Memorable quotes

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Comments

  • Are you going to funeralmass her too?
  • Bluef said:

    The problem with using bounties to come after shrine defilement is obvious. You can't say for sure who defiled a shrine unless you witness. If you witnessed, then you already have a writ. Putting up a separate bounty to give someone else a crack at killing the defiler is just overkill. 
    You don't need to enter the WITNESS command to witness someone defiling
  • Depends on how you define "need"; whether you mean to not break the rules, or to not get hired on:

    Message #6          Sent by Meletus
    9/14/21:33 Greetings! In regard to issue 70053, they are allowed to contract out on you if you do not receive an official writ! For the earlier issue response, that was more along the lines of whether or not it'd be specifically against the rules and if you'd lose an issue for such an attack. However, so long as the writs system exists, one will be required, otherwise the other individual would be well within their rights to hire a Mark.
    image
  • Thanks for posting that, @Jacen. It's in line with everything I've gotten back re: writs in years prior.
  • Halios said:
    Are we really all going back to counting cause here?

    Jesus.

    This shit is infuriating. If you engage in conflict/provocative actions, then expect conflict and provocation back.

    The natural continuation of this argument about writs and bounties and defiling, is that if I go around defiling shrines, but keep mindnet up, and simply move every time I see someone come into the area who could be a member of that order, then by your argument, Bluef and others, I'm safe from pk.

    That's ridiculous, and it's going back to counting cause, which is exactly what we -don't- need.

    Defiling is one of the biggest conflict-provoking actions you can do in the game, RP-wise. You're literally going out into the world and publicly offering up dead bodies that you spent time gathering to reduce the size of and/or destroy a shrine to another faction's God.

    You're gonna get attacked. People are gonna be pissed. It's a part of the conflict you wanted to join.

    If a city leader capable of posting bounties finds out that you were part of a defiling group because someone saw (using this word as to not conflate the technical in-game mechanical term of 'WITNESS') you do it because you were in the area, with a group of the members of that faction, and no one else, then you had it coming.

    It just rubs me the wrong way. Seems like a "I want to have my cake and eat it too" situation.
    To me it seems more like you guys don't want to have to defend a shrine when the odds aren't insurmountably in your favor, and instead just bounty it out later instead of responding to what is happening.

    If you want to fight over shrines, show up to defend them. Don't just assume everyone was defiling because you're too lazy to go check. I'm Althaia's mentor and shrine combat is a large part of life in Targossas so I was teaching her the basics of it. Someone following a learning is not a crime.
  • Halios said:
    Are we really all going back to counting cause here?

    Jesus.

    This shit is infuriating. If you engage in conflict/provocative actions, then expect conflict and provocation back.

    The natural continuation of this argument about writs and bounties and defiling, is that if I go around defiling shrines, but keep mindnet up, and simply move every time I see someone come into the area who could be a member of that order, then by your argument, Bluef and others, I'm safe from pk.

    That's ridiculous, and it's going back to counting cause, which is exactly what we -don't- need.

    Defiling is one of the biggest conflict-provoking actions you can do in the game, RP-wise. You're literally going out into the world and publicly offering up dead bodies that you spent time gathering to reduce the size of and/or destroy a shrine to another faction's God.

    You're gonna get attacked. People are gonna be pissed. It's a part of the conflict you wanted to join.

    If a city leader capable of posting bounties finds out that you were part of a defiling group because someone saw (using this word as to not conflate the technical in-game mechanical term of 'WITNESS') you do it because you were in the area, with a group of the members of that faction, and no one else, then you had it coming.

    It just rubs me the wrong way. Seems like a "I want to have my cake and eat it too" situation.
    There is a difference between individual 'cause' (which really doesn't exist anymore) and organizational PK rights. When someone witnesses a shrine, they gain a personal writ that they can carry out on behalf of the organization. There really is no shrine defense on behalf of an order without the witnessed act of defiling. 

    You'll get no argument from me. If people go around attacking shrines, they should expect to get witnessed and reap the consequences of those actions. But if someone goes around jumping people they only suspect of defiling without a writ, then they should also expect to get hired on.

    The entire concept of writs was thought up to combat the guesswork and to give defilers a chance to get away with defiling (it's the first point in the entire system). Some people, although arguably a minority, join this conflict because this 'out' is provided. They want to roleplay being sneaky saboteurs working against certain divine or their realms. Right now, the shrine system is set up so they can do that. 
  • Bluef said:
    They want to roleplay being sneaky saboteurs working against certain divine or their realms. Right now, the shrine system is set up so they can do that. 
    Welp, they aren't being terribly sneaky if their enemies know who they are and what they're up to. Maybe you like roleplaying "the criminal who gets off on technicalities", but yeesh.

  • Linus said:

    To me it seems more like you guys don't want to have to defend a shrine when the odds aren't insurmountably in your favor, and instead just bounty it out later instead of responding to what is happening.

    If you want to fight over shrines, show up to defend them. Don't just assume everyone was defiling because you're too lazy to go check. I'm Althaia's mentor and shrine combat is a large part of life in Targossas so I was teaching her the basics of it. Someone following a learning is not a crime.
    tbf, a lot of the time it's just 5+ people defiling with a pile of corpses spread out to each person, and there's not enough time to gather a respectable group and then go. Sure, sometimes maybe you're actually defiling to get a conflict going, but there are definitely times where there's not even time to gather (mass defiling; dead shrine in a matter of a couple minutes or whatever).

  • edited September 2014
    Halios said:
    Are we really all going back to counting cause here?

    Jesus.

    This shit is infuriating. If you engage in conflict/provocative actions, then expect conflict and provocation back.

    The natural continuation of this argument about writs and bounties and defiling, is that if I go around defiling shrines, but keep mindnet up, and simply move every time I see someone come into the area who could be a member of that order, then by your argument, Bluef and others, I'm safe from pk.

    That's ridiculous, and it's going back to counting cause, which is exactly what we -don't- need.

    Defiling is one of the biggest conflict-provoking actions you can do in the game, RP-wise. You're literally going out into the world and publicly offering up dead bodies that you spent time gathering to reduce the size of and/or destroy a shrine to another faction's God.

    You're gonna get attacked. People are gonna be pissed. It's a part of the conflict you wanted to join.

    If a city leader capable of posting bounties finds out that you were part of a defiling group because someone saw (using this word as to not conflate the technical in-game mechanical term of 'WITNESS') you do it because you were in the area, with a group of the members of that faction, and no one else, then you had it coming.

    It just rubs me the wrong way. Seems like a "I want to have my cake and eat it too" situation.
    It's more personally upsetting that Mhaldor is lazily abusing these cool new mechanics, which starts these binary arguments about city x doing lame things to city y (who then do them back) - starting an infinite loop of "you did it first" finger pointing. We aren't cause counting - if we were we were we would be complaining about getting attacked while defiling (who gives a shit - we love the skirmishes, even if we often lose). We are more concerned that you all know this is wrong but you're supporting it anyway. What Linus said.

    Also, does anything in this game really require such an obviously angry and inflammatory post?
  • Talysin said:
    Also, does anything in this game really require such an obviously angry and inflammatory post?
    Even on these newer, kinder forums, that's uhhhh not all that angry or inflammatory.

  • edited September 2014
    I just don't see the point in whole "Jesus - Fuck - goddamit you shithole" kind of speech, personally.

    Edit: Unless I'm in character!
  • Linus said:
    Halios said:
    Are we really all going back to counting cause here?

    Jesus.

    This shit is infuriating. If you engage in conflict/provocative actions, then expect conflict and provocation back.

    The natural continuation of this argument about writs and bounties and defiling, is that if I go around defiling shrines, but keep mindnet up, and simply move every time I see someone come into the area who could be a member of that order, then by your argument, Bluef and others, I'm safe from pk.

    That's ridiculous, and it's going back to counting cause, which is exactly what we -don't- need.

    Defiling is one of the biggest conflict-provoking actions you can do in the game, RP-wise. You're literally going out into the world and publicly offering up dead bodies that you spent time gathering to reduce the size of and/or destroy a shrine to another faction's God.

    You're gonna get attacked. People are gonna be pissed. It's a part of the conflict you wanted to join.

    If a city leader capable of posting bounties finds out that you were part of a defiling group because someone saw (using this word as to not conflate the technical in-game mechanical term of 'WITNESS') you do it because you were in the area, with a group of the members of that faction, and no one else, then you had it coming.

    It just rubs me the wrong way. Seems like a "I want to have my cake and eat it too" situation.
    To me it seems more like you guys don't want to have to defend a shrine when the odds aren't insurmountably in your favor, and instead just bounty it out later instead of responding to what is happening.

    If you want to fight over shrines, show up to defend them. Don't just assume everyone was defiling because you're too lazy to go check. I'm Althaia's mentor and shrine combat is a large part of life in Targossas so I was teaching her the basics of it. Someone following a learning is not a crime.
    This is the definition of cause counting.

    "Someone following and learning is not a crime."

    If I bring a Naga with me, and I go "THIS IS HOW YOU ROB FROM A WEAKLING," and then rob you, you better believe RP-wise the person learning is just as culpable as the person doing. 

    Now, this isn't to that say that a person taking the bounty shouldn't honors the person, realize they're a novice/lower-might individual, and RP out some kind of duel or conflict-speech with them.

    However, -defaulting- to the "cause" or "crime" argument is what I'm dissuading here, which is what it seems like you're doing.

  • Talysin said:
    Halios said:
    Are we really all going back to counting cause here?

    Jesus.

    This shit is infuriating. If you engage in conflict/provocative actions, then expect conflict and provocation back.

    The natural continuation of this argument about writs and bounties and defiling, is that if I go around defiling shrines, but keep mindnet up, and simply move every time I see someone come into the area who could be a member of that order, then by your argument, Bluef and others, I'm safe from pk.

    That's ridiculous, and it's going back to counting cause, which is exactly what we -don't- need.

    Defiling is one of the biggest conflict-provoking actions you can do in the game, RP-wise. You're literally going out into the world and publicly offering up dead bodies that you spent time gathering to reduce the size of and/or destroy a shrine to another faction's God.

    You're gonna get attacked. People are gonna be pissed. It's a part of the conflict you wanted to join.

    If a city leader capable of posting bounties finds out that you were part of a defiling group because someone saw (using this word as to not conflate the technical in-game mechanical term of 'WITNESS') you do it because you were in the area, with a group of the members of that faction, and no one else, then you had it coming.

    It just rubs me the wrong way. Seems like a "I want to have my cake and eat it too" situation.
    It's more personally upsetting that Mhaldor is lazily abusing these cool new mechanics, which starts these binary arguments about city x doing lame things to city y (who then do them back) - starting an infinite loop of "you did it first" finger pointing. We aren't cause counting - if we were we were we would be complaining about getting attacked while defiling (who gives a shit - we love the skirmishes, even if we often lose). We are more concerned that you all know this is wrong but you're supporting it anyway. What Linus said.

    Also, does anything in this game really require such an obviously angry and inflammatory post?
    "Lazily abusing" seems like the very thing you're complaining about: "you did it first" finger pointing.

    I don't "know this is wrong." I wholly disagree. In fact, I had a similar opinion to yours when I was hunted while bashing an hour after defiling by Atalkez, or when I was jumped by 10 people who ALSO took a writ via the WITNESS system during the eleusis conflict.

    However, I examined the dynamic and decided that if I was going to instigate conflict so brazenly in the face of the enemy, then I should expect what comes to me.

    I have trouble aligning and comprehending how you can claim to be "fine with skirmishing, even if we lose" but then state that it's "lazy and abusive" for Mhaldor to take out bounties when they're on the losing side.

    The response to both is the same. If I happen upon someone defiling and I attack them without using the WRIT/WITNESS system, then I'm opening myself to being hired upon, or retaliated against, what have you.

    If I take a bounty on someone just for defiling, I'd imagine the same could be said.

    I look at the new PK rules as a simple guideline: Make conflict reasonably RP-related, and while outside of war factional lines are not an excuse for open pk, as belonging to a military or city is expected and even mandatory in some places, if you involve yourself in conflict, you should expect to be involved in conflict.

    As others have said here, the guise of the RP rules is not to "find ways to involve yourself in conflict but avoid retribution by way of technicalities."
  • These quotes are becoming wayyyy too emotional.
    Let's push to make writs handable as city bounties in the appropriate thread, and get back on track: this is the place for awesomeness.

    image
  • So attacking you and Kei is immensely fucked up, but attacking our novices for something they didn't do isn't? This entire argument is such a double standard.
  • Talysin said:
    So attacking you and Kei is immensely fucked up, but attacking our novices for something they didn't do isn't? This entire argument is such a double standard.
    Yea, so about that post when I apologized to you and said that had nothing to do with you.
  • Yes I agree with you on the PK rules - go for it. But when the admins say you can't have bounties for shrine defilement and you continue to say that its perfectly fine, it shows a clear willingness to just do whatever you want. This generally gets us into a circle jerk of doing fucked up things to one another. If thats how you wanna play then, so be it. Don't go complaining to me when it becomes suddenly unfair/inconvenient for you and you want out.
  • Talysin said:
    Yes I agree with you on the PK rules - go for it. But when the admins say you can't have bounties for shrine defilement and you continue to say that its perfectly fine, it shows a clear willingness to just do whatever you want. This generally gets us into a circle jerk of doing fucked up things to one another. If thats how you wanna play then, so be it. Don't go complaining to me when it becomes suddenly unfair/inconvenient for you and you want out.
    I lived through rezz-killing and permastun handaxes

    I think I'll live through some teaming and cheap tactics.
  • MishgulMishgul Trondheim, Norway
    I like circle jerks. If conflict just ended it would be boring, and would show no passion.

    -

    One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important

    As drawn by Shayde
    hic locus est ubi mors gaudet succurrere vitae
  • Teaming isn't even cheap anymore.
  • More quotes. Less debate/argue. :P

  • Cynder said:
    Talysin said:
    Goggo said:
    2014/09/17 13:27:30 - Ruth has filed a bounty against Althaia for 'Destroying a shrine to the Master'. The 
    reward is 5000 gold.
    2014/09/17 13:27:56 - Ruth has filed a bounty against Eleison for 'Destroying a shrine to the Master'. The 
    reward is 10000 gold.
    2014/09/17 13:28:38 - Ruth has filed a bounty against Talysin for 'Destroying a shrine to the Master'. The 
    reward is 10000 gold.
    2014/09/17 13:28:54 - Ruth has filed a bounty against Patria for 'Destroying a shrine to the Master'. The 
    reward is 8000 gold.
    2014/09/17 13:29:15 - Ruth has filed a bounty against Linus for 'Destroying a shrine to the Master'. The 
    reward is 10000 gold.

    Just wondering.. isn't this exactly against the purpose of bounties? Shrine conflict is supposed to be solved via writs, right?
    Yes, Im particularly annoyed that Althaia was on the list.

    In before we get a response akin to "Mhaldor is Sartan's city, so...."

    Don't worry, Taly, she won't see it coming when I claim my bounty.
    In fact, I could sing her to sleep if she really wanted. :D

    (No but really, I took it because it'd be the even match up, didn't want someone like Xer or Hasar to come guns-blazing and OHKO her. She may even kill me! Or she may not, but at least she won't be blown up in a hit.)
    This was nice to read. I like you.
  • Cynder said:
    Oh hey! Look guys! A memorable quote!

    You viciously jab an ornate steel rapier into Chiam.
    The final blow proves too much for Chiam, who falls to the floor a broken, bloody mess.
    You have slain Chiam.
    Chiam leaves to the ether.
    You look around triumphantly and realise you are the last one standing. You have WON the game of 
    Rampage.


    | Events and Games Won                                                        |
    |   Arena Duels: 16         Party Duels : 1           FFAs      : 0      |
    |   Rampages   : 1           KOTHs       : 0            CvAs      : 0     |
    |   TOTFs      : 0              Royal Guards: 0         Freeze Tag: 0  |
    |   Frog Baits : 0              Jousts      : 0             Chess     : 0     |


    I WON MY FIRST RAMPAGE! :D


    Congratulations! I imagine you walking away like the, uh, racoon in your signature. Swag.

    Now go OHKO that Targossan novice.
  • KlendathuKlendathu Eye of the Storm
    edited September 2014
    From HELP PROFICIENCIES:

    Proficiencies based on Class
    ----------------------------
    Some classes gain proficiencies automatically, at no cost, as follows:
    Bards        rapiers
    Druids       quarterstaves
    Infernals    longswords
    Jesters      blackjacks and daggers
    Paladins     longswords
    Priests      maces
    Runewardens  broadswords
    Sentinels    handaxes plus either spears or tridents
    Serpents     whips
    Sylvans      quarterstaves

    Why both Infernals and Paladins get longswords whereas Runewardens get broadswords? Maybe with the weaponry re-work, knights can be stopped from using flimsy rapiers and start to use more knightly weapons!

    Tharos, the Announcer of Delos shouts, "It's near the end of the egghunt and I still haven't figured out how to pronounce Clean-dat-hoo."
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