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  • WessuxWessux ChattanoogaMember Posts: 510 ✭✭✭✭✭ - Grand Achaean
    Everyone cures paralysis first and even at 1.9 dsl speed you will always have balance to cure it. You don't fight many people if you think that helps at all. If it were the case then fights with other knights would come down to whoever gets the first dsl in wins.

    I could be wrong about the arties, but I don't believe I am. I wish I saved a log of it.
    Invest in a 9mm retirement plan.
  • CooperCooper IowaMember Posts: 5,075 @@ - Legendary Achaean
    Without her arties on and with mine on melodie took me from full to 0 in about 13 seconds (no transmute, with it I could last about 30 seconds but have no mana).

  • DunnDunn Member, Secret Squirrel Posts: 6,199 @@ - Legendary Achaean
    edited April 2014
    @Jhui can attest to the damage with and without arties on both the sylvan and defender.

    We tested with level 3 collar on/off, level 3 sash on/off for the aggressor.

    He has sip ring, ring of magus, miniskills, etc. Tested with various on/off combos of these.

    I nuked him with thornrend and bees.


  • VadimusesVadimuses Member Posts: 1,106 @ - Epic Achaean
    Strata said:
    Alrena said:
    ... So pointless, that 90% of achaea doesn't know how to deal with heartseed. ...

    Hopefully a fix for that will be in store for the 90% you speak of. Personally, I am working on getting into that 10% by replacing svo's salve curing with a completely custom system - something I should have done a year ago.
    Myself and Lothiac have sent logs. He still doesn't see that there is a problem. For one, there is no autodetection of class - so when fighting sylvans you have to manually enable sylvan class tricks (not sure what that will do anyway).
    Anti-illusion on heartseed just increases the time it takes for the system to recognize it. Meaning if you're fighting sylvan, might as well turn it off.
    I have a log from fighting Twil where he managed to get torso in before heartseed - which means you're dead. But -might- have been survivable had svo not completely ignored salve priorities and wasted 2 salve applies on other things before resto'ing torso.
    Didn't mean to derail - but... Not sure what the big fuss about sylvan damage is. Just break some shit and heartseed. Only people on custom built systems will survive it. If they're on svo, they're dead.
    I do see there's a problem, and I posted on it: http://svo.vadisystems.com/2014/03/heartseed-priorities. The tl:dr; is that people apparently don't know how the systems priorities work. There'll be a fix for it, and you an quite fix it yourself by scripting Svo priorities.
  • ErnamErnam Member Posts: 2,416 ✭✭✭✭✭ - Grand Achaean
    edited April 2014
    I have a fail safe system for fighting sylvans: Don't. 

    All right, not at all trying to brag, but I'm a computer science major who has been deep into Achaean combat for a very longer time, and my humble self-assessment at lua coding is: "I'm awesome.".   I still am not in that "10%", however, because I still can't figure out how to not die to heartseed literally every time it is used on me. 

    @Vadimuses, I agree with your post in its entirety, except that I think a better estimate of the amount of the playerbase capable of reliably curing heartseed would be 1 to 2%. 

    However:  I am currently working with server curing to see if I can make the problem a little easier, in the new world of illusion-free combat. Should be considerably more manageable.

    "Our lives are not our own. We are bound to others, past and present. And by each crime and every kindness, we birth our future."


          Manda  |  Godzilla  |  SLC
      1. WessuxWessux ChattanoogaMember Posts: 510 ✭✭✭✭✭ - Grand Achaean
        Ernam said:

        I have a fail safe system for fighting sylvans: Don't. 


        All right, not at all trying to brag, but I'm a computer science major who has been deep into Achaean combat for a very longer time, and my humble self-assessment at lua coding is: "I'm awesome.".   I still am not in that "10%", however, because I still can't figure out how to not die to heartseed literally every time it is used on me. 

        @Vadimuses, I agree with your post in its entirety, except that I think a better estimate of the amount of the playerbase capable of reliably curing heartseed would be 1 to 2%. 

        However:  I am currently working with server curing to see if I can make the problem a little easier, in the new world of illusion-free combat. Should be considerably more manageable.
        Tumble
        Invest in a 9mm retirement plan.
        Melodie
      2. MelodieMelodie Port Saint Lucie, FloridaMember Posts: 5,038 @@ - Legendary Achaean
        I've fought a few people, people even less artefacted than I was, who I had a fairly difficult time beating because they understood ways to avoid heartseed. I also suck and am still learning a lot pretty much every time I spar, but it is entirely doable to survive heartseed. This is also ignoring things like, hindering us to the point where a setup takes ages, as well as other techniques that make me rage.

        So much rage.
                   My wing tips waltz across naive
                         Wood floors they creak
                      Innocently down the stairs

                              Drag melody
        My percussive feet serve cobweb headaches as a
                  Matching set of marching clocks
                    The slumbering apparitions
                  That they've come to wake up
        Wessux
      3. AerekAerek East Tennessee, USAMember Posts: 1,818 @@ - Legendary Achaean
        I can handle the Heartseed most of the time, just not your damage!
        -- Grounded in but one perspective, what we perceive is an exaggeration of the truth.
        Melodie
      4. WessuxWessux ChattanoogaMember Posts: 510 ✭✭✭✭✭ - Grand Achaean
        @Melodie‌ Now double that rage for people who just live through a dsb sometimes, coupled with a prep time that is 2 to 4 times as long depending on the opponent. Only then can you know true rage.
        Invest in a 9mm retirement plan.
        MelodieKenwayArador
      5. JovoloJovolo EnglandMember Posts: 3,164 @@ - Legendary Achaean
        Ernam said:
        I have a fail safe system for fighting sylvans: Don't. 

        All right, not at all trying to brag, but I'm a computer science major who has been deep into Achaean combat for a very longer time, and my humble self-assessment at lua coding is: "I'm awesome.".   I still am not in that "10%", however, because I still can't figure out how to not die to heartseed literally every time it is used on me. 

        @Vadimuses, I agree with your post in its entirety, except that I think a better estimate of the amount of the playerbase capable of reliably curing heartseed would be 1 to 2%. 

        However:  I am currently working with server curing to see if I can make the problem a little easier, in the new world of illusion-free combat. Should be considerably more manageable.
        Loooool, no. As has been explained to you time and time again, Heartseed is simple enough to avoid. It's even easier than Vivisect most of the time, as vinewreathe lasts for such a hilariously short amount of time that you can pretty much just parry torso and win.

        It's the straight DPS that is the problem.
      6. ErnamErnam Member Posts: 2,416 ✭✭✭✭✭ - Grand Achaean

        Could someone classlead that Jera idea that came up a while back?  I'm out of classleads =(.  The idea was to add a +1 Con/Dex and a +1 Con/Int rune, for non-strength based classes.

        "Our lives are not our own. We are bound to others, past and present. And by each crime and every kindness, we birth our future."


              Manda  |  Godzilla  |  SLC
            Aehren
          1. WessuxWessux ChattanoogaMember Posts: 510 ✭✭✭✭✭ - Grand Achaean
            Ernam said:


            Could someone classlead that Jera idea that came up a while back?  I'm out of classleads =(.  The idea was to add a +1 Con/Dex and a +1 Con/Int rune, for non-strength based classes.
            Hate it, hope the idea burns in Deucalion‌'s pyre.
            Invest in a 9mm retirement plan.
            KyrraKenwayShirszaeAnedhel
          2. KuyKuy Member Posts: 1,497 @@ - Legendary Achaean
            Daeir said:
            Deucalion's pyre is reserved for chaos-loving heathens. Bad ideas go to Silas' inbox instead.
            IS THIS WHY WE HAVEN'T SEEN MULTICLASS YET?!

            *weep*
            [2:41:24 AM] Kenway: I bet you smell like evergreen trees and you could wrestle boreal mammals but they'd rather just cuddle you
            NimYaeSynbiosWessux
          3. DatriusDatrius Member Posts: 531 ✭✭✭✭✭ - Grand Achaean
            Ok, so before I mention my idea I'm going to acknowledge the fact that I know next to nothing about the workings and balancing of things. So if it's not a good idea, just let me know why without being an ass. Thanks.

            After reading Leviticus classlead on the speed of Mind Locks, I had a thought. What if in room Mind Locks were instantaneous (perhaps at the cost of equilibrium?), but out of room locks either stayed as is or was changed as the admin felt needed. This would allow more of telepathy to be used in room for the monk, without it being abusable in ranged group combat. 
          4. ErnamErnam Member Posts: 2,416 ✭✭✭✭✭ - Grand Achaean
            Most of Telepathy doesn't require a lock, in room, making that idea pretty pointless, except for chasing, I suppose.

            "Our lives are not our own. We are bound to others, past and present. And by each crime and every kindness, we birth our future."


                  Manda  |  Godzilla  |  SLC
                Jovolo
              1. KaraiKarai Member Posts: 325 ✭✭✭✭✭ - Grand Achaean
                edited April 2014
                The idea of speeding them up is good perhaps with range taken into account. But making it a set time would further make int-specialized Monks less necessary unless it stacked with higher intelligence. I just feel as though we're being phased out. Still waiting on my prev classlead to be implemented, though.
                Leviticus
              2. RangorRangor Member Posts: 3,222 @@ - Legendary Achaean
                So many classleads. Totally skipped most of them.
                image
              3. AktillumAktillum PhilippinesMember Posts: 1,368 @@ - Legendary Achaean
                5 pages about Sylvans. OP dmg plz nerf, we get it. Let's discuss more important classleads, like these:

                 ID D Submitter       Ability         Problem        
                -------------------------------------------------------------------------------
                137 S Aktillum        Giraffes        Balloon giraffes currently only come in
                148 S Aktillum        Pursue          Dragons can not follow their targets whi
                166 S Aktillum        Earrings        Earrings are currently owned by only 1 p
                198 S Aktillum        Damage kills    HocusPocus is a staple of Jester combat
                200 S Aktillum        Devil stacks    The effects of the Devil card wear off e
                201 S Aktillum        Wheel of fortun Wheel of Fortune isn't really used excep
                202 S Aktillum        Death from abov Balloons are handy for escaping, but the
                -------------------------------------------------------------------------------

              4. MelodieMelodie Port Saint Lucie, FloridaMember Posts: 5,038 @@ - Legendary Achaean
                This has to be one of the largest classlead seasons ever, with over 300 reports. I know it's one of the largest I've ever seen, period. It's terrifying, and I'm trying to sort through all of them but good lord.

                Random question - How many endorsements/censures do we (non-ACC members) get?
                           My wing tips waltz across naive
                                 Wood floors they creak
                              Innocently down the stairs

                                      Drag melody
                My percussive feet serve cobweb headaches as a
                          Matching set of marching clocks
                            The slumbering apparitions
                          That they've come to wake up
              5. ErnamErnam Member Posts: 2,416 ✭✭✭✭✭ - Grand Achaean
                5

                "Our lives are not our own. We are bound to others, past and present. And by each crime and every kindness, we birth our future."


                      Manda  |  Godzilla  |  SLC
                  1. NaahNaah Member Posts: 235 ✭✭✭✭ - Eminent
                    I'm just super upset I'm on a rather tall giraffe and a monk decides to go Bruce Lee and levitate to my level and sweep kicks me off of it.

                    Or I lose purchase on my chariot. I just want one skill that makes monk a bit easier on me. I'm too poor for trans riding and a collar. :(
                  2. AegothAegoth Member Posts: 2,717 @@ - Legendary Achaean
                    Jovolo said:
                    Ernam said:
                    I have a fail safe system for fighting sylvans: Don't. 

                    All right, not at all trying to brag, but I'm a computer science major who has been deep into Achaean combat for a very longer time, and my humble self-assessment at lua coding is: "I'm awesome.".   I still am not in that "10%", however, because I still can't figure out how to not die to heartseed literally every time it is used on me. 

                    @Vadimuses, I agree with your post in its entirety, except that I think a better estimate of the amount of the playerbase capable of reliably curing heartseed would be 1 to 2%. 

                    However:  I am currently working with server curing to see if I can make the problem a little easier, in the new world of illusion-free combat. Should be considerably more manageable.
                    Loooool, no. As has been explained to you time and time again, Heartseed is simple enough to avoid. It's even easier than Vivisect most of the time, as vinewreathe lasts for such a hilariously short amount of time that you can pretty much just parry torso and win.

                    It's the straight DPS that is the problem.
                    Vinewreathe lasts for a solid 20 seconds. With quickwitted+diadem and no hindering, that's a 3-limb prep right there.
                  3. JovoloJovolo EnglandMember Posts: 3,164 @@ - Legendary Achaean
                    Irrelevent when taken into account witg Heartseed survivability which is what was being discussed, though.
                  4. AegothAegoth Member Posts: 2,717 @@ - Legendary Achaean
                    I was just addressing your "parry torso and win" statement
                  5. JovoloJovolo EnglandMember Posts: 3,164 @@ - Legendary Achaean
                    Against heartseed
                  6. CrixosCrixos Member Posts: 48 ✭✭✭ - Distinguished
                    Hey, I liked that mana-leech suggestion, @Daeir.

                    Why'd you delete the mana-leech part :(



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