Quick Combat Questions

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  • AerekAerek East Tennessee, USA
    edited February 2015
    Both INT and Collars increase Deathaura to my knowledge, same with Taint. It's a lot of money to spend on just those two abilities, (Decay as well, I suppose) but the folks that have that kind of discretionary income can be pretty obnoxious with them. Artie'd-up Taint/Arc before the diminishing returns went in was like whoa, and it's still pretty painful even now.
    -- Grounded in but one perspective, what we perceive is an exaggeration of the truth.
  • Hail lord artiamat
  • Hmm, will have to test a bit. New specs make damage pressure so important, something that no Infernals really did previously apart from the really top tier/top expense ones.

    Will need to see which is the best bang for buck.

  • WessuxWessux Chattanooga
    Sash is. I tested it. You get more things plus roughly the same damage. More mana, "harder" mind locks. Sash all the way bro. On my list and will hopefully have one by Christmas of 2016.
    Invest in a 9mm retirement plan.
  • edited February 2015
    Naverre said:
    Is Shin Burst damage modified by int and/or by your level in Shindo?
    Yes to both.

    Tael said:
    Do Formulation masks (specifically SECUREd Formulation masks) do anything yet? My understanding is that the ability to retain the defence after removing the mask was fixed, but I'm pretty sure the defence didn't actually do anything when I tested it initially.
    Yes, it entirely prevents any effect from certain compounds now. I haven't tested everything thoroughly (waiting until the last batch of classlead changes, just in case something else is changed), but it at least prevents your own monoxide (both in-room and adjacent) and intoxicant from affecting you. Don't know if it protects against other alchemists.

    It also stops you from seeing the ticks though, which can be annoying.

  • Look, @Sena, stop derailing.

    It's called Quick Combat Questions, not Quick Combat Answers  :p
  • Some rough numbers on Deathaura:

    At 10 INT it was doing about 7.05% damage
    At 12 INT it was doing about 8.08% damage
    At 10 INT and level 2 Collar it was  about 8.2% damage
    At 12 INT and level 2 Collar is was about 9.1% damage

    Looking at it like that, if your only care is the damage, the collars are a much better buy. INT is over 50% more expensive for almost the same damage increase. I am not sure how it will scale as you go higher in INT though and of course the extra mana might be worth the more than 50% price increase over the collar.

  • WessuxWessux Chattanooga
    edited February 2015
    Oh you already have a level one. I tested 11 int going to 12 and no collar to a collar. And looking at your numbers going from 10 to 12 was only -slightly- worse than going from no collar to level two collar. I'd still do the sash, but I'm still not 100% sure what level arties you're looking at. 

    Edit: You're still getting the added bonus of more mana and the like. 
    Invest in a 9mm retirement plan.
  • I don't already have level 1, no.

  • Does the recent change to shatter mean I can't use it with my Magi staff?

  • TharvisTharvis The Land of Beer and Chocolate!
    Alaskar said:
    Does the recent change to shatter mean I can't use it with my Magi staff?
    try it, and if it doesn't work, bug it. 
    Aurora says, "Tharvis, why are you always breaking things?!"
    Artemis says, "You are so high maintenance, Tharvis, gosh."
    Tecton says, "It's still your fault, Tharvis."

  • Not combat related but how many lessons are in 100 credits? I forgot 
    I have Cerebral Palsy, so it'll take me a bit to learn things so please try to be patient with me.

  • MelodieMelodie Port Saint Lucie, Florida
    edited February 2015
    Depends.

    IF you're converting unbound credits to bound credits, and then bound credits into lessons, AND you are still able to obtain the lesson bonus (the first 1000 credits you convert to bound are eligible for this), then you'll get 850 lessons.

    If you're just converting bound credits to lessons, or your lesson bonus has run out, you'll get 600 lessons.

    Edit: HELP LESSONS is a good read in-game.
    And I love too                                                                          Be still, my indelible friend
    That love soon might end                                                         You are unbreaking
    And be known in its aching                                                      Though quaking
    Shown in this shaking                                                             Though crazy
    Lately of my wasteland, baby                                                 That's just wasteland, baby
  • Hmmm alright, thanks :)
    I have Cerebral Palsy, so it'll take me a bit to learn things so please try to be patient with me.

  • 1 credit = 6 lessons, so it would be 600.

    For the first 1000 credits you bind (whether you convert them to lessons or not), you also get 2.5 lessons, so your first 1000 unbound credits are basically worth 8.5 lessons each.
  • How does a manglelock work?
  • Friztic said:
    How does a manglelock work?
    You have a low enough health that someone is able to mangle your limb again before the restoration apply is able to "cure" it, I believe.
    [2:41:24 AM] Kenway: I bet you smell like evergreen trees and you could wrestle boreal mammals but they'd rather just cuddle you
  • Hrm, I'm not sure I understand completely.

    Doesn't a restoration apply heal the limb immediately, or do you mean  that you break the limb before the four seconds is up and they apply mending?

    Also, how exactly does having a low health factor into it?
  • EldEld
    edited February 2015
    Friztic said:
    Hrm, I'm not sure I understand completely.

    Doesn't a restoration apply heal the limb immediately, or do you mean  that you break the limb before the four seconds is up and they apply mending?

    Also, how exactly does having a low health factor into it?
    Restoration heals the limb at the end of the four seconds. If you do enough damage before it goes through to kick it up from partially damaged to mangled, it will heal back to partially damaged. Usually (I think), it's more along the lines of break both legs and keep hammering on the right one so when the first resto goes through it cures the left and you have 8 seconds to get the right mangled. 
  • CaladbolgCaladbolg Campbell County TN
    If getting spammed with puppet bleed how do you survive that?

    Dropped revit, hands spamming clot.
    Had others handsing me, was sipping mana and eatting potash.
    still spamming clot. touched crystal tattoo and clotted back down to 0% mana.
    still got hit by 5kish bleeding (more life than I have)

    Would like to avoid running off-plane if possible, because honestly that's like the lamest thing I can think of to counter it.

  • edited March 2015
    Run off plane. Wait 6-12 minutes for doll to decay. Come back

    Also both times I killed you with bleed I had over 70 fashions
  • CaladbolgCaladbolg Campbell County TN
    Amranu said:
    Run off plane. Wait 6-12 minutes for doll to decay. Come back

    Also both times I killed you with bleed I had over 70 fashions
    How the hell did you get 70 fashions in 30 seconds of fighting?

  • Because like a lot of people, you're unaware that you need to mana prioritize against Shaman since the Spiritlore changes.
  • Caladbolg said:
    If getting spammed with puppet bleed how do you survive that?

    Dropped revit, hands spamming clot.
    Had others handsing me, was sipping mana and eatting potash.
    still spamming clot. touched crystal tattoo and clotted back down to 0% mana.
    still got hit by 5kish bleeding (more life than I have)

    Would like to avoid running off-plane if possible, because honestly that's like the lamest thing I can think of to counter it.
    Sip mana instead of health and spam the hell out of clot. This even works alone and if you had people handsing you that gives you more leeway before its too late to start doing that.
  • CaladbolgCaladbolg Campbell County TN
    Nemutaur said:
    Caladbolg said:
    If getting spammed with puppet bleed how do you survive that?

    Dropped revit, hands spamming clot.
    Had others handsing me, was sipping mana and eatting potash.
    still spamming clot. touched crystal tattoo and clotted back down to 0% mana.
    still got hit by 5kish bleeding (more life than I have)

    Would like to avoid running off-plane if possible, because honestly that's like the lamest thing I can think of to counter it.
    Sip mana instead of health and spam the hell out of clot. This even works alone and if you had people handsing you that gives you more leeway before its too late to start doing that.
    I had revit up, (+800-1000ish mana every 10ish seconds) Priotized mana (after trying to heal the bleed) Had people handsing me so didn't need to sip health at all, Was eatting potash, and used a crystal tattoo and still continued clotting. but couldn't keep enough mana up until death  (might just be low mana pool I suppose since unlike most abilities clot has nothing to do with %)

  • Wait, mana blocks the free fashions from curses?

     i'm a rebel

  • Tesha said:
    Wait, mana blocks the free fashions from curses?

    Yep.  70% I think?

  • edited March 2015
    You probably won't manage to block it entirely, but yeah mana slows it down considerably
  • <x> expertly breaks the seal of a phial of enhancement formula and brings it to his mouth.

    What does this alchemy spell do?

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  • +2 con, allows the alchemist to bolster to convert 50% of their current mana into health (can be done prone, don't remember the balance cost and can't check now). The enhancement lasts 3 minutes and when it wears off the alchemist takes damage (if I remember right, base is 20% of max health, plus another 20% for each bolster, can't kill you and will just leave you at 1 health instead), and if bolster was used, prone and I think 2-4 seconds of unconsciousness (duration of unconsciousness won't exceed 1 second per bolster, otherwise it seems random).

    Some of the numbers might be off, since I'm just going by memory.
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