EVENTS NEWS #476 Date: 09/16/2014 at 00:30 From: Anonymous To : Everyone Subj: The Dance and the Aurora Supernalis
<snip>
In accompaniment to the auspicious phenomenon, it is also anticipated that many of the elder stars will complete their celestial progressions and fall from the heavens. Any remnants of these ancient luminaries are sure to be coveted by specialist crafters.
What memories will be created as we bid hail and welcome to the beginning of the seventeenth circuit of the Dance?
Penned by My hand on the 1st of Phaestian, in the year 664 AF.
I believe he only does that for the 50 year events. (y600, y650, etc)
Oh, yeah that does sound right. Aww, darn. Was looking forward to some Makesh stuff. Oh well, just means we have to wait until Mayaween festivities! Thanks for the answer.
Are ships supposed to eat gold daily from the strongbox even when you have absolutely no crew hired?
Seems fishy.
And I love too Be still, my indelible friend That love soon might end You are unbreaking And be known in its aching Though quaking Shown in this shaking Though crazy Lately of my wasteland, baby That's just wasteland, baby
Are the new denizen changes meant to make every denizen that hits you chase you around? In running away from a room in Morindar, I galloped through three rooms, and the mobs in all three rooms also started chasing me around (Died pretty quick); is that the way it's meant to be? :O
If so, that's hardcore, and kind of awesome
ETA: By 'hit you' I don't mean things you hit, I mean things that would strike you if you were in their room (because of FEELINGS VILLAGES' metric), I didn't strike all of the critters that were chasing me around.
Even the dumbest animals will attack in concert when the den is attacked. Good change imo. Might make group hunting more needed due to the damage rate of so many denizens following easily.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Does anyone use defences with multiple CuringSets? I have two set up, one normal and one for battle, but even if I switch back to my normal set, it keeps up the battle one? Am I doing something stupid here?
Does anyone use defences with multiple CuringSets? I have two set up, one normal and one for battle, but even if I switch back to my normal set, it keeps up the battle one? Am I doing something stupid here?
It will not undef you, but will start respecting the keepup for your basic defenses. AKA, if you had keepup rebounding in combat, but not in Basics, you'll keep your rebounding until it leaves and won't put it back.
Solution, if you observe that the keepup is still activated in your basic defense mode, do 'keepup defensename' again to disable it. Switch to your combat profile, do it once again and make sure it's on, then go back to basic settings and see if it's fixed.
As for certain defenses: on my side, I tend to put on metawake, weaving and alertness when I enter combat mode. But they don't get relaxed when I leave it, so you'll have to manually relax them (it's not keepup as much as it's an active drain).
Does anyone use defences with multiple CuringSets? I have two set up, one normal and one for battle, but even if I switch back to my normal set, it keeps up the battle one? Am I doing something stupid here?
It will not undef you, but will start respecting the keepup for your basic defenses. AKA, if you had keepup rebounding in combat, but not in Basics, you'll keep your rebounding until it leaves and won't put it back.
Solution, if you observe that the keepup is still activated in your basic defense mode, do 'keepup defensename' again to disable it. Switch to your combat profile, do it once again and make sure it's on, then go back to basic settings and see if it's fixed.
As for certain defenses: on my side, I tend to put on metawake, weaving and alertness when I enter combat mode. But they don't get relaxed when I leave it, so you'll have to manually relax them (it's not keepup as much as it's an active drain).
Thanks for the response. Just to add, this is purely with serverside curing, no umm system.
I used CURING PRIORITY DEFENCE <defence> <priority> to set them up, is there another way?
When I switch back to normal (curing switch normal), it does keep my battle defence up. Even if I log out, when I log back in, it'll redef my battle defences, even though I'm on normal (and if I look at CURING PRIORITY DEFENCE LIST I only see my normal ones). I feel like I"m doing something very wrong somewhere.
Does anyone use defences with multiple CuringSets? I have two set up, one normal and one for battle, but even if I switch back to my normal set, it keeps up the battle one? Am I doing something stupid here?
It will not undef you, but will start respecting the keepup for your basic defenses. AKA, if you had keepup rebounding in combat, but not in Basics, you'll keep your rebounding until it leaves and won't put it back.
Solution, if you observe that the keepup is still activated in your basic defense mode, do 'keepup defensename' again to disable it. Switch to your combat profile, do it once again and make sure it's on, then go back to basic settings and see if it's fixed.
As for certain defenses: on my side, I tend to put on metawake, weaving and alertness when I enter combat mode. But they don't get relaxed when I leave it, so you'll have to manually relax them (it's not keepup as much as it's an active drain).
Thanks for the response. Just to add, this is purely with serverside curing, no umm system.
I used CURING PRIORITY DEFENCE <defence> <priority> to set them up, is there another way?
When I switch back to normal (curing switch normal), it does keep my battle defence up. Even if I log out, when I log back in, it'll redef my battle defences, even though I'm on normal (and if I look at CURING PRIORITY DEFENCE LIST I only see my normal ones). I feel like I"m doing something very wrong somewhere.
What I suggest would be to make an alias that will switch your defenses back to normal whenever you type qq, then send the real qq command. Thus when you come back, it's fresh
What I suggest would be to make an alias that will switch your defenses back to normal whenever you type qq, then send the real qq command. Thus when you come back, it's fresh
Nope, it's still broke
curingset list
Your current curing sets
--------------------------------------------------------------------------------
normal (current)
battle
You are using a total of 2 of your allowed 3 curing sets.
curing priority defence list
Your defence priorities for curing set normal:
mindseye : 3
weathering : 1
gripping : 2
You feel your density return to normal.
[Curing]: APPLY DENSITY
You take out some balm and quickly rub it on your skin.
Your body grows extremely dense and heavy as the density balm infuses your skin.
You may apply another salve or balm to yourself.
and when I qq and log back in it does all the battle ones again. The only way I can stop it is by turning defences off completely, which isn't cool.
Maybe I can just use one set and use an alias to set priorities instead.
What I suggest would be to make an alias that will switch your defenses back to normal whenever you type qq, then send the real qq command. Thus when you come back, it's fresh
Nope, it's still broke
curingset list
Your current curing sets
--------------------------------------------------------------------------------
normal (current)
battle
You are using a total of 2 of your allowed 3 curing sets.
curing priority defence list
Your defence priorities for curing set normal:
mindseye : 3
weathering : 1
gripping : 2
You feel your density return to normal.
[Curing]: APPLY DENSITY
You take out some balm and quickly rub it on your skin.
Your body grows extremely dense and heavy as the density balm infuses your skin.
You may apply another salve or balm to yourself.
and when I qq and log back in it does all the battle ones again. The only way I can stop it is by turning defences off completely, which isn't cool.
Maybe I can just use one set and use an alias to set priorities instead.
Is it possible for clan to be deleted? I was attempting to switch to an IC clan I've been in for quite some time, and apparently it doesn't exist anymore? I checked over and over again using its short-hand and long name, but apparently it's gone? I don't think I've been kicked, otherwise I probably would have received some sort of notice or message regarding that (apparently one would obtain a message, even if they were logged in already?).
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Comments
EVENTS NEWS #476
Date: 09/16/2014 at 00:30
From: Anonymous
To : Everyone
Subj: The Dance and the Aurora Supernalis
<snip>
In accompaniment to the auspicious phenomenon, it is also anticipated that many of the elder stars will complete their celestial progressions and fall from the heavens. Any remnants of these ancient luminaries are sure to be coveted by specialist crafters.
What memories will be created as we bid hail and welcome to the beginning of the seventeenth circuit of the Dance?
Penned by My hand on the 1st of Phaestian, in the year 664 AF.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Seems fishy.
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
If so, that's hardcore, and kind of awesome
ETA: By 'hit you' I don't mean things you hit, I mean things that would strike you if you were in their room (because of FEELINGS VILLAGES' metric), I didn't strike all of the critters that were chasing me around.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Solution, if you observe that the keepup is still activated in your basic defense mode, do 'keepup defensename' again to disable it. Switch to your combat profile, do it once again and make sure it's on, then go back to basic settings and see if it's fixed.
As for certain defenses: on my side, I tend to put on metawake, weaving and alertness when I enter combat mode. But they don't get relaxed when I leave it, so you'll have to manually relax them (it's not keepup as much as it's an active drain).
I used CURING PRIORITY DEFENCE <defence> <priority> to set them up, is there another way?
When I switch back to normal (curing switch normal), it does keep my battle defence up. Even if I log out, when I log back in, it'll redef my battle defences, even though I'm on normal (and if I look at CURING PRIORITY DEFENCE LIST I only see my normal ones). I feel like I"m doing something very wrong somewhere.
and when I qq and log back in it does all the battle ones again.
The only way I can stop it is by turning defences off completely, which isn't cool.
Maybe I can just use one set and use an alias to set priorities instead.
On the other hand, I just created a work around!
No clue if that would give a message or not though.
Stories by Jurixe and Stories by Jurixe 2
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They were concoctions so I ended up dumping them out and filling them with transmutations, but still, free vials and stuff.