Right, right. How do you prevent it from beginning in the first place?
Them being off balance or equilibrium (disruption, for example) is really the only way. A door in the way they are trying to tumble will stop the tumble if it's shut when the tumble would complete.
You can force a direction they aren't tumbling in as well.
Not if they're prone.
For a while, I actually had a "dive" in my tumble alias, since deliberately proning myself (alongside tumble illusions) made many people who tried to stop my tumbling use a wrong direction and thus fail. Removed it again out though, since it also harmed me in quite a few situations.
No, what Terra means is that if you're prone, and if you tumble in a direction, say east, then if Silas forced you to move in the direction "north", then the tumble still goes through. If Silas forced east however, then the tumble would have been stopped. I had a 'sit; tumble <dir>' alias that saved me once from a Targ gank because someone forced a direction other than my tumble.
If you're not prone, then forcing any direction will stop a tumble (maybe with respect to room exits? I don't really remember that part. I'm pretty sure it does). So if I were unprone in the above situation, Silas would have stopped my tumble.
Unproned. I tried the wrong direction on both and it didn't cancel it. Still not seeing your point? Unless it has to be a direction in the room. That's weird, though. Why don't people just capture the room name off the third person tumble and force that? Easy!
Illusion tumble is so obnoxious. Just capture the first tumble pattern and ignore until you force it. Unless he really wants to waste that 1 second illusioning a fake tumble during a monk execution, though...
Taking that one second can sometimes save ones life. The illusioning is only an additional help though. Many people would force the wrong direction even without it.
Nobody said that it's a trick that can't be very easily worked against, but due to most people being oblivious of the fact that this might even be an issue, it can be very well successful.
Is it illegal to illusion target calling on party?
think it is, recall somebody getting called out for it before
Aurora says, "Tharvis, why are you always breaking things?!" Artemis says, "You are so high maintenance, Tharvis, gosh." Tecton says, "It's still your fault, Tharvis."
Is it illegal to illusion target calling on party?
think it is, recall somebody getting called out for it before
It was initially ruled illegal, but later Cardan said that the reasoning for that (target calling being OOC) was wrong/invalid, so it's still not clear one way or the other but I'd lean towards it being legal (which makes a whole lot more sense anyways).
Illusion tumble is so obnoxious. Just capture the first tumble pattern and ignore until you force it. Unless he really wants to waste that 1 second illusioning a fake tumble during a monk execution, though...
And that's when you use gmcp to just use a valid room dir. I think it just has to be a valid exit from the room and not the actual direction the person is tumbling in to stop the tumble.
I think it just has to be a valid exit from the room and not the actual direction the person is tumbling in to stop the tumble.
If they're prone, it does have to be the actual direction they're tumbling in, not just any valid direction.
You see exits leading north, northeast, east, southeast, south, southwest, and in (closed door). 4220h, 3586m, 19534e, 15200w ex-[05:18:18]sit You sit yourself down. 4220h, 3586m, 19544e, 15200w ex-[05:18:19]tumble e You begin to tumble agilely to the east. 4220h, 3586m, 19544e, 15200w e-[05:18:22]s You must be standing first. 4220h, 3586m, 19544e, 15200w e-[05:18:23]e You cease your tumbling. You must be standing first. 4220h, 3586m, 19554e, 15200w e-[05:18:23]
When fighting an occultist I'll randomly go off equib for about 4 seconds. I always thought I was just lagging from the massive amount of ents attacking me. but after looking at logs it looks like I get knocked off equib for 4 seconds then usually get whispering madness.
So basically my question is. What does an occultist have that is knocking me off equib for four seconds, How do I prevent it.
If it's an ent should I spam orb it?
if it's them is it so many afflictions on a person that allows them to do it? I've been dormant since the class got reworked.
did stupidity make you do something to take eq? otherwise, we don't have anything that does that
Not that I could see. But this also happened when I was fighting Jinsun. Again, thought it was lag.
It was actually 3.56 or so and I didn't have confusion. and my logs cut off after the Shasstan incident for some reason. Guess i'll reask my question when I can find a log.
Anyone have ideas on abilities that take hilarious long balance? I could only come up with mind radiance and perhaps summoning harmonics, though I'm not sure of the later.
Simultaneity (priests and magi) take a crappton of equilibrium.
Bloody channels.
And I love too Be still, my indelible friend That love soon might end You are unbreaking And be known in its aching Though quaking Shown in this shaking Though crazy Lately of my wasteland, baby That's just wasteland, baby
Playing POES/AETERNAM Harmonics take ridiculously long time. It is so long, SVO thinks there is something wrong -every- time I do it and starts spamming concentrate.
So annoying.
Edit: Posting at 7am....yeah
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Comments
Them being off balance or equilibrium (disruption, for example) is really the only way. A door in the way they are trying to tumble will stop the tumble if it's shut when the tumble would complete.
→My Mudlet Scripts
→My Mudlet Scripts
Artemis says, "You are so high maintenance, Tharvis, gosh."
Tecton says, "It's still your fault, Tharvis."
You see exits leading north, northeast, east, southeast, south, southwest, and in (closed door).
4220h, 3586m, 19534e, 15200w ex-[05:18:18]sit
You sit yourself down.
4220h, 3586m, 19544e, 15200w ex-[05:18:19]tumble e
You begin to tumble agilely to the east.
4220h, 3586m, 19544e, 15200w e-[05:18:22]s
You must be standing first.
4220h, 3586m, 19544e, 15200w e-[05:18:23]e
You cease your tumbling.
You must be standing first.
4220h, 3586m, 19554e, 15200w e-[05:18:23]
Orb won't work with golgotha.
→My Mudlet Scripts
Bloody channels.
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Not using SVO does too. Hue.