  • AralayaAralaya Member Posts: 1,224 @ - Epic Achaean
    can we go back to that cfs q.q


    Tecton-Today at 6:17 PM

    teehee b.u.t.t. pirates
  • AtalkezAtalkez Member, Secret Squirrel Posts: 5,330 @@ - Legendary Achaean
    edited January 2018
    And that was with no gold cap on bashing. Really have got some things backward today. Gold cap really just compounds the problem.

    Deucalion has cowardly declined the challenge of Atalkez to engage in mortal combat.

    You hug Aurora compassionately.
    Trilliana
  • VeldrinVeldrin DenmarkMember Posts: 490 ✭✭✭✭ - Eminent
    Well not so many sells credits anymore. Right now there's not even 1500 credits total on CFS, but back then we used to have well.. 4000+ for sale
    image
    Boosteya
  • AtalkezAtalkez Member, Secret Squirrel Posts: 5,330 @@ - Legendary Achaean
    Right. Less credits for sale, at a higher price, with a lower ability to make gold.

    Working terribly right now.

    Deucalion has cowardly declined the challenge of Atalkez to engage in mortal combat.

    You hug Aurora compassionately.
  • PuxiPuxi Member Posts: 625 ✭✭✭✭ - Eminent
    Atalkez said:
    Right. Less credits for sale, at a higher price, with a lower ability to make gold.

    Working terribly right now.
    I'm assuming it is working for the business side of things or they'd have changed it by now.
    Boosteya
  • AtalkezAtalkez Member, Secret Squirrel Posts: 5,330 @@ - Legendary Achaean
    I suppose! Though in my opinion, bashing artefacts are massively devalued right now because of it.

    Deucalion has cowardly declined the challenge of Atalkez to engage in mortal combat.

    You hug Aurora compassionately.
    Penwize
  • SolnirSolnir Member Posts: 749 ✭✭✭✭✭ - Grand Achaean
    I think everyone shares that opinion. 
    ShaydeAtalkez
  • AchillesAchilles Los AngelesMember Posts: 2,630 @@ - Legendary Achaean
    Most of the monthly promos result in artefacts and/or bound credits.  Org credits get the shaft from these promotions too so there is simply fewer unbound credits available.  There's also few gold sinks (and the current gold auction is terrible) so gold just unused in bank accounts.  I think they should add gold for lessons which would increase CFS (and something that is consuming the gold) without really cannibalizing artefact sales, house aides could help get novices basic class skills etc.  
    image
    PenwizeTorinn
  • IohannaIohanna Member Posts: 91 ✭✭✭ - Distinguished
    This was also back before they increased denizen gold drops. That's something to consider.
  • AtalkezAtalkez Member, Secret Squirrel Posts: 5,330 @@ - Legendary Achaean
    Iohanna said:
    This was also back before they increased denizen gold drops. That's something to consider.
    While true, I don’t think the increase was all that much overall. 5-10% maybe? I’m not sure.

    Deucalion has cowardly declined the challenge of Atalkez to engage in mortal combat.

    You hug Aurora compassionately.
  • IohannaIohanna Member Posts: 91 ✭✭✭ - Distinguished
    edited January 2018
    Things that used to drop 100gp or less now drop 200-300. It was a very significant increase.
    I think the DKs of old, and the highest dropping gold mobs of old gave 900-1100 gold per.
    Now you can easily find a lot of mobs that drop that, or double that.

    (edited, because I apparently really like the word easily.)
  • SobriquetSobriquet Member Posts: 2,632 @@ - Legendary Achaean
    Achilles said:
    Most of the monthly promos result in artefacts and/or bound credits.  Org credits get the shaft from these promotions too so there is simply fewer unbound credits available.  There's also few gold sinks (and the current gold auction is terrible) so gold just unused in bank accounts.  I think they should add gold for lessons which would increase CFS (and something that is consuming the gold) without really cannibalizing artefact sales, house aides could help get novices basic class skills etc.  
    You can, 10k for 6 lessons currently 
    image
    Puxi
  • SolnirSolnir Member Posts: 749 ✭✭✭✭✭ - Grand Achaean
  • PenwizePenwize Member Posts: 1,573 @@ - Legendary Achaean
    Iohanna said:
    Things that used to drop 100gp or less now drop 200-300. It was a very significant increase.
    I think the DKs of old, and the highest dropping gold mobs of old gave 900-1100 gold per.
    Now you can easily find a lot of mobs that drop that, or double that.

    (edited, because I apparently really like the word easily.)
    While this is true, the battlerage change also meant that mobs that used to die in one or two hits now take 5-10.  I'm not sure the actual gold generation capacity was really changed.

    The biggest culprit is, I think, lack of gold sinks.  Everyone who wants a ship has one, and we have barely any other major ways of taking gold out of the system.  Mining's a consistent one, but nowhere near big enough to really make an effect.
  • AtalkezAtalkez Member, Secret Squirrel Posts: 5,330 @@ - Legendary Achaean
    I want lessons for gold directly, so I don’t have to buy credits to do it. $350 to trans my next class, or 1668 credits isn’t very appealing. Especially when my credits can actually be spent towards artefacts upgrades etc.

    Let me use this gold for something helpful, while not forcing me to kill my credit pool to do so!

    Deucalion has cowardly declined the challenge of Atalkez to engage in mortal combat.

    You hug Aurora compassionately.
  • KlendathuKlendathu Eye of the StormMember Posts: 3,178 @@ - Legendary Achaean
    I'd buy lessons for gold, then use credits for class artefacts, thereby destroying my gold and credit reserves.

    Tharos, the Announcer of Delos shouts, "It's near the end of the egghunt and I still haven't figured out how to pronounce Clean-dat-hoo."
    ShimiZekeros
  • TahquilTahquil Member Posts: 4,495 @@ - Legendary Achaean
    Make languages actually matter.
    ShimiBoosteya
  • AtalkezAtalkez Member, Secret Squirrel Posts: 5,330 @@ - Legendary Achaean
    Klendathu said:
    I'd buy lessons for gold, then use credits for class artefacts, thereby destroying my gold and credit reserves.
    Klendathu said:
    I'd buy lessons for gold, then use credits for class artefacts, thereby destroying my gold and credit reserves.
    Say it again for those in the back.

    Deucalion has cowardly declined the challenge of Atalkez to engage in mortal combat.

    You hug Aurora compassionately.
    AchillesTorinn
  • AlyxeriAlyxeri Member Posts: 467 ✭✭✭✭ - Eminent
    Solnir said:
    Hey look, another one of my scripts.
    Issam
  • NazihkNazihk Member Posts: 993 @ - Epic Achaean
    Achilles said:
    Most of the monthly promos result in artefacts and/or bound credits.  Org credits get the shaft from these promotions too so there is simply fewer unbound credits available.  There's also few gold sinks (and the current gold auction is terrible) so gold just unused in bank accounts.  I think they should add gold for lessons which would increase CFS (and something that is consuming the gold) without really cannibalizing artefact sales, house aides could help get novices basic class skills etc.  

    IMO, this doesn't actually matter that much. Sure, there's less unbound credits entering the system, but who cares? Even if unbound credits were entering the system at a higher rate there's still no reason for people to sell those credits.

    The big problem is that there's nothing to buy with gold, so why would anybody with credits decide to change those credits into gold? 
    PenwizeAchillesAntidas
  • PuxiPuxi Member Posts: 625 ✭✭✭✭ - Eminent
    What are even the benefits of a house?
  • AsmodronAsmodron Member Posts: 3,122 @@ - Legendary Achaean
    Puxi said:
    What are even the benefits of a house?
    Customization.

    It is on the same level of the 'benefits' of custom tailoring and jewellery and such.
  • AtalkezAtalkez Member, Secret Squirrel Posts: 5,330 @@ - Legendary Achaean
    edited January 2018
    Housing is wildly inferior to ships though, because of the extra cost of security that ships have from immediate purchase.

    Why build a house when a ship is much more safe and cheaper in the long run for storage/meeting place etc - unless you’re purely into the aesthetics.

    Edit: Bring back prism from harbour, remove the idiocy of impenetrable fortress of solitudes for every player. Is a very dumb mechanic!

    Deucalion has cowardly declined the challenge of Atalkez to engage in mortal combat.

    You hug Aurora compassionately.
  • KietKiet Member Posts: 3,263 @@ - Legendary Achaean
    You can always build your house ON a ship!
    Shirszae
  • AtalkezAtalkez Member, Secret Squirrel Posts: 5,330 @@ - Legendary Achaean
    I agree @Jurixe! I think the entire concept is silly, and should definitely be changed.

    Deucalion has cowardly declined the challenge of Atalkez to engage in mortal combat.

    You hug Aurora compassionately.
  • CailinCailin Member Posts: 350 ✭✭✭ - Distinguished
    edited January 2018
    Jurixe said:
    *waves the Housing flag*

    Housing is my biggest gold sink by far. If they added more convenience and utility to houses I'm sure more people would be driven to build and use them. Right now it's hard for me to even convince people to get rooms in a house because it's not as safe as a ship and ironically, is even more inconvenient to get to. 
    OMG this has been on my mind for a LONG time. I have a lovely bedroom in our family home (that I never visit), and some ideas for building my own home - but I doubt I'll ever build it. Simply because, houses are not safe, and are such a long walk. I don't know what should be changed; I thought about turning in HOUSE RETURN for an Idea, but I didn't know if that was just me being lazy. I mean, I'd probably pay to prism proof my home (or at least the main gathering room), but it would still be a long walk.
  • JurixeJurixe Where you least expect itMember Posts: 1,746 @@ - Legendary Achaean
    There was an artefact recently released that made it so you could return to your subdivision home...if you were standing at the entrance of the subdivisions. I feel like that misses the point of the inconvenience - if I'm in the subdivisions already I might as well walk there. I think it would be a lot nicer if I could at least use it from within the city, then it seems like my house is directly connected to the city and not in some disconnected secondary map.

    While I understand that it might not be desirable business wise, I really would like to advocate for clan-owned housing or at least the ability to share certain permissions with your allies. Most people who build large houses do it for their families and intend to roleplay there, making the house an excellent roleplay device with history.

    But getting the more expensive upgrades and expanding just seems pointless when you have to rely on the activity of the plot owner and you can't even use things like the stables. 

    Perhaps this should be a different topic altogether though - and I've made my views on this known repeatedly - so I'll stop hijacking this thread.
    If you like my stories, you can find them here:
    Stories by Jurixe and Stories by Jurixe 2 

    Interested in joining a Discord about Achaean RP? Want to comment on RP topics or have RP questions? Check the Achaean RP Resource out here: https://discord.gg/Vbb9Zfs


    CailinMelodieMathildaBoosteya
  • CailinCailin Member Posts: 350 ✭✭✭ - Distinguished
    Have you made a thread? Cause we can make a thread. :D I feel pretty strongly about it and agree with everything you are saying.
    Boosteya
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