What Happened To You Today?

1358359361363364812

Comments

  • edited December 2016
    ^

    Played in Mhaldor for years, had zero idea that was a thing (used to use/sell herbs that I took from shops/sub houses all the time)
  • MelodieMelodie Port Saint Lucie, Florida
    Daeir said:
    If it's a thing, it's a new thing, and it sounds like a dumb thing.
    Melodie said:
    That said, when tradeskills became a thing, Ruth (the then-Tyrannus) made is abundantly clear that harvesting and/or selling herbs in Mhaldorian shops is banned. We turn a bit of a blind eye (though you may get some looks for it) to eating/usage because of similar reasons I listed above, but those two bits are enforced, and are listed in our laws.

    And I love too                                                                          Be still, my indelible friend
    That love soon might end                                                         You are unbreaking
    And be known in its aching                                                      Though quaking
    Shown in this shaking                                                             Though crazy
    Lately of my wasteland, baby                                                 That's just wasteland, baby
  • edited December 2016
    From my understanding of this there must be a don't ask, don't tell policy because I have definitely seen Mhaldorians buy herbs and on occasion harvest. As a merchant, I have also sold moss to Mhaldorians. Harvesting not as much due to the fact that the forests try to murder them.

    With that said, I will still sell. $$$$$



  • Also, side rave to Mhaldorians being the best people to sell to. They're not stingy, end up tipping me, and have the best conversation. 10/10 would sell to again.



  • edited December 2016
    Daeir said:
    If it's a thing, it's a new thing, and it sounds like a dumb thing.
    Considering it was Sartan that enacted a while after alchemists were implemented and it is in our novice training help files to use minerals, it is not new.

    Considering our relationship with the forests, nature, and Eleusis, it is not dumb.

  • You're dumb. 
  • I'm pretty sure even Ruth had trans'd Harvesting. Technically primes(minerals) are just as much a part of nature as herbs are. Gonna stop using those, too?
  • @Ryzeth the choice is more practical than philosophical. Noone can impede them from extracting primes on the scale that herbs can be impeded.
  • Tracked to a wrong person. Oops!  :3
     <3 
  • JonathinJonathin Retired in a hole.
    edited December 2016
    Herbs are and always have been taken from living things (formerly at the behest of Oakstone (may that org ever rot and fester in hell)). Minerals have never been governed by a Nature-based org.

    I am retired and log into the forums maybe once every 2 months. It was a good 20 years, live your best lives, friends.
  • edited December 2016
    Huh.


    Alrena gives a group of 500 wyrm tongues to you.
    3164h 5358m 100%e 100%w |EE C M  5 14:06:56.441
    Alrena gives a group of 1000 pieces of buffalo horn to you.
    3164h 5358m 100%e 100%w |EE C M  5 14:06:56.919
    Alrena gives a group of 1000 piles of fish scales to you.
    3164h 5358m 100%e 100%w |EE C M  5 14:06:57.368
    Alrena gives a group of 1000 lumps of red clay to you.
    3164h 5358m 100%e 100%w |EE C M  5 14:06:57.817
    Alrena gives a group of 1000 patches of lumic moss to you.
    3164h 5358m 100%e 100%w |EE C M  5 14:06:58.269


    Purpleink (InkMilling)                        Known: Yes
    -------------------------------------------------------------------------------
    Syntax:            MILL FOR PURPLE
    Extra Information: Reagents: 2 x red, 2 x blue, 2 x common, 2 x uncommon, 1 x rare

    Cooldown:          1.00 seconds of balance
    Details:
    AB INKMILLING REAGENTS lists the different types of reagents.
    -------------------------------------------------------------------------------

    You are holding:

    Riftables:

       A group of 500 wyrm tongues, a group of 1000 pieces of buffalo horn, a group of 1000 piles of 

    fish scales, a group of 1000 lumps of red clay, and a group of 1000 patches of lumic moss.


    send("outr 10 lumic~outr 10 redclay~outr 10 scales~outr 10 horn~outr 5 tongue")

    send("put group clay in mill~put group lumic in mill~put group scales in mill~put group horn in mill~put group tongue in mill")

    send("mill for 5 purple")


    You have no lumic stored in the Rift.

    You have no redclay stored in the Rift.

    You have no scales stored in the Rift.

    You have no horn stored in the Rift.

    You have no tongue stored in the Rift.

    3164h 5358m 100%e 100%w XX|EE C M br 5 14:12:56.264

    You put a group of 1000 lumps of red clay into an oaken mill.

    You put a group of 1000 patches of lumic moss into an oaken mill.

    You put a group of 1000 piles of fish scales into an oaken mill.

    You put a group of 1000 pieces of buffalo horn into an oaken mill.

    You put a group of 500 wyrm tongues into an oaken mill.

    3164h 5358m 100%e 100%w XX|EE C M br 5 14:12:56.330

    Carefully closing the lid on an oaken mill, you begin to slowly turn the handle on top, grinding and 

    combining the contents.

    3164h 5358m 100%e 100%w |EE C M  5 14:12:56.332

    Gaining momentum, you turn the handle on an oaken mill faster, the contents providing less 

    resistance to your efforts.

    3164h 5358m 100%e 100%w XX|EE C M br 5 14:12:57.418

    You give the handle a final turn before folding it back, over the top of the mill, and pressing down 

    firmly.

    Lacking the rattle of a successful milling, you realise that you've done something wrong and spoiled 

    the batch, which you empty onto the ground in disgust.

    3164h 5358m 100%e 100%w XX|EE C M br 5 14:12:57.778

    Purifier @Alrena Lichlord says, "...."

    You put your hands on your hips and go "Hmmm!"

    Purifier Alrena Lichlord says, "You didn't just."

    You say in Mhaldorian, "Yep."

    Purifier Alrena Lichlord says, "Destroy thousands of reagents."

    An oaken mill is holding:

    Nothing.

    It can contain of a total of 15 items. <--- (Liar)

  • Ryzeth said:
    I'm pretty sure even Ruth had trans'd Harvesting. Technically primes(minerals) are just as much a part of nature as herbs are. Gonna stop using those, too?
    I used to follow Ruth around when she was Tyrannus to talk about ideology. I tried asking her to come to Eleusis. I used that whole argument about transmutation being part of nature too. She proceeded to laugh and extract the primes where we were, then told me she was killing any taint of nature with solvents later, twisting it to her uses. Hence, subjugation of nature. She definitely does not harvest...
  • Kythra said:
    Huh.


    Alrena gives a group of 500 wyrm tongues to you.
    3164h 5358m 100%e 100%w |EE C M  5 14:06:56.441
    Alrena gives a group of 1000 pieces of buffalo horn to you.
    3164h 5358m 100%e 100%w |EE C M  5 14:06:56.919
    Alrena gives a group of 1000 piles of fish scales to you.
    3164h 5358m 100%e 100%w |EE C M  5 14:06:57.368
    Alrena gives a group of 1000 lumps of red clay to you.
    3164h 5358m 100%e 100%w |EE C M  5 14:06:57.817
    Alrena gives a group of 1000 patches of lumic moss to you.
    3164h 5358m 100%e 100%w |EE C M  5 14:06:58.269


    Purpleink (InkMilling)                        Known: Yes
    -------------------------------------------------------------------------------
    Syntax:            MILL FOR PURPLE
    Extra Information: Reagents: 2 x red, 2 x blue, 2 x common, 2 x uncommon, 1 x rare

    Cooldown:          1.00 seconds of balance
    Details:
    AB INKMILLING REAGENTS lists the different types of reagents.
    -------------------------------------------------------------------------------

    You are holding:

    Riftables:

       A group of 500 wyrm tongues, a group of 1000 pieces of buffalo horn, a group of 1000 piles of 

    fish scales, a group of 1000 lumps of red clay, and a group of 1000 patches of lumic moss.


    send("outr 10 lumic~outr 10 redclay~outr 10 scales~outr 10 horn~outr 5 tongue")

    send("put group clay in mill~put group lumic in mill~put group scales in mill~put group horn in mill~put group tongue in mill")

    send("mill for 5 purple")


    You have no lumic stored in the Rift.

    You have no redclay stored in the Rift.

    You have no scales stored in the Rift.

    You have no horn stored in the Rift.

    You have no tongue stored in the Rift.

    3164h 5358m 100%e 100%w XX|EE C M br 5 14:12:56.264

    You put a group of 1000 lumps of red clay into an oaken mill.

    You put a group of 1000 patches of lumic moss into an oaken mill.

    You put a group of 1000 piles of fish scales into an oaken mill.

    You put a group of 1000 pieces of buffalo horn into an oaken mill.

    You put a group of 500 wyrm tongues into an oaken mill.

    3164h 5358m 100%e 100%w XX|EE C M br 5 14:12:56.330

    Carefully closing the lid on an oaken mill, you begin to slowly turn the handle on top, grinding and 

    combining the contents.

    3164h 5358m 100%e 100%w |EE C M  5 14:12:56.332

    Gaining momentum, you turn the handle on an oaken mill faster, the contents providing less 

    resistance to your efforts.

    3164h 5358m 100%e 100%w XX|EE C M br 5 14:12:57.418

    You give the handle a final turn before folding it back, over the top of the mill, and pressing down 

    firmly.

    Lacking the rattle of a successful milling, you realise that you've done something wrong and spoiled 

    the batch, which you empty onto the ground in disgust.

    3164h 5358m 100%e 100%w XX|EE C M br 5 14:12:57.778

    Purifier @Alrena Lichlord says, "...."

    You put your hands on your hips and go "Hmmm!"

    Purifier Alrena Lichlord says, "You didn't just."

    You say in Mhaldorian, "Yep."

    Purifier Alrena Lichlord says, "Destroy thousands of reagents."

    An oaken mill is holding:

    Nothing.

    It can contain of a total of 15 items. <--- (Liar)

    I knew it! You didn't inrift them at all! GDI Kythra! >: (
    image
  • Kythra said:
    Huh.


    Alrena gives a group of 500 wyrm tongues to you.
    3164h 5358m 100%e 100%w |EE C M  5 14:06:56.441
    Alrena gives a group of 1000 pieces of buffalo horn to you.
    3164h 5358m 100%e 100%w |EE C M  5 14:06:56.919
    Alrena gives a group of 1000 piles of fish scales to you.
    3164h 5358m 100%e 100%w |EE C M  5 14:06:57.368
    Alrena gives a group of 1000 lumps of red clay to you.
    3164h 5358m 100%e 100%w |EE C M  5 14:06:57.817
    Alrena gives a group of 1000 patches of lumic moss to you.
    3164h 5358m 100%e 100%w |EE C M  5 14:06:58.269


    Purpleink (InkMilling)                        Known: Yes
    -------------------------------------------------------------------------------
    Syntax:            MILL FOR PURPLE
    Extra Information: Reagents: 2 x red, 2 x blue, 2 x common, 2 x uncommon, 1 x rare

    Cooldown:          1.00 seconds of balance
    Details:
    AB INKMILLING REAGENTS lists the different types of reagents.
    -------------------------------------------------------------------------------

    You are holding:

    Riftables:

       A group of 500 wyrm tongues, a group of 1000 pieces of buffalo horn, a group of 1000 piles of 

    fish scales, a group of 1000 lumps of red clay, and a group of 1000 patches of lumic moss.


    send("outr 10 lumic~outr 10 redclay~outr 10 scales~outr 10 horn~outr 5 tongue")

    send("put group clay in mill~put group lumic in mill~put group scales in mill~put group horn in mill~put group tongue in mill")

    send("mill for 5 purple")


    You have no lumic stored in the Rift.

    You have no redclay stored in the Rift.

    You have no scales stored in the Rift.

    You have no horn stored in the Rift.

    You have no tongue stored in the Rift.

    3164h 5358m 100%e 100%w XX|EE C M br 5 14:12:56.264

    You put a group of 1000 lumps of red clay into an oaken mill.

    You put a group of 1000 patches of lumic moss into an oaken mill.

    You put a group of 1000 piles of fish scales into an oaken mill.

    You put a group of 1000 pieces of buffalo horn into an oaken mill.

    You put a group of 500 wyrm tongues into an oaken mill.

    3164h 5358m 100%e 100%w XX|EE C M br 5 14:12:56.330

    Carefully closing the lid on an oaken mill, you begin to slowly turn the handle on top, grinding and 

    combining the contents.

    3164h 5358m 100%e 100%w |EE C M  5 14:12:56.332

    Gaining momentum, you turn the handle on an oaken mill faster, the contents providing less 

    resistance to your efforts.

    3164h 5358m 100%e 100%w XX|EE C M br 5 14:12:57.418

    You give the handle a final turn before folding it back, over the top of the mill, and pressing down 

    firmly.

    Lacking the rattle of a successful milling, you realise that you've done something wrong and spoiled 

    the batch, which you empty onto the ground in disgust.

    3164h 5358m 100%e 100%w XX|EE C M br 5 14:12:57.778

    Purifier @Alrena Lichlord says, "...."

    You put your hands on your hips and go "Hmmm!"

    Purifier Alrena Lichlord says, "You didn't just."

    You say in Mhaldorian, "Yep."

    Purifier Alrena Lichlord says, "Destroy thousands of reagents."

    An oaken mill is holding:

    Nothing.

    It can contain of a total of 15 items. <--- (Liar)

    A group of 1000 is still one item.
  • Out of curiosity, why did that fail?
  • I've destroyed large groups of reagents on accident before.... Never that large though... Ouch
         He is a coward who has to bring two friends as backup to jump people hunting.

  • Armali said:
    Out of curiosity, why did that fail?
    When you mill inks, you have to MILL FOR <1-5> <colour>INK. If you have the right reagents, but in the wrong amounts, it will fail and all reagents are destroyed. So even though that was enough for 500 inks, the command is to mill for 5 (the maximum without artie mill), so the quantity of reagents is wrong and it fails. Bye bye reagents.
    image
  • That seems pointlessly tedious.
  • Alrena said:
    Armali said:
    Out of curiosity, why did that fail?
    When you mill inks, you have to MILL FOR <1-5> <colour>INK. If you have the right reagents, but in the wrong amounts, it will fail and all reagents are destroyed. So even though that was enough for 500 inks, the command is to mill for 5 (the maximum without artie mill), so the quantity of reagents is wrong and it fails. Bye bye reagents.
    That is.... So painful.
  • JonathinJonathin Retired in a hole.
    Looooool

    Every time I try to mill inks at all. Bye reagents.
    I am retired and log into the forums maybe once every 2 months. It was a good 20 years, live your best lives, friends.
  • Ouuuuuuch :( That sounds so painful!
  • It's something you learn very quickly... I still remember my first time milling where I destroyed ~2 hrs of hunting for reagents, on top of another ~30,000 gold worth all in one go... Since then have had "inr all" as the first action of my milling alias, before it outrifts stuff.  :#
  • Daeir said:
    If it's a thing, it's a new thing, and it sounds like a dumb thing.
    Copy/pasted directly from HHELP MINERALS:

    The so-called 'fruit of the earth' are plants grown by Nature, to serve
    Nature, and further the pursuits of Nature.

    Eleusis and its allies, the Divine of the Natural world, stand against
    Mhaldor for they fear progress. They cling to out-moded ideologies,
    ignoring the Strength that is found through civilization and the purge
    wrought by the fog of the Master.

    We do not accept their weakness, nor do we seek to enhance their futile
    cause. Thus, do we shun the use of plants found via Harvesting and
    instead use only minerals created via Synthesis. Mhaldorians pull the
    primes necessary from the earth and we create we we need - much as the
    Truths create within us impetus to grow and succeed.

    Never should a Legate allow themselves to use plants, always should we
    strive to use minerals where necessary. This is not a negotiable term.
    Many minerals are sold within the Holy City. A list of the minerals are:

    Ferrum               A mineral to cleanse the blood.
    Stannum              Restore sanity with the stannum mineral.
    Dolomite             A milky white mineral.
    Antimony             Antimony will protect against hydropsy.
    Bisemutum            A mineral to quicken the mind.
    Cuprum               A mineral alloy of copper.
    Magnesium            A mineral to return movement to the muscles.
    Calamine             Block out sounds with the calamine mineral.
    Malachite            Ground malachite will raise an anti-weapon field.
    Azurite              Link with the realm of the Deathgod.
    Plumbum              A leaden mineral to restore mental health.
    Realgar              A smokable sulphurous mineral.
    Arsenic              A toxic mineral to induce blindness.
    Gypsum Gypsum's physiological properties will prevent sleep.
    Argentum             A silver mineral to relieve mental ailments.
    Calcite When reacted with water, calcite will surround you with an air
    bubble.
    Potash               Heal your mind and body with potash.
    Quicksilver          Coat yourself in a thin layer of quicksilver.
    Aurum                Aurum will strengthen your body.
    Quartz               Special quartz crystals provide energy.
    Cinnabar             A mineral of sulphur and mercury.

    HELP HEALING and HELP HEALING LIST will show you more detailed
    information regarding what the minerals cure. TRADEWHO SYNTHESIS will
    show you those who know the trade skill so you may, too, learn to
    partake of minerals.

    CURING USE TRANSMUTATION will ensure that your innate sense of healing
    yourself will use minerals instead of plants.

    In Strength, Legates - embrace Suffering wherever it may be found and
    Oppress the enemies of Evil.

  • LibraryFest begins! Now, to remind everyone who said they'd help me that they said they'd help me. Then to write a bunch of games and performances once they say they forgot and have other responsibilities. jk mostly
    I just wish people would buy my stuff. I set up a cart and everything!

  • JonathinJonathin Retired in a hole.
    Turn on Xbox for the first time in months. Put game in and install. Excited to play. Update required. Excited to play. Please install hd content.

    Fuck this game grandma, you win.
    I am retired and log into the forums maybe once every 2 months. It was a good 20 years, live your best lives, friends.
  • Cooper said:
    Daeir said:
    If it's a thing, it's a new thing, and it sounds like a dumb thing.
    Copy/pasted directly from HHELP MINERALS:

    The so-called 'fruit of the earth' are plants grown by Nature, to serve
    Nature, and further the pursuits of Nature.

    Eleusis and its allies, the Divine of the Natural world, stand against
    Mhaldor for they fear progress. They cling to out-moded ideologies,
    ignoring the Strength that is found through civilization and the purge
    wrought by the fog of the Master.

    We do not accept their weakness, nor do we seek to enhance their futile
    cause. Thus, do we shun the use of plants found via Harvesting and
    instead use only minerals created via Synthesis. Mhaldorians pull the
    primes necessary from the earth and we create we we need - much as the
    Truths create within us impetus to grow and succeed.

    Never should a Legate allow themselves to use plants, always should we
    strive to use minerals where necessary. This is not a negotiable term.
    Many minerals are sold within the Holy City. A list of the minerals are:

    Ferrum               A mineral to cleanse the blood.
    Stannum              Restore sanity with the stannum mineral.
    Dolomite             A milky white mineral.
    Antimony             Antimony will protect against hydropsy.
    Bisemutum            A mineral to quicken the mind.
    Cuprum               A mineral alloy of copper.
    Magnesium            A mineral to return movement to the muscles.
    Calamine             Block out sounds with the calamine mineral.
    Malachite            Ground malachite will raise an anti-weapon field.
    Azurite              Link with the realm of the Deathgod.
    Plumbum              A leaden mineral to restore mental health.
    Realgar              A smokable sulphurous mineral.
    Arsenic              A toxic mineral to induce blindness.
    Gypsum Gypsum's physiological properties will prevent sleep.
    Argentum             A silver mineral to relieve mental ailments.
    Calcite When reacted with water, calcite will surround you with an air
    bubble.
    Potash               Heal your mind and body with potash.
    Quicksilver          Coat yourself in a thin layer of quicksilver.
    Aurum                Aurum will strengthen your body.
    Quartz               Special quartz crystals provide energy.
    Cinnabar             A mineral of sulphur and mercury.

    HELP HEALING and HELP HEALING LIST will show you more detailed
    information regarding what the minerals cure. TRADEWHO SYNTHESIS will
    show you those who know the trade skill so you may, too, learn to
    partake of minerals.

    CURING USE TRANSMUTATION will ensure that your innate sense of healing
    yourself will use minerals instead of plants.

    In Strength, Legates - embrace Suffering wherever it may be found and
    Oppress the enemies of Evil.

    This scroll was kind of obscure. Not sure if it's copy/pasted into the insidium, but I didn't see anything directing me towards it and read it out of curiosity way later. I actually would have probably took harvesting had Ailea not informed me during my interview when I asked if herbs would suffice that it was banned to gather them. Still, eating them seemed entirely optional until I read that scroll one day out of curiosity and switched over to minerals.

    So, regardless of who's side you're on here, it IS a rule, but it should be a mandated reading from the start which it is not at present, hence mishaps such as this. I've read thralls, aspirants, emissaries, and duelists and never seen that scroll refrenced once, so unless I missed it somehow --which is not beyond the realm of possibilities-- then you could make it to at least hr5 without ever having known this rule.
  • Copy pasted from HHELP WELCOME, the first file you're instructed to read:

    Congratulations on your entrance to the Dread Legates, Thrall. Your
    journey in slavery continues as it should be - in chains - as you strive
    to understand the unholy charge of Evil you will be responsible in
    carrying beyond the walls of Mhaldor.

    While once, we were separated by the talents and professional interests
    we held, now we are united in Strength to usher the City of Mhaldor into
    a new age of progression: to seize the limitless future that waits for
    us in the horizon before us and to reclaim this very planet we stand on
    for the glory of the Master, by word, by will and by force!

    Seek induction into the Colloquium Iniquus (CLANHELP MCI).

    You may start your journey with the requirements listed in HHELP THRALL.

    Further scrolls will also need to be read for progression through the
    House:

    HHELP STANDINGORDERS
    HHELP DECORUM
    HHELP MENTORS
    HHELP PROGRESSION
    HHELP MINERALS
    CHELP FALCONS

    With us, you will learn to thrive in the zealous pursuit of
    intellectual, spiritual and physical challenges the world has to offer
    you.

    Through us, the will of the Master shall be made manifest as we turn our
    strengths externally to the conversion.. or destruction of the numerous
    heathens existing upon His lands.

    As one of us, you will further hoist the crimson, escarbuncle-decorated
    banner poles of Mhaldor onto your shoulders and march through
    heathen-infested villages and territories, widely practicing subversion
    through public proselytization of the Seven Truths of Evil.

    If these heathens will not come to your public sermons and
    demonstrations, then you will go to them directly, for this is God's
    work and thus, it is our duty to interact in a face-to-face setting with
    them. Bold with our steps, we stop at nothing, utilizing any and all
    means to ensure heathens realize the existence of the Truths deep within
    themselves. Resistance to these inevitable truths of survival will be
    quelled and swept away by the rising tide of atrocity that follows after
    our merciless footsteps.

    We are the enforcers of the Mhaldorian agenda. We are the Dread Legates.

    "If you're not with us, then you're against us."

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