It looks like you're new here. If you want to get involved, click one of these buttons!
This is already the case at unmanned harbours though, if you leave your ship too long it'll sink. Everyone is forced to leave/return after 2 years as is.
I'd rather if the points were back on discussing trading rather than if piracy and the retribution it brings about.Let's be honest, the only give-back piracy had to the community got a huge kick in the balls once forceboarding was removed and charismatic, face-to-face interactions that did led to any sort of roleplay other than "STEAMROLL THAT FUCKER" got nixed.
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
There is an effective and welcome RP middlefinger like @Laedha who will call me scum and tell me it's her life's work to ruin me and then there's FUCK YOU I WAS AFK YOU TALENTLESS BITCH type thing I get from most of you. Looking at you Cyrene sex alts.
That defeats the purpose of the sea being a treacherous plane, imo. Using gold for a seaspell is sorta silly too.Edit: It would be better to make people participate in ship combat more and/or act as escorts or do other activities that dissuade active piracy or stupidity. Inventing a mechanic that motivates and rewards laziness isn't suitable. The argument could be made that ship combat is too complex and requires automation unless you want to lose more often than not, so changing that could perhaps draw more people in. Or cities could have more reasons to own ships other than to say they do and trade on them.
Results of disembowel testing | Knight limb counter | GMCP AB files