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Dunno what all the fuss about "tiers" is, tbh. I can't 1v1 for shit and I'm maybe passable in group combat most of the time (as passable as one can be with 260ms ping) and some of the most fun I've ever had is when I've been thrown at a group that is way more coordinated and way more organized. Just go in and die. Learn what's ggrekting you then ggrekt someone else.Just play the game to have fun instead of getting to whatever tier. There's not enough of us around any more for people to really indulge themselves in anything else.
The only way to get to the top tier is to mix it with the top tier, @Kiskan. And to practice. Atalkez has 4 RL years of PK unders his belt, Dunn/Jhui/Proficy all over a decade, closer to two.But there are people at that tier or close to it who have significantly less experience but have embraced it full-on (I'm not one of them )
I have a really, really hard time believing that the talent aspect is nearly so miniscule - especially as you get closer to the top. And to be clear, I don't mean "Atalkez is a big fat liar". I mean "Atalkez probably doesn't realize he is actually fairly talented, in addition to having a strong work ethic". The guys who are really good definitely DO work at their craft, so there is absolutely a work ethic element, and it's not nothing, but the talent aspect isn't some tiny portion that's almost an afterthought either.
talent is trash. Constant diligence and work on understanding combat is what gets you good. I'd take a PKer who spent 100 hours agonizing on perfecting 1 kill strat over some prettyboy talent "I'm inherently awesome with this class". Why? Because real skill comes from blood and sweat, not this mythical "talent" you seem to want to use as an excuse not to achieve top tier
Atalkez was forged in the crucible of grief, like every other good fighter. Giving no fucks about dying or loss in general is how you win.
We don't even have a "crucible of grief." All combat is optional and you can largely use arena spars and combat rankings to learn if you don't want to actually die.If you want to do group combat, all you have to do is accept the combat culture that comes with it. You don't have to be top tier or be "griefed." Like, if you help kill Proficy, know that you're going to be considered by him to "owe" him a death. As long as you don't care about that death, there's not really any harm or anything following you around eternally.The softies like me don't even collect that death, unless there's a writ, bounty, or contract on you over it. But worst case is pretty much one death after everything.
Farrah said:If you want to do group combat, all you have to do is accept the combat culture that comes with it. You don't have to be top tier or be "griefed." Like, if you help kill Proficy, know that you're going to be considered by him to "owe" him a death. As long as you don't care about that death, there's not really any harm or anything following you around eternally.
Are you attacking people irl Jarrel???????
- To love another person is to see the face of G/d- Let me get my hat and my knife- It's your apple, take a bite- Don't dream it ... be it
Ashtan has.. 2 people who can drop you in there.Hashan has... 3-4 people who can.Targossas has like 15+ people who can.Mhaldor has 4-5 people (?)Eleusis has 9-10 people, if not more.