The Big Change - Tradeskills

This is the place to talk about the Big Change as regards tradeskills!
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  • What happened to the idea of grandfathering tailoring,jewellery,cooking in?


  • AmanuAmanu Forge Tree
    How do we use the bronze trade seals?

  • KelloniusKellonius Cape Girardeau, Missouri
    Were back tattoos moved to another skill or will we have to relearn inkmilling for them?
    image
  • edited January 2015
    Khaibit said:
    What happened to the idea of grandfathering tailoring,jewellery,cooking in?
    What Sena said.
  • Welp.  We need mercenaries or something for me to waste the gazillion lessons I now have between membership and this refund.  :|
  • Forging levels, how do I check these? Also, is fieldplate still meant to be in armour-smithing? I'm pretty sure it was said to be going away. I just wanna know where I sit with forging prowess XD.

    Oh... and how do we get this permit to get a third trade skill?
    image
    When Canada rules the world,
    things will be... nii~ice.
  • Your Smith rank is in your score, under the Licenses and Permits section. For the rest, gotta wait for Tecton to answer.
  •    
    Lagua (Runelore)                              Known: Yes
    -------------------------------------------------------------------------------
    Syntax:            SKETCH LAGUA ON <weapon>
                       
    Extra Information: Inks: 1 Purple
                       
                       Symbol: Large Hammer

    Details:
    When disemboweling with a runeblade possessing this rune, the damage
    will be magnified on those suffering internal trauma to a significant
    degree.
    -------------------------------------------------------------------------------
        
    Lagul (Runelore)                              Known: Yes
    -------------------------------------------------------------------------------
    Syntax:            SKETCH LAGUL ON <weapon>
                       
    Extra Information: Inks: 1 Purple
                       
                       Symbol: Dirk

    Details:
    A runeblade possessing this rune will inflict more bleeding when
    striking an enemy.
    -------------------------------------------------------------------------------

    Laguz (Runelore)                              Known: Yes
    -------------------------------------------------------------------------------
    Syntax:            SKETCH LAGUZ ON <weapon>
                       
    Extra Information: Inks: 1 Purple
                       
                       Symbol: Long Slim Blade

    Details:
    When sketched upon a runeblade, the weapon will deal more damage to a
    target's limbs.
    -------------------------------------------------------------------------------

    "You have to learn the rules of the game. And then you have to play better than anyone else."

     -Albert Einstein

  • MelodieMelodie Port Saint Lucie, Florida
    Two Three questions:

    First, will you post somewhere a list of all the ABs of all the trade skills? That way we can review them and ponder them a little bit before making Big Decisions(tm). Especially since several of them have had minor changes.

    Second, harvesting, can I do it as a Mhaldorian or not?

    Thirdly, I know the 'grandfathering' is the shears/etc, but just to be absolutely clear on whether this is correct or not: Tailoring, Cooking, and Jewellery are all affected by the increased lesson cost need? Do we need extra slots, as well?
    And I love too                                                                          Be still, my indelible friend
    That love soon might end                                                         You are unbreaking
    And be known in its aching                                                      Though quaking
    Shown in this shaking                                                             Though crazy
    Lately of my wasteland, baby                                                 That's just wasteland, baby
  • ShirszaeShirszae Santo Domingo
    ---[ OOC ANNOUNCEMENT ]-----------------------------( 2015/01/01 01:13:10 )---
    Your whetstones will be back momentarily!
    ------------------------------------------------------------------------------

    And you won't understand the cause of your grief...


    ...But you'll always follow the voices beneath.

  • SharaShara Midlands
    Where are these mystical phials that are not vials?

  • Oh right. Traits. Do we get a free reset if we have a trait we can no longer make use of, in the event we're not getting back a tradeskill we relied on it for? For instance, forgers with master forger not taking up forging... or in my case, master gatherer since I'm not planning on re-gaining gathering? (in my case, I still have a trait reset, but what about those who do not?)
    image
    When Canada rules the world,
    things will be... nii~ice.
  • MelodieMelodie Port Saint Lucie, Florida
    Everyone got a free trait reset, assuming you had already used up yours, already.
    And I love too                                                                          Be still, my indelible friend
    That love soon might end                                                         You are unbreaking
    And be known in its aching                                                      Though quaking
    Shown in this shaking                                                             Though crazy
    Lately of my wasteland, baby                                                 That's just wasteland, baby
  • "- Crafters who previously had Cooking, Jewellery, and Tailoring have been gifted with a special item 
    that will allow them to continue to cook/sew/craft all of their previous designs without learning 
    the skill again. Naturally, they're free to re-learn the tradeskill to continue designing new items."

    This is an interesting and IMO quite generous solution. Kudos whoever came up with that.
    Jules said:
    Welp.  We need mercenaries or something for me to waste the gazillion lessons I now have between membership and this refund.  :|
    Perhaps some way to spend lessons on learning multiple classes at once...
    I literally forgot for a moment how much I wanted to do this.  :|  :smiley: 
  • Melodie said:


    Thirdly, I know the 'grandfathering' is the shears/etc, but just to be absolutely clear on whether this is correct or not: Tailoring, Cooking, and Jewellery are all affected by the increased lesson cost need? Do we need extra slots, as well?
    Correct, and yes.
  • edited January 2015
    How do I trade in my tradeskill? Or did it just give me credits?

    More specifically: I want the 200cr for the token
    image
  • edited January 2015

    Perhaps some way to spend lessons on learning multiple classes at once...
    Whoa. Color my mind blown! That's brilliant.
  • MelodieMelodie Port Saint Lucie, Florida
    Sarapis said:
    Melodie said:


    Thirdly, I know the 'grandfathering' is the shears/etc, but just to be absolutely clear on whether this is correct or not: Tailoring, Cooking, and Jewellery are all affected by the increased lesson cost need? Do we need extra slots, as well?
    Correct, and yes.
    I 100% understand the increased lesson cost, but I am a little iffy on spending 50 credits on top of 200 credits. I do very much understand the shears and such are an excellent compromise, please don't get me wrong. But doesn't that seem a bit expensive?

    Would you possibly re-consider letting the license automatically buy you a slot, but the increased lesson cost still being a thing?
    And I love too                                                                          Be still, my indelible friend
    That love soon might end                                                         You are unbreaking
    And be known in its aching                                                      Though quaking
    Shown in this shaking                                                             Though crazy
    Lately of my wasteland, baby                                                 That's just wasteland, baby
  • VeldrinVeldrin Denmark
    edited January 2015
    "- Crafters who previously had Cooking, Jewellery, and Tailoring have been gifted with a special item 
    that will allow them to continue to cook/sew/craft all of their previous designs without learning 
    the skill again. Naturally, they're free to re-learn the tradeskill to continue designing new items."

    This is an interesting and IMO quite generous solution. Kudos whoever came up with that.
    Jules said:
    Welp.  We need mercenaries or something for me to waste the gazillion lessons I now have between membership and this refund.  :|
    Perhaps some way to spend lessons on learning multiple classes at once...
    Doesn't really help with the way I used those skills. Can't use the bloody things on the public NDS or repair stuff that was running out, so I had to go and get the skills back again cause the other things were kinda useless. Looking at a 4164 lesson cost just for those, plus the additional 2082 for gathering. Joy

    And that's even without the 1386 I had to use to relearn enchantment

  • Found out how to trade in token, what do shears do?
    image
  • Melodie said:
    Sarapis said:
    Melodie said:


    Thirdly, I know the 'grandfathering' is the shears/etc, but just to be absolutely clear on whether this is correct or not: Tailoring, Cooking, and Jewellery are all affected by the increased lesson cost need? Do we need extra slots, as well?
    Correct, and yes.
    I 100% understand the increased lesson cost, but I am a little iffy on spending 50 credits on top of 200 credits. I do very much understand the shears and such are an excellent compromise, please don't get me wrong. But doesn't that seem a bit expensive?

    Would you possibly re-consider letting the license automatically buy you a slot, but the increased lesson cost still being a thing?
    I answered this in-game for you, but no. The license is already extremely cheap from our perspective, since you're buying one on one admin time with it.

  • Found out how to trade in token, what do shears do?
    Let you craft any of your existing tailoring designs forever without the skill. New tailors won't get the shears, to pre-empt that question from whoever will ask it!
  • does anyone have skillset list of formulation to show?

    2015/01/12 Tecton, the Terraformer has bestowed His divine favour upon you. It will last for approximately 1 Achaean month.
  • @Valaria‌

    Mask Craft yourself a protective mask.

    Amalgamate Combine minerals to create potent compounds.

    Endorphin Soothe the body with a potent endorphin.

    Nutritional A potent nutritional supplement.

    Corrosive An acid to eat away at various defences.

    Petrifying Partial petrification comes with many advantages.

    Incendiary Sear flesh from bone with this lethal compound.

    Alteration Modify various properties of your compounds.

    Scrutinise Determine specifics about your compounds.

    Insufflate This compound will allow you to convert water into oxygen.

    Devitalisation The air itself turns against your victims.

    Intoxicant Paralyse the lungs of the unprotected.

    Vapourisation A compound that reacts violently with water.

    Phosphorous A compound to create a blinding flash.

    Monoxide A gas to disorientate your subjects.

    Concussive A compound that reacts violently when exposed to the air.

    Mayology The culmination of the Mayan experiment.

    Enhancement A formula to enhance your physiology.

    Bolster Force your body beyond its limits.

    Philosopherstone The pinnacle of Alchemical learning.


  • MelodieMelodie Port Saint Lucie, Florida
    edited January 2015
    Sarapis said:
    Melodie said:
    Sarapis said:
    Melodie said:


    Thirdly, I know the 'grandfathering' is the shears/etc, but just to be absolutely clear on whether this is correct or not: Tailoring, Cooking, and Jewellery are all affected by the increased lesson cost need? Do we need extra slots, as well?
    Correct, and yes.
    I 100% understand the increased lesson cost, but I am a little iffy on spending 50 credits on top of 200 credits. I do very much understand the shears and such are an excellent compromise, please don't get me wrong. But doesn't that seem a bit expensive?

    Would you possibly re-consider letting the license automatically buy you a slot, but the increased lesson cost still being a thing?
    I answered this in-game for you, but no. The license is already extremely cheap from our perspective, since you're buying one on one admin time with it.
    This makes me a bit sad. @Ruth destroyed my dreams on the second question, though, and now I will obligingly complain quietly to myself so the admin don't have to hear about it.

    Edit: Definitely still curious and interested on my first question though.
    And I love too                                                                          Be still, my indelible friend
    That love soon might end                                                         You are unbreaking
    And be known in its aching                                                      Though quaking
    Shown in this shaking                                                             Though crazy
    Lately of my wasteland, baby                                                 That's just wasteland, baby
  • KresslackKresslack Florida, United States
    edited January 2015
    Does forging require a license now or do we just go to Delos to pick this up? (sorry if that's already been answered somewhere).

    Also, will we be picking either Weaponmithing or Armoursmithing specifically, or are they both essentially part of Forging still and you just pick which one you want to specialise in?


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