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I think it's about time for assists to spice up the PvP world and not make it not so raid-class dominant.
Pretty simple idea:
Add a flag to all relevant offensive attacks that would determine if it counts as an assist or not.
Each time this offensive attack is used, the attacker will get credited with an assist if the target dies within X (5 or so) seconds of the attack.
Jhui hangedmans Dunn.
'Jhui' is added to Dunn's character as having attacked him. 'Jhui' will be automatically removed after 5 seconds. 'Jhui' can be re-added in that 5 seconds and it will essentially refresh the timer.
Jarrod now webs Dunn. 'Jarrod' is now added to Dunn's character as having attacked him.
Dunn dies to Nemutaur within 5 seconds. The XP is split between Nemutaur, Jarrod, and Jhui at some ratio. Nemutaur gets credited with a kill and Jhui and Jarrod get assists.
Seems simple enough to expand on. Room attacks might become more prevalent, which could be cool, meaning more melee.
Everyone likes going after stats and being rewarded. Now you can still suck and get some of these rewards!