I'm reading help curingsystem and I don't see any mention of how healing from writhe afflictions works. Is that under defenses or afflictions and can you alter it?
This will ignore them on SS, until they are moved back into the upper 25. You would then need to manually writhe, or send them back to their original position should you want to do that.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
I forget how many lessons are in the first tradeskill... I know a permit is going to cost me 50 credits. How many lessons will it cost me to trans Harvesting?
I forget how many lessons are in the first tradeskill... I know a permit is going to cost me 50 credits. How many lessons will it cost me to trans Harvesting?
First two are 693.
I believe that the 50% is additive, which would make your next tradeskill 2079 lessons.
Very slight chance that it's multiplicative, which would make it 3508, but I'm pretty sure it's 2079.
I forget how many lessons are in the first tradeskill... I know a permit is going to cost me 50 credits. How many lessons will it cost me to trans Harvesting?
First two are 693.
I believe that the 50% is additive, which would make your next tradeskill 2079 lessons.
Very slight chance that it's multiplicative, which would make it 3508, but I'm pretty sure it's 2079.
I think it's multiplicative, I recall my last one being pretty high cost. Ugh, so expensive.
@Texel I believe it's possible through e-mailing customisations@achaea.com, but if it is possible it's likely to cost more than your wings did. Either way, e-mailing is the way to go. I know it's possible for portals from the wand of portals, but it's... prohibitively expensive.
From a couple of years ago: "For a customised wand of portals you are looking at 1300 credits, which includes customised messages for the portal starting/completing and a customised portal description. The high cost associated with this is due to the necessary involvement of the coding team."
Is there a way to create custom exit/entrances for artifacts such as wings?
Most likely. My wings have different short and examined descriptions worn and unworn, plus reactions to transform from one to the other during the wearing / unwearing, which cost a total of 250 credits.
You can email customisations@achaea.com for a quote, that's what I always do to check possibility and price of crazy ideas
EDIT: Punctuation is hard, mm'kay?
Tharos, the Announcer of Delos shouts, "It's near the end of the egghunt and I still haven't figured out how to pronounce Clean-dat-hoo."
"Please pay $400~ USD in equivalent game currency for our coder(s) to copy/paste an oact and replace its contents with what you sent us."
Things are ridiculous when you put them into perspective sometimes.
Lol, yeah.
Ive come up with some cool ideas for item creation or customizations and they've almost always been cost prohibitive. 200cr of a complex customization that includes item creation, resetting, non-decay, I can understand that. 500-1000cr just makes it not worth it most of the time. I've considered RPing a surgeon that does body modifications like splicing together different races or transplants lost limbs and stuff and when I looked into how much getting things like a scalpel created I realized that to get a bone saw and syringe and other tools it was just not going to be a feasible task. Not knocking the price, I'm sure they've got it priced so they turn a profit and stuff which is necessary, just saying it was too expensive for what I would get out of it. Everyone values things differently is all
"Please pay $400~ USD in equivalent game currency for our coder(s) to copy/paste an oact and replace its contents with what you sent us."
Things are ridiculous when you put them into perspective sometimes.
Lol, yeah.
Ive come up with some cool ideas for item creation or customizations and they've almost always been cost prohibitive. 200cr of a complex customization that includes item creation, resetting, non-decay, I can understand that. 500-1000cr just makes it not worth it most of the time. I've considered RPing a surgeon that does body modifications like splicing together different races or transplants lost limbs and stuff and when I looked into how much getting things like a scalpel created I realized that to get a bone saw and syringe and other tools it was just not going to be a feasible task. Not knocking the price, I'm sure they've got it priced so they turn a profit and stuff which is necessary, just saying it was too expensive for what I would get out of it. Everyone values things differently is all
All custom coding is expensive, sure, but we have to support that code and item forever. If we redo a system and have to make workarounds for an item, that's going to compound the amount of dev time. On the other hand, reactions are cheap because they use our standard scripting tools that are abstracted from the backend code.
"Please pay $400~ USD in equivalent game currency for our coder(s) to copy/paste an oact and replace its contents with what you sent us."
Things are ridiculous when you put them into perspective sometimes.
Lol, yeah.
Ive come up with some cool ideas for item creation or customizations and they've almost always been cost prohibitive. 200cr of a complex customization that includes item creation, resetting, non-decay, I can understand that. 500-1000cr just makes it not worth it most of the time. I've considered RPing a surgeon that does body modifications like splicing together different races or transplants lost limbs and stuff and when I looked into how much getting things like a scalpel created I realized that to get a bone saw and syringe and other tools it was just not going to be a feasible task. Not knocking the price, I'm sure they've got it priced so they turn a profit and stuff which is necessary, just saying it was too expensive for what I would get out of it. Everyone values things differently is all
All custom coding is expensive, sure, but we have to support that code and item forever. If we redo a system and have to make workarounds for an item, that's going to compound the amount of dev time. On the other hand, reactions are cheap because they use our standard scripting tools that are abstracted from the backend code.
Yeah man, like I said, I'm sure it is priced how it needs to be and it just depends on how people value custom items as to whether or not it is "too expensive".
There used to be a message when you stopped awaiting, but I haven't seen it in years. As far as I found, await only broke when you moved into a different room, but not if you moved by following someone or were forcibly/automatically moved (unless it was by forcing a movement command). Evade also didn't break await for a long time, even after it was announced to be fixed in 2006, so without the message when it breaks I'm not sure whether that's still the case or not.
I noticed there's a trait for throwing weapons faster. I'm wondering if there's anything that emulates the effect of returning or another way to quickly recover a thrown weapon if you're not a sentinel or some other class with returning?
add 'get axe' or whatever to the start of your alias, and hope they don't pick up your axes or whatever before you get bal back. For throwing adjacent, you're out of luck.
Comments
Results of disembowel testing | Knight limb counter | GMCP AB files
CURING PRIORITY IMPALED 26
CURING PRIORITY ENTANGLED 26
This will ignore them on SS, until they are moved back into the upper 25. You would then need to manually writhe, or send them back to their original position should you want to do that.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
I forget how many lessons are in the first tradeskill... I know a permit is going to cost me 50 credits. How many lessons will it cost me to trans Harvesting?
I believe that the 50% is additive, which would make your next tradeskill 2079 lessons.
Very slight chance that it's multiplicative, which would make it 3508, but I'm pretty sure it's 2079.
Results of disembowel testing | Knight limb counter | GMCP AB files
If they don't stop then you ignore them.
From a couple of years ago: "For a customised wand of portals you are looking at 1300 credits, which includes customised messages for the portal starting/completing and a customised portal description. The high cost associated with this is due to the necessary involvement of the coding team."
Results of disembowel testing | Knight limb counter | GMCP AB files
You can email customisations@achaea.com for a quote, that's what I always do to check possibility and price of crazy ideas
EDIT: Punctuation is hard, mm'kay?
Ive come up with some cool ideas for item creation or customizations and they've almost always been cost prohibitive. 200cr of a complex customization that includes item creation, resetting, non-decay, I can understand that. 500-1000cr just makes it not worth it most of the time. I've considered RPing a surgeon that does body modifications like splicing together different races or transplants lost limbs and stuff and when I looked into how much getting things like a scalpel created I realized that to get a bone saw and syringe and other tools it was just not going to be a feasible task. Not knocking the price, I'm sure they've got it priced so they turn a profit and stuff which is necessary, just saying it was too expensive for what I would get out of it. Everyone values things differently is all