What would you multiclass?

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  • Daeir said:
    Mindshell said:
    I'll likely pick up Runewarden to go with Shaman. Having a trade makes you friends, and while I can have fun pretending to be Elsa with Icefort, building a totem fort sounds even more entertaining. We'll just have to wait to see what the limitations are though.
    It never occurred to me to think of Arcanor as Elsa before.

    Not sure I can ever shake that image now.
    You just need to let the image go, Daeir.

    Let it go.
    - (Eleusis): Ellodin says, "The Fissure of Echoes is Sarathai's happy place."
    - With sharp, crackling tones, Kyrra tells you, "The ladies must love you immensely."
    - (Eleusian Ranger Techs): Savira says, "Most of the hard stuff seem to have this built in code like: If adventurer_hitting_me = "Sarathai" then send("terminate and selfdestruct")."
    - Makarios says, "Serve well and perish."
    - Xaden says, "Xaden confirmed scrub 2017."



  • LothienLothien Montréal, Québec
    It takes 868 credits to tri-trans a class. There won't be any trait or race changes, so that's another 2000 credits for switching back and forth. And that's assuming multiclass won't itself be some kind of artefact, so we may be talking over 3000 credits for multiclassing. Just too rich for my blood!

  • edited September 2015
    Lothien said:
    It takes 868 credits to tri-trans a class. There won't be any trait or race changes, so that's another 2000 credits for switching back and forth. And that's assuming multiclass won't itself be some kind of artefact, so we may be talking over 3000 credits for multiclassing. Just too rich for my blood!

    Cheaper than changing classes every 4-5 months like I have a tendency to do.
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  • Lothien said:
    It takes 868 credits to tri-trans a class. There won't be any trait or race changes, so that's another 2000 credits for switching back and forth. And that's assuming multiclass won't itself be some kind of artefact, so we may be talking over 3000 credits for multiclassing. Just too rich for my blood!

    People don't really think of the cost when they are planning all this stuff out.  I am honestly dreading this in a way.  It really could go so many ways.  Linear increase in lesson cost per class, cost to become a second class,  speed change arties, gem and grimoire, additional class specific arties, and much much more.  Not to say I am not very excited, I just wish they would go ahead and push the button so I can stop worrying about it.  That or at least tell us some details so we can all look at our bank account and cry a bit.  It feels like everyone has been in lock down mode here lately with their credits.  I know I really want to buy the Raido thing, but forget investing in crowns until I know how it will play out.
  • Lothien said:
    It takes 868 credits to tri-trans a class. There won't be any trait or race changes, so that's another 2000 credits for switching back and forth. And that's assuming multiclass won't itself be some kind of artefact, so we may be talking over 3000 credits for multiclassing. Just too rich for my blood!

    This makes sense from an RP standpoint. Easier and more common to learn two magic or two physical classes than to be good in one of each.
    Current scripts: GoldTracker 1.2, mData 1.1
    Site: https://github.com/trevize-achaea/scripts/releases
    Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
    Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
  • Ill probably tack monk back on as my second class, since i was one originally. Priest as a potentiel third
  • Sarapis said:
    Austere said:

     and grimoire, 
    We're actually going to be letting you just choose a different set of traits for every class slot, so the grimoires will only be something you need if you want to switch traits while part of the same class. When you switch to that slot, you'll just automatically switch to that slot's set of traits.
    You have made my afternoon.

    And I would prefer it be honed to perfection rather than quick released (Austere gonna hurt me)
  • Can/Should we assume that racial specialisation won't be treated the same way?
  • Sarapis said:
    Austere said:

     and grimoire, 
    We're actually going to be letting you just choose a different set of traits for every class slot, so the grimoires will only be something you need if you want to switch traits while part of the same class. When you switch to that slot, you'll just automatically switch to that slot's set of traits.
    Wow this makes selecting a class so much easier.

    I have to parrot @Antonius question in that regard, can we swap racial specialization per slot as well?




    Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
  • Going to guess since Austere mentioned gem right beside grimoire and Sarapis did not bring it up that racial specializations are not something they're going to let you switch per class
  • Sarapis said:
    Austere said:

     and grimoire, 
    We're actually going to be letting you just choose a different set of traits for every class slot, so the grimoires will only be something you need if you want to switch traits while part of the same class. When you switch to that slot, you'll just automatically switch to that slot's set of traits.
    Man,  you're killing me here.  It makes me want to cry that this is the only credits sink I listed that you touched on.  On a side note,  very happy I bought a grimoire when I first heard about multiclass being a possibility.  This is why buying things in anticipation is bad...
  • Right, I'd assume the same thing. Worth getting it clarified since Sarapis seems to be in a sharing mood right now.
  • LothienLothien Montréal, Québec
    Suddenly, I'm hype about multiclass again. And regret spending my credits!
  • Sarapis said:
    Austere said:

     and grimoire, 
    We're actually going to be letting you just choose a different set of traits for every class slot, so the grimoires will only be something you need if you want to switch traits while part of the same class. When you switch to that slot, you'll just automatically switch to that slot's set of traits.
    I think you left off the 'Tomorrow' that was supposed to start that paragraph.
    Current scripts: GoldTracker 1.2, mData 1.1
    Site: https://github.com/trevize-achaea/scripts/releases
    Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
    Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
  • Tahquil said:

    Imagine you're in a room. Bound, beaten, blacked out and someone whispers in your ear in a low hiss, "How do you make a handkerchief dance, Athelas?"
    Put a little boogie in it.

  • -growl- just hyping up multiclass.
  • IRE sent an email about the no-brainer credits.  Ha,  jokes on you,  I ain't buying until multiclass. :awesome: 
  • Still waiting. Very soon after Ashtan's ren yeahh right.
  • who needs multiclass when they keep giving us awesome events?



























    I do.
    image
  • Amranu said:
    Good one,  @Tecton. You fooled me better than the Multi...Announce posts. 
  • Monk. So I can do this...



    Current scripts: GoldTracker 1.2, mData 1.1
    Site: https://github.com/trevize-achaea/scripts/releases
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    Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
  • Multi class would black be a lot more awesome if the only constraints were the hard coded ones. The fact that there are players who can rape you of class skills sucks.

    That aside, would love druid but bleh Eleusis. I'm just not a forest council sort of player. Ah well. Guess no multi for me yet. Maybe shaman at some point.

  • Ashelynne said:
    Multi class would black be a lot more awesome if the only constraints were the hard coded ones. The fact that there are players who can rape you of class skills sucks.
    You mean Devotion, Necromancy, Groves, Woodlore and such?
    - (Eleusis): Ellodin says, "The Fissure of Echoes is Sarathai's happy place."
    - With sharp, crackling tones, Kyrra tells you, "The ladies must love you immensely."
    - (Eleusian Ranger Techs): Savira says, "Most of the hard stuff seem to have this built in code like: If adventurer_hitting_me = "Sarathai" then send("terminate and selfdestruct")."
    - Makarios says, "Serve well and perish."
    - Xaden says, "Xaden confirmed scrub 2017."



  • Sarathai said:
    Ashelynne said:
    Multi class would black be a lot more awesome if the only constraints were the hard coded ones. The fact that there are players who can rape you of class skills sucks.
    You mean Devotion, Necromancy, Groves, Woodlore and such?
    Yep.
    1) People can be rogues of any class they way to, and do so under the radar.
    2) These classes can't be mixed anyway, given how they were coded in.

    I'll go with an example close to home. Ashelynne was a priest. I absolutely -love- priest as a class. I'd spent money on an artie mace, was tri-trans, etc. but knew I wanted to leave Targ. With Aod being the player controlling devotion, I knew that Ashe would get screwed out of devotion after leaving even if she'd stayed rogue and didn't join another city. But! On the flip side, some random person who isn't Targossian can pick up priest class and not have their devotion stripped.

    To me, giving players control over someone's class skills is a really bad idea. I'm all for "Belong to X city/council and have X class" or "Be completely rogue and have X class". I just don't think it's necessary to give someone the right to take away something that was viably gotten using RL money.

    That said, I'd be totally down with them taking away extermination and forest enemy. They're pretty archaic and unnecessary. 

  • People are really paranoid about players 'abusing' excommunication but even when we had Rho that never happened. It's a clear bogeyman.
  • TharvisTharvis The Land of Beer and Chocolate!
    anathema/forest enemy/excommunication are heavily monitored by the admin and abuse is quickly rectified and punished

    forest enemy is also only really used if you legitimately exterminate plantlife - something what, only the Evil classes can do still? and is (as I've been told repeatedly when asking about it) not something they use for crimes against eleusis/gaia/artemis

    for the devotion and essence classes, it is quite literally written in their HELP file that there are heavy restrictions applied to the how you may act when holding said class - enforced by the mortals/gods representing that sphere. However, I do agree that this forced loss of skills is very heavy from an investment standpoint (post embrace you get 50% lessons back, which means.. 496ish credits? to trans your new class)
    A solution I'd see there, which may not be the best one from a revenue standpoint, is return 66% lessons if you quit the appropriate class post anathema/excommunication
    Aurora says, "Tharvis, why are you always breaking things?!"
    Artemis says, "You are so high maintenance, Tharvis, gosh."
    Tecton says, "It's still your fault, Tharvis."

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