How about Runewarden SNB dsb damage not being affected by Lagua :frown: Anyone know if that was intended to work with SNB Runewarden?
I actually encountered this same thing against Archaon in a spar as 2h. Checked in with a bunch of people about Occie damage mitigation 'cause I was curious if anything might effect it. Doesn't seem so. So may just be an over-all runie bug
Lagua works with DWC though. Kinda tempted to switch after the Nairat change + lucky Isaz proc.. but then again that'll only work on people without sip levitation every 7 secs toggles.
Only 2200 from lv3 flail DWB + a hugalaz proc? Does he have like 12 str wtf. That's like 500 less than a lv3 bastard sword+hugalaz.
Also, if you look at the percentages it was just over 50%. I can sympathize with @Aylek b/c @Mindshell hit me for just shy of 4k earlier...shits spooky, yo O.O
Infernal is in a unique position with DWB. It takes more prep, but once they have you quintuple prepped it's basically you getting to pick how you die. Your choices are pure damage, vivisect, or assault/pulp.
People at 8k healthish might actually be able to avoid it all against someone without artie morning stars.
This of course ignores tumbling behind walls, off piety, monks, and sentinels.
Truenames by itself even as artied as I am will never kill top tier fighters unless they screw up horribly. I can list probably 20 people that I know better than to even try that on. Even when using sneaky tactics or trying to stack tn's with other damage/affs. Enlighten is still a better kill strat imo.
The bloodpact change is really underwhelming and really doesn't address the fact that it's -super- clumsy to use. You STILL need to summon daegger from Hunt, then bloodpact (if the blood hasn't faded.. which it seems to really fast), then levitate it, then Hunt again... As wells, this also doesn't address that switching demons out is ridiculously absurd in its sloppiness. You have to dispell the demon, then dispell the pentagram, then bloodpact because you cannot bloodpact with a pentagram up. All in all, I'm kind of disappointed in the change because it did nothing to really address the actual problem, and just seemed like a throwaway bandaid.
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[ SnB PvP Guide | Link ]
Does truename still break shield and damage? Breaks shield no damage?
If it is, that's super awesome.
[ SnB PvP Guide | Link ]
- Limb Counter - Fracture Relapsing -
"Honestly, I just love that it counts limbs." - Mizik Corten
- Limb Counter - Fracture Relapsing -
"Honestly, I just love that it counts limbs." - Mizik Corten
Truenames fine, fuck this!
[ SnB PvP Guide | Link ]
I think the "returning some of the damage that was meant for you" line went into play there, too.
got gud
I'll remember to fury next time okay
I think @Proficy is working on getting DWB up as well. Will be fun, then.
got gud
Results of disembowel testing | Knight limb counter | GMCP AB files
People at 8k healthish might actually be able to avoid it all against someone without artie morning stars.
This of course ignores tumbling behind walls, off piety, monks, and sentinels.
Log of how ridiculously sloppy it is: https://ada-young.appspot.com/pastebin/bb31f671