We're pleased to announce the release of the Paladin classleads! Please find the details of the changes as follows:
* BLOODSWORN (Devotion) now grants additional healing on your activated Bloodsworn ally.
* BLOODSWORN confers an experience bonus when hunting together.
* BLOODSWORN no longer kills your partner should one member of the pair perish. Instead it will reduce his or her health to a low level.
* ENLIGHTENMENT (Devotion) no longer has a devotion cost.
* Various rites (Devotion), harmonics, and GRAVEHANDS (Necromancy) will now decay faster when outside the presence of their summoner.
* ADDICTION affliction now causes the victim to consume all outrifted herbs/minerals of the specified type rather than just one. For example, if you have five bloodroot outrifted, the affliction would cause you to consume all five plants when you EAT BLOODROOT.
* VARDRAX (Venom) has been repurposed to give the addiction affliction.
Penned by My hand on the 11th of Sarapin, in the year 634 AF.
Hooray Rite duration nerf! Also, new Vardrax seems really fun, I might actually figure things out, but I'm not holding my breath for myself.
Cascades of quicksilver light streak across the firmament as the celestial voice of Ourania intones, "Oh Jarrod..."
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Comments
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
Now everybody can be a bloodsworn!
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
That's paladin, yes. There's very little room to buff knights, since they're really the jack of all trades. The mindset we went in with was trying to make damnation a viable kill strategy, which necessitated we make it possible to reliably shut down smoking in today's combat. Since we already have inquisition for stopping hellsight from being cured, we went with making it possible to riftlock again instead (which yes, does have far reaching consequences and should serve to address problems with various other classes as well).
You can expect far more mechanical class-specific changes when we do priests, as they're far less well designed in general when compared to knights.
A lot of it makes sense, but it reduces cleansing to lasting under -two- minutes -with- a fork. That is a pretty huge knock down from the previous 10 (with fork), and makes using the rite to get out astral/blackwinded people (usually Targossas and Cyrene's only means of revealing these people) nearly impossible.
I think it's warranted to take a second look at cleansing. I don't know on the rest yet, haven't tested, but I imagine those are fine.
Edit: Ah, one other one - convocation. Both it and cleansing more or less often are placed away from the Devotionist for a purpose, and convocation is now down to -around- five minutes -with- a fork, which makes it a hell of a lot less viable for raid scenarios.
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
2. In arenas, as of our one test, addiction had zero effect in arena.
Cascades of quicksilver light streak across the firmament as the celestial voice of Ourania intones, "Oh Jarrod..."
I can deal with less than 10, but -2- is just a waste.
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
Addiction won't do anything in the arena.
Re: convocation/cleansing, we'll keep an eye on this. Worth noting not all rites do decay at the increased speed (allsight/pilgrimage to note the most important ones). We can quite easily modify that list as and if problems become apparent.
Paladins don't get inquisition. I should've been more specific, we didn't just want to copy that mechanic for paladin, hence the riftlock enabling instead.
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
I'm a -little- worried how things'll go for raids with this decay, but I'll reserve any lasting judgment until priests are released, at least. Any kind of time frame on that, by the way? I've got ants in the pants from waiting!
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
Having tested all the rites with Melodie at first we were not too worried ok these would be fine except for the cleansing but then we both realized we were testing with a fork. That means that you cut that time in half for anyone else. Cleansing would be 1 minute without a fork and the other rites would all be at 2.5 minutes. That makes raid defense a little bit of a problem.
Archdragon Mizik Corten, Herald of Ruin says, "Man, that was a big axk."
Hellrazor Cain de Soulis, Sartan's Hammer says, "Your [sic] a beast."
Aye it hurts us without a fork pretty badly... I mean raid defense is near pointless, and combat where I gotta move from room to room to stay alive, where I'll need multiple rites spread out a bit, it'll end up just killing my devotion faster than not sadly.