Mhaldor vs Targossas

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  • Stheno said:
    Let me know when Mhaldor is twenty-man raiding. I'll wake up to cheerlead.
    Sure. Day 3 or 4? 23-24 Mhaldorians bashing through gates. It's never a fun thing to deal with, for either side. But unfortunately war as it's designed isn't fun, and participating in it isn't fun either. Participation is a balance of trying to remain competitive without making it a boring slog. Unfortunately, both sides have made it a boring slog. I'd like to think Targossas has taken more risks, but perception bias is a thing and in the end it doesn't really matter.

    To both sides: can we please stop the forum RP and antagonizing of one another? This community is small enough as is. Let's try to show newer players that this is a game worth sticking around for.

    Relevant:


     i'm a rebel

  • In fairness, we definitely did not have 23 Mhaldorians for that Gates raid. 




    Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
  • In fairness, this war is boring and WE’RE ALL  bad and should feel bad.

    The only good thing that will hopefully come out of this war at this point is hopefully shorter future wars, less powerful bombs, nerf to ama-rain, better infamy tuning, and hopefully some ok internal RP (cuz let’s be honest, I doubt either side is going to RP much with each other)

     everything else is the same old. both sides have sucked, no one has acted better than the other, and let’s leave it at that. There hasn’t been a good idea/constructive topic for a few pages now, let’s just leave it in case someone comes up with something

     smh
  • edited June 2020
    Something that came up a few times was neutral ground skirmishes, and I was thinking what if we had a sort of King of the Hill sort of thing? Each City has two allied locations - Jaru/New Hope, Blackrock/Enverren. 

    I would say a good idea imo would be to have one under attack for an hour a day - if the default length and extensions are a year (12 days), then each is under attack 3 times. Worldburn is disabled, no implanted totems, each will have a different “spot” to take/protect at the beginning of the day - starting from the entrance to the townhall/lords chambers/whatever. They’re completely open PK in that area.

    For the hardcore PKers, let’s give them the option to set their status to War Infamous or something at serenade - until the next serenade, they’re open PK to other war Infamous. But of course, we’d need to incentivize it somehow so that people don’t just play it safe - hella shot in the dark and probably a bad idea but: if you spend a certain amount of time out of the city and on mainland sapience (so ships, phased, wilderness, etc etc don’t count), then your death during the king of the hill phases count for half. That way it’s like “you made yourself an open target outside of the designated war times, thus risking points, so you have a bit more free reign during the actual fights”. 

    Personally, that’s something I’d enjoy. Give it different times during each day so players in different time zones will be able to have it sometime near their peak at least a few times. Then you know when it’s off-peak or something and you can’t complain. 

    Because skirmishes >>>>>> raids
  • I think the Reckoning was, in general, a good way to go about those. Tone down the boss mobs so they're not murder-monsters. Maybe let them retreat a little sooner/tweak the timings - but with only four possible targets instead of five, they'd be less frequent.

    Ship trades originating in your city and ending in your city would be a great way to get sailors involved, too.

    In general, I feel like this setup rewards being a dick, though, rather than trying to encourage people trying things. Toss the soldier deaths counting for points and maybe people have a lot more fun with random, pointless fights.

    Just, I guess, if you want to incentivize people playing the game, don't punish them for losing, only give points for trying. If you go on a ship trade and get sunk, that sucks, but you didn't *cost* your city anything, so it's not the end of the world. If you whiff the Jaru raid, you lost out on a chance for points but you didn't throw your city's lead. I lost 20% experience in one Darkenwood fight at level 101 just because hey, why not? And it was fun to dive in and try to get something done, even when mostly it was just me dying over and over.
  • Atalkez said:
    In fairness, we definitely did not have 23 Mhaldorians for that Gates raid. 
    Right?...has Mhaldor ever even had a cwho bigger than 20 people? But...you alone have to count for like 5 or 6...so there's that.
  • Kog said:
    I think the Reckoning was, in general, a good way to go about those. Tone down the boss mobs so they're not murder-monsters. Maybe let them retreat a little sooner/tweak the timings - but with only four possible targets instead of five, they'd be less frequent.

    Ship trades originating in your city and ending in your city would be a great way to get sailors involved, too.

    In general, I feel like this setup rewards being a dick, though, rather than trying to encourage people trying things. Toss the soldier deaths counting for points and maybe people have a lot more fun with random, pointless fights.

    Just, I guess, if you want to incentivize people playing the game, don't punish them for losing, only give points for trying. If you go on a ship trade and get sunk, that sucks, but you didn't *cost* your city anything, so it's not the end of the world. If you whiff the Jaru raid, you lost out on a chance for points but you didn't throw your city's lead. I lost 20% experience in one Darkenwood fight at level 101 just because hey, why not? And it was fun to dive in and try to get something done, even when mostly it was just me dying over and over.
    I could get behind this. So like a commander at each allied location and one team is trying to kill it while the other is trying to protect it? Throw yourselves at each other for an hour OR until the boss is killed and that's that. I like that idea. 

    The idea with ship trades is also good - maybe we can do this same sort of thing for non-coms, non-sailsmen with some resources (that don't need a skill investment to gather). Do quests/tasks to get resources to land-based forces or whatever, or donate comms/gathering stuff outright for "war points". Definitely not open PK during these runs, so it's whoever chooses to put in the work - but not so many points, they're more for like if the war is close then the more dedicated city wins by a small lead, or to better secure a lead/help make up being behind.
  • edited June 2020
    Thaisen said:
    Atalkez said:
    In fairness, we definitely did not have 23 Mhaldorians for that Gates raid. 
    Right?...has Mhaldor ever even had a cwho bigger than 20 people? But...you alone have to count for like 5 or 6...so there's that.
    2 of me can definitely take 1 Kez and I'm not even that good so there's not that he only counts for 2
  • Thaisen said:
    Atalkez said:
    In fairness, we definitely did not have 23 Mhaldorians for that Gates raid. 
    Right?...has Mhaldor ever even had a cwho bigger than 20 people? But...you alone have to count for like 5 or 6...so there's that.
    2 of me can definitely take 1 Kez and I'm not even that good so there's not that he only counts for 2

    I think he meant when Kez has curing enabled.

    Disappearing from Achaea for now. See you, space cowboy.


    smileyface#8048 if you wanna chat.

  • Thaisen said:
    Atalkez said:
    In fairness, we definitely did not have 23 Mhaldorians for that Gates raid. 
    Right?...has Mhaldor ever even had a cwho bigger than 20 people? But...you alone have to count for like 5 or 6...so there's that.
    2 of me can definitely take 1 Kez and I'm not even that good so there's not that he only counts for 2
    Lewd.
  • In seriousness I think we peak at like 23 that I've seen during the war, but that's for a very short amount of time as people in one timezone go to bed and the others get up. It's possible we hit gates with 20 or so, but also gates is never a "we're going to crush them" fight, it's just a flex to say we took gates.

    Jumpy said:
    The membership is already such a good deal that there is no way we can reduce the cost. 

  • You've had sixteen at your highest.
  • Saonji said:
    Thaisen said:
    Atalkez said:
    In fairness, we definitely did not have 23 Mhaldorians for that Gates raid. 
    Right?...has Mhaldor ever even had a cwho bigger than 20 people? But...you alone have to count for like 5 or 6...so there's that.
    2 of me can definitely take 1 Kez and I'm not even that good so there's not that he only counts for 2

    I think he meant when Kez has curing enabled.
    u guys r so mean can we go back to being constructive instead of bully plz ty
  • A big overhaul but it’d be super cool and fun
  • Lol'd @ Mhaldor 'discord training'. 60%+ of everything that gets posted there is pictures of cats in #kitties - most of the rest is RL bitching about jobs and shit. I don't ever really see "OMG LOG ON WE NEED A SANCTION" or stuff like that.

  • Trey said:
    Lol'd @ Mhaldor 'discord training'. 60%+ of everything that gets posted there is pictures of cats in #kitties - most of the rest is RL bitching about jobs and shit. I don't ever really see "OMG LOG ON WE NEED A SANCTION" or stuff like that.
    I was thinking that but didn't want to say it. I've honestly never even seem game related discussion happening, though I'm not terribly active in the discord. It's almost all cats or frogs.

    Jumpy said:
    The membership is already such a good deal that there is no way we can reduce the cost. 

  • ArchaeonArchaeon Ur mums house lol
    u calling me a cow???
  • SaibelSaibel Chicago
    edited June 2020
    I have been having fun for the most part but to circumvent the entire tank building process, which gives soldiers (on both sides I'd hope) a bit of a break from all the fighting, by borrowing/begging/buying them from other cities- well, that's just no fun at all. Perhaps in future installments, we can prevent this somehow. 
    Dragonknight tells you, "SAIBEL SAIBEL BO BAIBEL FE FI FO FABLE."
  • ArchaeonArchaeon Ur mums house lol
    consider it payback for disarming as a soul
  • I thought that was karma for dropping a tank from hashan's sanction? 
  • If only that had been the sole disarm for the day :( 
  • ArchaeonArchaeon Ur mums house lol
    something something guards something something bombs
  • EntaroEntaro Plymouth
    Archaeon said:
    consider it payback for disarming as a soul
    Dude, it's not like that was intentional at all, and you got your tank back and tried to detonate again.  


    (Party): Crixos says, "Open your wunjos, people of Sapience."
    (Party): Crixos says, "Be nairated by my words."
  • SaibelSaibel Chicago
    Archaeon said:
    consider it payback for disarming as a soul
    Yes, because that was obviously intentional. You guys sure are sporting. :)
    Dragonknight tells you, "SAIBEL SAIBEL BO BAIBEL FE FI FO FABLE."
  • ArchaeonArchaeon Ur mums house lol
    i know for a fact you intentionally did it.
  • AchillesAchilles Los Angeles
    https://ada-young.com/pastebin/

    Webbed you, hit with paralysis and such didn't stop disarm.

    What you guys are crying about above regarding tank building was done entirely IC.  Kept it off our city logs because I know you metashits will log onto alts to look.
    image
  • My fault, I introduced Saibel to my stoner playlist and all the bob marley infused her soul with incredible power.
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