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Results of disembowel testing | Knight limb counter | GMCP AB files
I sort of feel like complaining that you can't pull time dependent things off with flails as dual blunt is like complaining that you can't stack afflictions using battleaxes as dual cutting. Just look at the stats and it should be pretty obvious they're not the go to weapon for the spec.Are there issues with dual blunt? Probably. But you're not helping yourself by using flails for the entire fight.
Khorus said:@Kellonius What other weaponmastery specs currently have to swap weapons for maximum effectiveness? I've yet to see a 2-handed use anything but a bastard sword, longswords on SnB, and scimitars for dual-cutting. At this point DB is the only spec left that still MIGHT have to swap weapons, which on a class that relies entirely on breaks, makes tracking limb damage much more difficult and unreliable. I understand that at the outset the new weapon specs were intended to have to use both of their proficiencies, but so far it hasn't had to happen, and I don't see why the weaponmastery spec with literally the fewest skills has to also juggle multiple weapons and weapon damage. Not to mention that even if you switch to flails for the mangle/after the mangle, you're risking momentum loss which considering you need max momentum to even pull off the assault - literally your best friend with flails - you are already putting yourself in a less than favorable position against anyone with high health.
@kellonius I'm using a queue system, that's not my point. My point is that UNTIL the assault you still use morningstars, negating 2-3 hits of what could be flail + prone dmg + broken limb damage (making damage kill a thing), in favor of gaining momentum to actually PERFORM the assault. I'm actually more in favor of losing some break potential, or even pulp, in favor of actually having -some- hindrance capability in the prep stage. We are literally the only class/spec that has none, and the design is pretty obvious about having tried to include it, it's just not effective.
I actually have a log that has me swinging at szanthax with both forged flails and morningstars against an unparried and mangled limb - torso - over and over, I never drop him below 5k health for more than a sip/potash combo.
Log is meaningless without seeing standing damage...