Quick Combat Questions

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  • In my tests it was always almost exactly 1.5. Granted, my ping is damn unreliable, but I did tests over quite large sample sizes.
  • RomRom
    edited October 2013
    Do artefact knuckles affect limb damage for Maul?

    Just got to test it, and although I tested very little it seemed pretty evident that they don't affect limb damage. Can't say I expected them to!
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  • Post-traits herb balance and old raja herb balance has always been 1.6s for me (within 50ms of 1.6 more than half the time, but occasionally (~1-2% of the time) as much as 0.2s variation), but other people report quite a bit of variation that can't be accounted for by ping. A lot of people also reported ~1.1s non-raja herb balance before traits, which was consistently 1.5s for me.
  • 1.5s pre-traits? I don't remember the exact number, but I always thought it was about 1.2.
  • Rom said:
    Do artefact knuckles affect limb damage for Maul?
    Should, they certainly do for monk punches, by the same percent they increase damage by.
  • edited October 2013

    How long do the "Nairat/Hugalaz/Eihwaz/etc" runes on runeblades last for? Is it necessary to sketch those runes along with Lagua/Laguz/Lagul before runeblading? Just realized I was sparring Narcos yesterday without pre-runing them since I was testing with one of those odd runes(Eihwaz) quite awhile ago, I figured there just wasn't a proc message.

    No, you need to sketch them after they are runeblades. In fact, you can smudge and sketch different ones. So they need not stay hugalaz runeblades- you can change them as you see fit.

    I think pithakhan is the only one that wouldn't give a proc message. The other ones all will.
     
  • @Seftin from 4 to 3?

    Are you drunk? Did you invite @Penwize?
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  • Penwize said:
    Rom said:
    Do artefact knuckles affect limb damage for Maul?
    Should, they certainly do for monk punches, by the same percent they increase damage by.
    Might not be very noticeable for maul, though, if that means taking it from 4 mauls to break to 3.5.
  • Got the chance to test it with lv2 knuckles and a practice rapier. Definitely doesn't increase limb damage for Maul in any noticable capacity.
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  • LiancaLianca Fire and Spice
    I thought maul was treated as a flat 4 to break regardless of strength or arties. Knuckles increased the damage it does in terms of health.
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  • ValdusValdus Australia
    What is Maul's accuracy like vs Denizens and also Players?

    Does a targetted Maul have a different chance to hit?

    Will a Targetted Maul always do the same damage to a target? Would that damage be more or less than untargeted?

    Viva la Bluef.
  • I don't remember maul ever missing against denizens (without clumsiness), but it's been a long time since I've bashed as a druid. Not sure on the rest.
  • Maul's accuracy is difficult to measure due to the wild card that is dex + avoidance.

    Mauls in Wyvern morph have a higher chance to hit than Jaguar and Icewyrm. For some reason I recall it missing against denizens when I didn't have trans Metamorphosis.

    Targeting only lowers Weaponry damage by 25%, I think. Maul damage is definitely unaffected. Targeting does not affect to hit.
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  • Seems like of all the Sentinels I've tested with, Mauls only ever missed head...

  • No, that is the generic miss message.
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  • @mizik why was i tagged :s i didnt do it i promise
  • I have 260ish credits at the moment, and I'm looking at one of two options:

    1. Set myself back 100 credits for a permanent tree tattoo; or
    2. Continue saving up for a lvl 2 sip ring upgrade.

    Which would be a better priority to invest in first? By the way, my source of credits is city credit sales and the occasional CFS browsing.

  • lvl 2 sip ring would probably be better. Permanent tree is nice but you can always just double up on tree tattoos instead.
  • Or get Iocun's tattoo script and just stay on top of it.


  • There's that too...but who do you think gave me the idea to be paranoid about tree tats? :P
  • Permanent tree is amazing. Considering permanent shield too.

    Working with two tree/shield works too though, alternatively.
  • Considering making my megalith permanent.

    Shaman bashing willpower sucks. :(
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  • I did that a while ago, monk willpower drain is pretty brutal.  So worth it, especially at the current permanent tat prices.
  • Trevize said:
    Considering making my megalith permanent.

    Shaman bashing willpower sucks. :(
    Find an alchemist friend (preferably with circlet+megalith) who afks a lot, get them to sit somewhere meditating with a trigger to educe gold at you when prompted.
  • Not enough people take advantage of educe gold. I've seen Ashtani looking for grove rains when there are at least 3 level 80+ trans alchemists on cwho, probably all sitting at full willpower.
  • No alchemists on CWHO.

    Who do I need to talk to,  to join Ashtan?
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    Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
  • 6 alchemists on Ashtan's cwho right now, at least 3 aren't novices.
  • ValdusValdus Australia
    Once I go Sentinel, my first artifact will be SoA.

    Help me decide my second.

    Thinking level 1 health sip ring. It's amazing how much tankier you are just by increasing your sip values. Does this stack with Sentinel sip bonus?

    Viva la Bluef.
  • Endurance ring, omg. Have faith in y'boy.

    Then bow.

    And yes, sip rings stack sickly with concocts.
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