Combat Logs

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Comments

  • Kresslack said:
    It doesn't really make sense that it would work on an implanted totem, but not a propped totem or ground runes. The entire concept of the skill seems to be be about unfocusing on runes in general.
    It makes perfect sense if it was introduced as a way to deal a little bit better with city defenses without significantly affecting runewarden/shaman pvp.
  • edited February 2015
    Antonius said:
    Ernam said:

    I see 0 reason why it'd work as some people have suggested. 
    Other than the AB file stating that's how it works, right? That seems like at least 1 reason.

    1) The AB file doesn't say that it doesn't work for ground runes, it just specifies that it does work for totems.  It's vague, which could bear improvement, but it definitely doesn't state anything regarding ground runes, as you implied.  [ example: Riding Defense suggests that Riding provides damage reduction - however, it does not.  I wouldn't suggest adding damage reduction while mounted, I would suggest that the file be fixed. ]

    2) An AB file stating something doesn't mean combat should follow, it works exactly the other way around.

    Kresslack said:
    It doesn't really make sense that it would work on an implanted totem, but not a propped totem or ground runes. The entire concept of the skill seems to be be about unfocusing on runes in general.

    I can see ground runes not being softfocus-able, since softfocus would essentially nullify movement-based ground runes most of the time (67% chance), which seems a bit extreme.  Would make sense if Wunjo, specifically, wasn't softfocus-able, making the actual cancellation rate 33% which seems to be in line with what it is supposed to do.  Might actually classlead this, if it's working as some people are saying.


  • What started as a simple mark gank turned into an escalating battle that culminated in participation from Eleusis, Targossas, Ashtan, and Hashan, all against two Mhaldorians!

    - 2015/02/28 09:18:03 - Hhaos dies, his defences no match for the relentless might of Aegoth I'llur, Advocate of Strength.

    - 2015/02/28 09:18:27 - Hhaos dies, his defences no match for the relentless might of Aegoth I'llur, Advocate of Strength.

    - 2015/02/28 09:18:54 - Lukan 'Lucky' Vastel, the Professional has severed Zoldine's head from her body with a mighty blow.

    - 2015/02/28 09:21:03 - Killian has been slain by the might of a wight.

    - 2015/02/28 09:24:34 - Dena dies, her defences no match for the relentless might of Aegoth I'llur, Advocate of Strength.

    - 2015/02/28 09:25:12 - Hhaos dies, his defences no match for the relentless might of Aegoth I'llur, Advocate of Strength.

    - 2015/02/28 09:25:45 - Lukan 'Lucky' Vastel, the Professional has severed Hhaos's head from his body with a mighty blow.

    - 2015/02/28 09:26:24 - Ethoas dies, his defences no match for the relentless might of Aegoth I'llur, Advocate of Strength.

    - 2015/02/28 09:27:46 - Aelios dies, his defences no match for the relentless might of Duelist Crixos Nithilar.

    - 2015/02/28 09:36:25 - Baleful laughter echoes from deep underground as Bluef is slain by a minion of Dominar.

    - 2015/02/28 09:36:32 - Baleful laughter echoes from deep underground as Bluef is slain by a minion of Dominar.

    - 2015/02/28 09:38:06 - Hhaos dies, his defences no match for the relentless might of Aegoth I'llur, Advocate of Strength.

    - 2015/02/28 09:39:37 - Hhaos dies, his defences no match for the relentless might of Aegoth I'llur, Advocate of Strength.

    - 2015/02/28 10:01:43 - Khalaz dies, his defences no match for the relentless might of Aegoth I'llur, Advocate of Strength.

    - 2015/02/28 10:06:59 - Khalaz dies, his defences no match for the relentless might of Aegoth I'llur, Advocate of Strength.

    - 2015/02/28 10:08:01 - Khalaz dies, his defences no match for the relentless might of Aegoth I'llur, Advocate of Strength.

    - 2015/02/28 10:12:55 - Hhaos dies, his defences no match for the relentless might of Aegoth I'llur, Advocate of Strength.

    - 2015/02/28 10:13:01 - Aegoth has bled out, slain by the might of Lord Aelios Azon, Guardian of Blades.

    - 2015/02/28 10:18:37 - Khalaz dies, his defences no match for the relentless might of Aegoth I'llur, Advocate of Strength.

    - 2015/02/28 10:18:57 - Khalaz dies, his defences no match for the relentless might of Aegoth I'llur, Advocate of Strength.

    - 2015/02/28 10:21:39 - Lukan 'Lucky' Vastel, the Professional has severed Ethoas's head from his body with a mighty blow.

    - 2015/02/28 10:23:03 - Aelios dies, his defences no match for the relentless might of Aegoth I'llur, Advocate of Strength.

    - 2015/02/28 10:25:10 - Aegoth has been assassinated by Blackthorn General Rangor Corten, Guardian of Nature.

    - 2015/02/28 10:30:13 - Hhaos dies, his defences no match for the relentless might of Aegoth I'llur, Advocate of Strength.

    - 2015/02/28 10:36:25 - Aelios dies, his defences no match for the relentless might of Aegoth I'llur, Advocate of Strength.

    - 2015/02/28 10:36:46 - Khalaz dies, his defences no match for the relentless might of Aegoth I'llur, Advocate of Strength.

    - 2015/02/28 10:37:10 - Lukan 'Lucky' Vastel, the Professional has severed Khalaz's head from his body with a mighty blow.

    - 2015/02/28 10:39:21 - Hhaos dies, his defences no match for the relentless might of Aegoth I'llur, Advocate of Strength.

    - 2015/02/28 10:40:01 - Lukan 'Lucky' Vastel, the Professional has severed Ethoas's head from his body with a mighty blow.

  • Gross.

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  • KlendathuKlendathu Eye of the Storm
    Should Weaponmastery Disrupt interrupt Funeralmass?
    Holding the thought of Arcani at the front of your mind, you masterfully add heavier and darker 
    tones to your song, which rises and falls with a melancholy rhythm.
    {PROMPT}- 00:39:42.217
    You flinch instinctively as Arcani unleashes a shockingly loud yell directly into your face.
    {PROMPT}- 00:39:42.600
    Finishing your song, you play a slow crawl up the harmonic minor scale, gazing at Arcani with a 
    sorrowful look. As you reach the end of the musical sequence, you hold a sustained leading tone, 
    which seems to linger forever while building a thick tension in the air. As the note trails off 
    without resolution, Arcani closes his eyes and slips into death's silent embrace.
    You have slain Arcani. 

    The AB would suggest it should: With this ability, you are able to distract your enemy from acts that take intense focus. For instance, the behead or shatter abilities from weaponry.


    Tharos, the Announcer of Delos shouts, "It's near the end of the egghunt and I still haven't figured out how to pronounce Clean-dat-hoo."
  • AerekAerek East Tennessee, USA
    It sure feels like it should. Disrupt was added specifically for Shatter, but because it mentions Behead, seems like it should stop all channeled kills, yeah. Easiest thing to do is BUG it and we'll all find out for sure.

    Then again, I haven't tested Disrupt. I'm assuming it can't be used prone. If it can, then Funeral Mass and most other channeled instants should probably ignore it. (Except Death tarot. To Hell with Death tarot.)
    -- Grounded in but one perspective, what we perceive is an exaggeration of the truth.
  • It can't be used prone, unless it's been changed since it was added.
  • CaladbolgCaladbolg Campbell County TN
    edited March 2015
    Aerek said:
    It sure feels like it should. Disrupt was added specifically for Shatter, but because it mentions Behead, seems like it should stop all channeled kills, yeah. Easiest thing to do is BUG it and we'll all find out for sure.

    Then again, I haven't tested Disrupt. I'm assuming it can't be used prone. If it can, then Funeral Mass and most other channeled instants should probably ignore it. (Except Death tarot. To Hell with Death tarot.)
    Stops cleave, Should be able to stop death tarot too in theory if you use force it stops it so very well might

    On that note might also stop backstab,shipreturn, Glare,Refuge as well

  • I doubt it would stop refuge. Refuge isn't technically channelled, it just has a delay and cancels if you leave the room. I assume it would just blanket stop all channelled insta-kills, any that it doesn't should be bugged.
  • CaladbolgCaladbolg Campbell County TN
    Jovolo said:
    I doubt it would stop refuge. Refuge isn't technically channelled, it just has a delay and cancels if you leave the room. I assume it would just blanket stop all channelled insta-kills, any that it doesn't should be bugged.
    Thought Refuge you had to channel for, but i've never been priest.

    the skill likely forces your oppoent to do a command that comes up with nothing in it. that cancels everything you need to pause for though in theory.

  • Lock Proficy in Annwyn, then this ridiculousness happens:

    Proficy tumbles out to the south.

    In a swarm.
    Proficy, the Merciful is here. He wields a blackened cavalry shield with ivory accents in his left
    hand.
    You see exits leading north, south, southwest, and northwest.
    Effervescent bubbles begin to slowly churn from the depths of the lake as a whirlpool spins into
    existence beneath you.

    Within a circle.
    Resting on the ground is a cube-shaped silver sigil. Surrounded by effervescent bubbles, a beautiful
    lake fairy swims here serenely. A playful selkie splashes water over himself with a flick of his
    tail as he swims here.
    You see exits leading north, northeast, southeast, southwest, and west.

    Get back to Proficy:

    In a swarm.
    Proficy, the Merciful is here. He wields a blackened cavalry shield with ivory accents in his left
    hand.
    You see exits leading north, south, southwest, and northwest.
    Effervescent bubbles begin to slowly churn from the depths of the lake as a whirlpool spins into
    existence beneath you.

    The water moves like a living entity around you as something supple and slimy curls around your leg.
    Holding onto you tightly, a geyser of water shoots up over your head and you find yourself being
    sucked deeper into the roiling lake.
    Surrounded by golden bubbles.
    A playful selkie splashes water over himself with a flick of his tail as he swims here.
    You see exits leading north, northeast, northwest, and up.

    By the time I got back to him, he tumbled onto the island and got out.

    Annwyn why :'(

  • Similar thing happened when I had someone one hit from death in ret, and had stupidity. Commands were blocked 5 times until isaz procced just before command went through, then blocked two more times, and by then they were able to kill me. RNG sucks sometimes. :(

     i'm a rebel

  • I idea'd that you shouldn't be able to wish out from Annwyn prone or otherwise hindered. It was reported live, so might want to bug it to look into it. Then again, he's not prone in your log, and I'm unsure if they included basic paralysis as part of the change.
  • Dunn said:
    To clarify, I thought that was a hilarious two shot. Also, anthem was on asphyx so it ate that garrote... and then it switched to poison and ate three camus from Seftin.

    Totally caught me off guard cause we were fighting Targ, you fucks.
    We chose you because we love you the most. <3
    image
  • edited March 2015
    Rangor said:
    Dunn said:
    To clarify, I thought that was a hilarious two shot. Also, anthem was on asphyx so it ate that garrote... and then it switched to poison and ate three camus from Seftin.

    Totally caught me off guard cause we were fighting Targ, you fucks.
    We chose you because we love you the most. <3
    Did you caught him and put him in a pokeman ball?

    2015/01/12 Tecton, the Terraformer has bestowed His divine favour upon you. It will last for approximately 1 Achaean month.
  • What exactly is this? Alchemist kai heal? :worried:  - https://ada-young.appspot.com/pastebin/993acff2

    Proficy expertly breaks the seal of a phial of enhancement formula and brings it to his mouth.
    Proficy arches his back and twitches uncontrollably as his muscles and tendons visibly stand out
    beneath his skin.

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  • The same thing you asked about before. Enhancement (+2 con for 3 minutes, penalties when it wears off) and bolster (requires enhancement, converts 50% of current mana to health, 2.6s balance, usable prone, increases penalties when enhancement wears off).
  • He just spams that against me. Apparently it knocks you unconscious when it wears off for like 10s, but veil. Make sure to chase. 
    image
  • Does it boost his hp past max or does it just heal him for 50% of his current mana?

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  • Just heals. It also won't waste mana if he isn't missing that much health. So if he has 6k mana but is only missing 2k health, it will convert 2k mana to health instead of 3k.
  • Is the timer before backlash set, or based on converted amount? 
    image
  • It's always 3 minutes, as far as I know.
  • Oh, so never.

    3 minutes, jesus.
    image
  • edited March 2015
    Seems like it'd still be a pretty powerful ability if the backlash timer was 5 or 10 seconds.

    image

  • That's a pretty vague statement, since it involves entirely redesigning two abilities with almost no details given. I'm sure it could be made powerful like that.
  • The negative backlash should be closer to Numb's. Three minutes is silly.
  • Enhancement is a constant +2 con defense, somewhat like weathering, not a short term defense like numb. It would have to be reworked to have a shorter backlash, since currently the ability is nothing like numb.
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