Appearance: a blackened asymmetrical bow Dropped: An oddly-shaped bow of blackened wood has been left here. Examined: This oddly-shaped bow is expertly fashioned from blackened cherry wood and bamboo laminate. At an imposing seven and a half feet in length when strung, this weapon easily surpasses a regular human's height, yet the material renders it almost as light as a regular bow. Drawing the eye immediately is its irregular curvature. With the grip of the bow positioned at two-thirds of the distance from the upper tip, the resulting shape is that of a bow with a longer upper limb than the lower, allowing for ease of horseback and kneeling forms of archery. A string of ramie fibre joins the two ends of the bow, reverse-twisted to provide extra strength and durability for protracted use. Scattered throughout the length of the bow are small patches of scale-like patterns, some resembling fish scales while others resemble snakeskin, delicately etched into the wood with silver leaf.
Here's the appearance for my customised weapons (I don't think I've forgotten about any but it's possible that I have). None of them have really been ones where they'd have any reason to object, though, so possibly not much help to you in terms of what you can get away with.
Shield: a colossal Basilican tower shield of sturdy oak
Rapier: a rapier with a slim blade of shining silver
Bastard sword: a colossal blade of shining Targossian steel
Flail: an ebony and blackened iron flail
Morningstar: a burnished steel and cherry wood morningstar
Longsword: a long-bladed Inquisitor's sword with a gold hilt
Scimitar: a gleaming scimitar with a hilt of ivory
Battleaxe: a burnished steel battleaxe with an ivory haft
Bow: a redwood and dragonbone recurve bow
Dirk: a redwood and dragon bone dirk
Lash: a braided crimson lash with a redwood handle
Mace: a flanged Basilican mace with a sturdy oak haft
So it appears that you can't like... name your weapon. Was curious, because in Aetolia you're allowed to basically do almost anything if it's an artifact. Like, you could have something like this for a warhammer - Fury, Hammer of Wrath.
I feel like named weapons are a bit pretentious. 99% of the time, I have no idea who the person is and it's a bit jarring to just know the name of a sword even though I've never even heard of a person.
That is most definitely not for discouragement though. If you can somehow role play it out and come up with a good backstory for it, then by all means, go for it. Most people that name their weapons don't bother though.
I am retired and log into the forums maybe once every 2 months. It was a good 20 years, live your best lives, friends.
Most definitely quoted for truth. I'm not a fan of named weapons either. Then again, I got called out for using Nahuatl words in my customisation, so I'm not exactly in a position of strength.
Tharos, the Announcer of Delos shouts, "It's near the end of the egghunt and I still haven't figured out how to pronounce Clean-dat-hoo."
I'm not sure how many people know this, but while I agree that names in the short description are obnoxious - not just for weapons but also for pets, no reason I should magically know your pet's name - the fact that you can engrave names onto blades is a nice middle ground, I think. I believe the engraving shows up if you show it off, though I might be mistaken about that.
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I think you can engrave any kind of weapon, really.
Personally, I can't help but find amusing the whole 'I should not know your weapon's name' when you know everyone's name, be it adventurer, npc, and Divine. Even more so when there's an actual class who has named weapons as intrinsic part of its skills. So it seems like a pretty arbitrary line to draw.
But I've come to accept that people will like and dislike as they will. Its just a matter of doing what you yourself enjoy.
And you won't understand the cause of your grief...
Well if I want to name my stuff, I will. So there.
On a serious note though, I think the reasons for that sort of thing vary on the person. Some might do it for attention, others because there's a story, etc. Me? If I end up doing it, it's because I think it's cooler than a regular custom description and I might like seeing it that way. Which in my opinion, is entirely valid.
Have any of you who really dislike named weapons thought about using your MUD client to sub it out for something different? Instead of, to use the made up name I used before, Fury, Hammer of Wrath, why not sub it to something you like instead like... an enormous onyx warhammer?
Have any of you who really dislike named weapons thought about using your MUD client to sub it out for something different? Instead of, to use the made up name I used before, Fury, Hammer of Wrath, why not sub it to something you like instead like... an enormous onyx warhammer?
Expecting the world to make special substitution triggers just for your weapon's name is even more pretentious than deciding that the world should know your weapon's name on sight in the first place!
More seriously, this debate gets rehashed every so often. I personally find it tacky, evocative of a certain level of special snowflakiness, but at the end of the day it doesn't affect me in the slightest. Personally, I've thought it would be cool if even Blademaster swords weren't named on QL; a generic 'Two Arts sword' line when held, with the sword's true name known only to the Blademaster and revealed in the Broken Star deathsight.
-- Grounded in but one perspective, what we perceive is an exaggeration of the truth.
I think the argument is a but flawed. You can know so much about a person without ever meeting them, is it really difficult to accept that you could know the name of their blade? I'm sure you all habitually honors someone (especially if you've never met them, I know I do) and find out much more detailed information about that person than the name or their weapon. Name and title, city of residence, past accomplishments, infamy, crediability, might, rank in xp, and with a slight bit of work (assuming you are higher level) you can see exactly what level they are. Pretentiousness goes both ways!
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Expecting the world to make special substitution triggers just for your weapon's name is even more pretentious than deciding that the world should know your weapon's name on sight in the first place!
That isn't what he said. He implied you have adequate means to change what you see, if you don't like it. You're just lazy, and would rather complain about people who have them.
"It doesn't affect me in the slightest," is an interesting thing to say, when you partake in this 'argument' every time it comes up, lol.
eta: What Atalkez said is kinda hitting the nail on the head, too.
You can have opinions while still recognizing that it's not a huge deal!
Personally, I've always felt that honours is different because it acts more as a set of basic, public information. Name, title, citizenship, especially notable achievements, all that stuff isn't unreasonable to know, given that adventures are a relatively small but very notable subpopulation in the world. It also acts as relatively important information to mechanically have access to. The name of your weapon, on the other hand, isn't something everyone's going to know just by seeing it.
And the other problem with the honours argument is just how much -isn't- shared in that list. Class, house, order, most city positions all seem like much better known and more prominent details then a weapon name, but you have to find out those on your own.
You can have opinions while still recognizing that it's not a huge deal!
Personally, I've always felt that honours is different because it acts more as a set of basic, public information. Name, title, citizenship, especially notable achievements, all that stuff isn't unreasonable to know, given that adventures are a relatively small but very notable subpopulation in the world. It also acts as relatively important information to mechanically have access to. The name of your weapon, on the other hand, isn't something everyone's going to know just by seeing it.
And the other problem with the honours argument is just how much -isn't- shared in that list. Class, house, order, most city positions all seem like much better known and more prominent details then a weapon name, but you have to find out those on your own.
Sure, but the only way you know what their weapon name is hearing others talk about it, or being in the same room with the person and seeing it yourself.
For me, that's more than enough justification for you knowing the name of the blade without needing to explicitly ask. Now, if that was a config option or something in the customisations, I'd probably use it because I do agree that a name is kind of special. Even still, under the current system, I think complaining about someone using a name for their weapon isn't really fair to that person.
Edit: Honours offers more information, that is much more important, and can be done from anywhere. Interaction of some form is requires to see/know about someones weapon name.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
By Achaean standards, knowing what someone's weapon is called and what it looks like, is no more alien than knowing what someone's name is and what they look like, just by looking at them. That is the reality of it all. Calling people out for naming their weapons (using the arguments you've been using) is rather silly. The irony is real.
I think there's a pretty big difference between knowing basic information about someone in a world where everyone is latently telepathic, and knowing what you happened to decide your inanimate object is called.
You're not doing anything to disprove the counter-side of your argument. Telepathy doesn't automatically let you match names to faces, without having seen them before. It just lets you know their 'voice'. Ergo by Achaean standards, it's virtually the same thing. You can tell someone's name just by looking at them, much in the same way you can tell their weapon's name... Just by looking at it... It's really not that hard to understand.
Comments
Dropped: An oddly-shaped bow of blackened wood has been left here.
Examined: This oddly-shaped bow is expertly fashioned from blackened cherry wood and bamboo laminate. At an imposing seven and a half feet in length when strung, this weapon easily surpasses a regular human's height, yet the material renders it almost as light as a regular bow. Drawing the eye immediately is its irregular curvature. With the grip of the bow positioned at two-thirds of the distance from the upper tip, the resulting shape is that of a bow with a longer upper limb than the lower, allowing for ease of horseback and kneeling forms of archery. A string of ramie fibre joins the two ends of the bow, reverse-twisted to provide extra strength and durability for protracted use. Scattered throughout the length of the bow are small patches of scale-like patterns, some resembling fish scales while others resemble snakeskin, delicately etched into the wood with silver leaf.
Here's the appearance for my customised weapons (I don't think I've forgotten about any but it's possible that I have). None of them have really been ones where they'd have any reason to object, though, so possibly not much help to you in terms of what you can get away with.
Shield: a colossal Basilican tower shield of sturdy oak
Rapier: a rapier with a slim blade of shining silver
Bastard sword: a colossal blade of shining Targossian steel
Flail: an ebony and blackened iron flail
Morningstar: a burnished steel and cherry wood morningstar
Longsword: a long-bladed Inquisitor's sword with a gold hilt
Scimitar: a gleaming scimitar with a hilt of ivory
Battleaxe: a burnished steel battleaxe with an ivory haft
Bow: a redwood and dragonbone recurve bow
Dirk: a redwood and dragon bone dirk
Lash: a braided crimson lash with a redwood handle
Mace: a flanged Basilican mace with a sturdy oak haft
Staff: a redwood staff with bands of silver
Results of disembowel testing | Knight limb counter | GMCP AB files
Oh, sure, you can. I just think named weapons are awful, so I personally haven't.
Results of disembowel testing | Knight limb counter | GMCP AB files
12345....6
Please don't ban me..
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
That is most definitely not for discouragement though. If you can somehow role play it out and come up with a good backstory for it, then by all means, go for it. Most people that name their weapons don't bother though.
got gud
Too bad about the other weapons!
Stories by Jurixe and Stories by Jurixe 2
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Personally, I can't help but find amusing the whole 'I should not know your weapon's name' when you know everyone's name, be it adventurer, npc, and Divine. Even more so when there's an actual class who has named weapons as intrinsic part of its skills. So it seems like a pretty arbitrary line to draw.
But I've come to accept that people will like and dislike as they will. Its just a matter of doing what you yourself enjoy.
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
On a serious note though, I think the reasons for that sort of thing vary on the person. Some might do it for attention, others because there's a story, etc. Me? If I end up doing it, it's because I think it's cooler than a regular custom description and I might like seeing it that way. Which in my opinion, is entirely valid.
Have any of you who really dislike named weapons thought about using your MUD client to sub it out for something different? Instead of, to use the made up name I used before, Fury, Hammer of Wrath, why not sub it to something you like instead like... an enormous onyx warhammer?
More seriously, this debate gets rehashed every so often. I personally find it tacky, evocative of a certain level of special snowflakiness, but at the end of the day it doesn't affect me in the slightest. Personally, I've thought it would be cool if even Blademaster swords weren't named on QL; a generic 'Two Arts sword' line when held, with the sword's true name known only to the Blademaster and revealed in the Broken Star deathsight.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
"It doesn't affect me in the slightest," is an interesting thing to say, when you partake in this 'argument' every time it comes up, lol.
eta: What Atalkez said is kinda hitting the nail on the head, too.
Personally, I've always felt that honours is different because it acts more as a set of basic, public information. Name, title, citizenship, especially notable achievements, all that stuff isn't unreasonable to know, given that adventures are a relatively small but very notable subpopulation in the world. It also acts as relatively important information to mechanically have access to. The name of your weapon, on the other hand, isn't something everyone's going to know just by seeing it.
And the other problem with the honours argument is just how much -isn't- shared in that list. Class, house, order, most city positions all seem like much better known and more prominent details then a weapon name, but you have to find out those on your own.
For me, that's more than enough justification for you knowing the name of the blade without needing to explicitly ask. Now, if that was a config option or something in the customisations, I'd probably use it because I do agree that a name is kind of special. Even still, under the current system, I think complaining about someone using a name for their weapon isn't really fair to that person.
Edit: Honours offers more information, that is much more important, and can be done from anywhere. Interaction of some form is requires to see/know about someones weapon name.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.