Didn't confusion's effect on equilibrium-recovery get drastically reduced in the last round of classleads? I don't know if it's still sufficient to completely shut down Occultist now.
It was reduced from 2x multiplier to 1.5x. 1.5 is still pretty huge.
All you really need against Occultist is haiku though. Poor Seragorn.
Yeah Made that imp -> confusion stackerino yesterday after that truename chain.
I have imp -> haiku for EQ classes, imp -> passion for other classes. Rocks. Chant dwinnu on ropes. Jab martellato on lock / asthma prio / dedication. Rocks Bard.
So Mizik was able to dragoncurse me (affliction and delay specified) in about 2 seconds intervals. AB DRAGONCURSE says cooldown 4.00 seconds of equilibrium. Even with diadem, I don't see how that is possible. Latency? What am I missing?
An ominous feeling descends upon you as Mizik turns his gaze upon you. 7141h, 6283m, 29758e, 29471w excdbk nil |- 09:43:34.730 You rip into a fairy mistress with your massive, deadly claws. [Rage]: +6.4. Total: 35.4 7141h, 6283m, 29718e, 29471w ecdbk nil |- 09:43:34.900 A sudden sense of panic overtakes you as the draconic curse manifests, afflicting you with sensitivity. Your hearing is suddenly restored. 7141h, 6283m, 29738e, 29471w ecbk nil |- 09:43:35.652 [Curing]: EAT HAWTHORN You eat a hawthorn berry. 7141h, 6283m, 29738e, 29471w ecbk nil |- 09:43:35.662 Long tendrils of a fairy mistress's hair encircle your neck, choking you as she clings to you. 6424h, 6283m, 29738e, 29471w ecbk nil |- 09:43:36.010 An ominous feeling descends upon you as Mizik turns his gaze upon you. 6424h, 6283m, 29738e, 29471w ecbk nil |- 09:43:36.658 You may eat another plant or mineral. (1,527s) 6424h, 6268m, 29738e, 29471w ecbk nil |- 09:43:37.189 Mizik moves over to block the southwest exit. 6424h, 6268m, 29738e, 29483w ecbk nil |- 09:43:37.377 Mizik's nostrils flare wildly with a great rush of air as his sinuous body contracts and his mouth opens wide to emit a rippling, unbroken roar that reverberates through your body. 5013h, 6268m, 29738e, 29483w cbk nil |- [disr] 09:43:37.524 (outr 1 hawthorn) A sudden sense of panic overtakes you as the draconic curse manifests, afflicting you with sensitivity.
5370h, 6268m, 29744e, 29489w cbk nil |- [disr sen] 09:43:37.634
He did that several times, always 2-3 seconds in between.
@Utianima Dragoncurse can be targeted and is on its own balance if you do.
- (Eleusis): Ellodin says, "The Fissure of Echoes is Sarathai's happy place." - With sharp, crackling tones, Kyrra tells you, "The ladies must love you immensely." - (Eleusian Ranger Techs): Savira says, "Most of the hard stuff seem to have this built in code like: If adventurer_hitting_me = "Sarathai" then send("terminate and selfdestruct")." - Makarios says, "Serve well and perish." - Xaden says, "Xaden confirmed scrub 2017."
@Utianima Dragoncurse can be targeted and is on its own balance if you do.
Oh! I mis-remembered the AB details, and read them wrong just now. That clarifies it, thanks. Gonna be fun to test it more now that I understand it properly
"Targeted" isn't really the right word, since the old multiple affliction style of Dragoncurse was also targetted (i.e. you specified a target that it affected, it wasn't a room attack).
Dragoncurse has two flavours. The old one has the 4.00 second (base) equilibrium time, and just deals random afflictions to the target. The new one allows you to both specify an affliction and a delay at which it afflicts - minimum delay is 1, I believe there's a maximum but I can't recall what it is (5? 10?). It also has its own balance, but that balance is, as far as I recall, dependent on the delay specified, so you can't have more than one delayed affliction at any given moment.
The new one allows you to both specify an affliction and a delay at which it afflicts - minimum delay is 1, I believe there's a maximum but I can't recall what it is (5? 10?).
Ten seconds.
- (Eleusis): Ellodin says, "The Fissure of Echoes is Sarathai's happy place." - With sharp, crackling tones, Kyrra tells you, "The ladies must love you immensely." - (Eleusian Ranger Techs): Savira says, "Most of the hard stuff seem to have this built in code like: If adventurer_hitting_me = "Sarathai" then send("terminate and selfdestruct")." - Makarios says, "Serve well and perish." - Xaden says, "Xaden confirmed scrub 2017."
How long does Sun tarot last for and what are the curing intervals? (I know it follows the Tarot user around)
How many afflictions does Fool tarot heal and what is the balance time on it?
Does Astralform drain mana/hp? How long does it from start to finish? 2 seconds?
Are tentacles/wildgrowth functionally identical?
Is the 2nd hangedman guaranteed to fail or is it just a %?
Sun stays in room. Lasts about a minute or two. Fires off every 8-10 or so seconds I noticed.
Two mostly. Saw it do three on the rare occasion.
No. It's like blackwind. Huge drain to WP.
Yes.
Guaranteed in consecutive uses. First works, second doesn't, third does, etc. If you use it right after the first not going to work but if you space it out you can get lucky.
so been looking for more offense strategies for my serpent. i havent mastered the art of locking but i understand it and can lock. though still need a lot of work. scytherus for damage out or relapsing is a dead skill IMO i use it to basicly punish people and swap back to locking afflictions. since a lot of people focus on curing relapsing. does anyone have any suggestions for what else i can start learning for my serpent. someone mentioned a way to push people off eq for a behead but no one so far knows how to do it. I was told that you need illusions to do it so its not doable anymore. But yeah anything anyone wants to mention.
so been looking for more offense strategies for my serpent. i havent mastered the art of locking but i understand it and can lock. though still need a lot of work. scytherus for damage out or relapsing is a dead skill IMO i use it to basicly punish people and swap back to locking afflictions. since a lot of people focus on curing relapsing. does anyone have any suggestions for what else i can start learning for my serpent. someone mentioned a way to push people off eq for a behead but no one so far knows how to do it. I was told that you need illusions to do it so its not doable anymore. But yeah anything anyone wants to mention.
You have 3 very strong kill paths, before you get fancy into behead of off-eq: darkshade, lock, scytherus.
Serpent doesn't progress the paths single mindedly. You combine all of them into one offense and punish them with another path.
Darkshade forces a ginseng eat within 12s. That's one herb balance down. Kelp stack works into a lock and hypochondria. Hypochondria works with ginseng dstab into relapse. The trick is to force choices within 2-3 dstabsb (best time is when it's time to cure darkshade) and punish their choices. Serpents are OP.
I have killed people with relapsing, tricking them to think it's a lock. Still snapped imp and but didn't hit with slike gecko, they do their lock curing ie shield, goldenseal, kelp, hypo, stay paralysed not running and find out ginseng is deep and die to relapse. Many times darkshade kills before a lock too. Fang serpent is just OP, you dstab at close to herb balance. The moment they have a breather is when you give affs that's not cured by herbs, like ano gecko. Other than that, it just stacks madly. Think about it, use ano gecko only when you know it is end game time.
Strength increases the damage of the majority of Weaponmastery abilities, including your primary attack for every specialisation (doublewhirl for dual wield blunt), so still worthwhile even if you're not using disembowel. You could probably live with sacrificing strength in favour of constitution as a dual wield blunt, if you were primarily killing with Pulp, but the reduced damage is going to give people more freedom to cure in a way that makes Pulp difficult to achieve.
Just agreeing with Tony. Strength is less necessary for DWB than for other knights, but you still want it for Assault damage and regular DWL damage. There are some classes/opponents that are difficult to Pulp, so you want to have your raw damage option against those people.
-- Grounded in but one perspective, what we perceive is an exaggeration of the truth.
How long does Sun tarot last for and what are the curing intervals? (I know it follows the Tarot user around)
How many afflictions does Fool tarot heal and what is the balance time on it?
Does Astralform drain mana/hp? How long does it from start to finish? 2 seconds?
Are tentacles/wildgrowth functionally identical?
Is the 2nd hangedman guaranteed to fail or is it just a %?
Sun stays in room. Lasts about a minute or two. Fires off every 8-10 or so seconds I noticed. Lasts 12 ticks, 20sec from each other for a total of 4min (much less than similar stuff like dagaz at 15min 15s ticks)
Two mostly. Saw it do three on the rare occasion.Up to three. 35sec cooldown. Stopped by hinder.
No. It's like blackwind. Huge drain to WP.
Yes.
Guaranteed in consecutive uses. First works, second doesn't, third does, etc. If you use it right after the first not going to work but if you space it out you can get lucky.Failed/succeeded hangedman atm counts as hangedman used increasing the % of failure. After 4 continuous uses the failure percent is ~100% meaning at worst you can be hit with 3(-4) hangedmans back to back, then any queued one will certainly fail. At best 1 will hit you. No pattern 1st works, 2nd fails, etc, just increased % of failure, thus requiring to space them out with other attacks in between at which point you aint really hindering.
In my experience, a high strength score for DWB makes you pretty unstoppable, especially if you're able to pick up decent morningstars. That crap really, really hurts, even with fullplate (I have no idea how lesser-armoured people keep up with that kind of ouch).
Your enhanced senses inform you that Mosr has entered Epitine Circle passing lush gardens, to the north. 4199h|87%h, 1140m|37%m, 20706e, 15341w, 71.9%xp, 100k T Mosr - , 02:08:58.7844199h|87%h, 1140m|37%m, 20706e, 15341w, 71.9%xp, 100k T Mosr - , 02:08:58.785 Ryzeth points an imperious finger at you. Your blood catches aflame - there is only pain. You are no longer among the Infamous. Unable to endure the pain any longer, you expire. You have been slain by Ryzeth. A magnesium chip falls out of your inventory.
What -is- this blasphemy?!
Give us -real- shop logs! Not another misinterpretation of features we ask for, turned into something that either doesn't help at all, or doesn't remotely resemble what we wanted to begin with.
Thanks!
Current position of some of the playerbase, instead of expressing a desire to fix problems:
Vhaynna: "Honest question - if you don't like Achaea or the current admin, why do you even bother playing?"
Oh, nice. You learn something new everyday. I was stupidly wondering how the heck I died from 87% health and no priests around. Thanks.
Give us -real- shop logs! Not another misinterpretation of features we ask for, turned into something that either doesn't help at all, or doesn't remotely resemble what we wanted to begin with.
Thanks!
Current position of some of the playerbase, instead of expressing a desire to fix problems:
Vhaynna: "Honest question - if you don't like Achaea or the current admin, why do you even bother playing?"
Comments
Chant dwinnu on ropes. Jab martellato on lock / asthma prio / dedication. Rocks
Bard.
in an unaturally deep sleep.
Someone please fucking kick me or something? I'm literally stuck, right now, in this perma sleep.
He did that several times, always 2-3 seconds in between.
- With sharp, crackling tones, Kyrra tells you, "The ladies must love you immensely."
- (Eleusian Ranger Techs): Savira says, "Most of the hard stuff seem to have this built in code like: If adventurer_hitting_me = "Sarathai" then send("terminate and selfdestruct")."
- Makarios says, "Serve well and perish."
- Xaden says, "Xaden confirmed scrub 2017."
Dragoncurse has two flavours. The old one has the 4.00 second (base) equilibrium time, and just deals random afflictions to the target. The new one allows you to both specify an affliction and a delay at which it afflicts - minimum delay is 1, I believe there's a maximum but I can't recall what it is (5? 10?). It also has its own balance, but that balance is, as far as I recall, dependent on the delay specified, so you can't have more than one delayed affliction at any given moment.
Results of disembowel testing | Knight limb counter | GMCP AB files
- With sharp, crackling tones, Kyrra tells you, "The ladies must love you immensely."
- (Eleusian Ranger Techs): Savira says, "Most of the hard stuff seem to have this built in code like: If adventurer_hitting_me = "Sarathai" then send("terminate and selfdestruct")."
- Makarios says, "Serve well and perish."
- Xaden says, "Xaden confirmed scrub 2017."
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
[ SnB PvP Guide | Link ]
Sun stays in room. Lasts about a minute or two. Fires off every 8-10 or so seconds I noticed.
Two mostly. Saw it do three on the rare occasion.
No. It's like blackwind. Huge drain to WP.
Yes.
Guaranteed in consecutive uses. First works, second doesn't, third does, etc. If you use it right after the first not going to work but if you space it out you can get lucky.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
@Kiet wasn't that what we found?
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Results of disembowel testing | Knight limb counter | GMCP AB files
north.
4199h|87%h, 1140m|37%m, 20706e, 15341w, 71.9%xp, 100k T Mosr - , 02:08:58.7844199h|87%h, 1140m|37%m,
20706e, 15341w, 71.9%xp, 100k T Mosr - , 02:08:58.785
Ryzeth points an imperious finger at you.
Your blood catches aflame - there is only pain.
You are no longer among the Infamous.
Unable to endure the pain any longer, you expire.
You have been slain by Ryzeth.
A magnesium chip falls out of your inventory.
What -is- this blasphemy?!
If you have Haemophilia, they can Bloodlet you for ~700 bleeding.
Inflame does damage = bleeding*6 or something like that
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.