Welcome to the Achaea Forums! Please be sure to read the Forum Rules.

Shared XP and Assists

245

Comments

  • Alaskar
    Alaskar Member Posts: 393 ✭✭✭ - Distinguished
    Party seems like a pretty fair method of preventing griefers.

    PraxidesJhaeli
  • Bukariin
    Bukariin Member Posts: 438 ✭✭✭ - Distinguished
    Siduri said:
    @Bukariin : What they want is to prevent griefers from running into the room, hitting the loser before he dies, and running away with the XP. They're looking to make sure the XP split is allowed between all parties, hence why they suggested the ally list. I still think it's far more logical for it to be same org/party (thus non-org members can benefit IF they're in the party).
    You'd have to be pretty tricky/clever/lucky to actually get one hit in within that five second window. 
    JhuiPraxides
  • Strata
    Strata United States of DerpMember Posts: 1,753 @ - Epic Achaean
    Bukariin said:
    Siduri said:
    @Bukariin : What they want is to prevent griefers from running into the room, hitting the loser before he dies, and running away with the XP. They're looking to make sure the XP split is allowed between all parties, hence why they suggested the ally list. I still think it's far more logical for it to be same org/party (thus non-org members can benefit IF they're in the party).
    You'd have to be pretty tricky/clever/lucky to actually get one hit in within that five second window. 
    Nah. if the 5 second timer resets, you just headslam every 5 seconds.
    Praxides
  • Bukariin
    Bukariin Member Posts: 438 ✭✭✭ - Distinguished
    Strata said:
    Bukariin said:
    Siduri said:
    @Bukariin : What they want is to prevent griefers from running into the room, hitting the loser before he dies, and running away with the XP. They're looking to make sure the XP split is allowed between all parties, hence why they suggested the ally list. I still think it's far more logical for it to be same org/party (thus non-org members can benefit IF they're in the party).
    You'd have to be pretty tricky/clever/lucky to actually get one hit in within that five second window. 
    Nah. if the 5 second timer resets, you just headslam every 5 seconds.
    In which case this isn't "griefing" it's "attacking"

    I believe @Siduri's concern was somebody popping into the room, attacking once, and hopping out to get in on the XP, which isn't that feasible if there's a 5-second window.  If you're literally sitting in the room attacking somebody, then you're an attacker and can be killed like anybody else.
    JhuiPraxidesAziik
  • Jhui
    Jhui Member Posts: 1,958 @@ - Legendary Achaean
    then kill them for interferring, not much different than stealing a kill randomly, just easier, but the reward is less too.
    image
  • Jovolo
    Jovolo Member Posts: 3,339 @@ - Legendary Achaean
    Good time to be a Serpent
    Praxides
  • Bukariin
    Bukariin Member Posts: 438 ✭✭✭ - Distinguished
    Worst case scenario is a bunch of non-defenders decide that they want to try to get in on expees by sniping raiders, get killed then or later, raise a big fuss about how they weren't actually defending or still don't want to be treated as defenders, and we get to have a laugh at that.
    PraxidesJhui
  • Siduri
    Siduri Member Posts: 1,619 @@ - Legendary Achaean
    @Bukariin : You read me wrong, I'm absolutely unconcerned by this :smiley: 
    Just suggesting a solution to the problem outlined by @Strata on page 1, if it was even a real concern.

    image
  • Jhui
    Jhui Member Posts: 1,958 @@ - Legendary Achaean
    You hear that @Makarios‌ ?  GET TO WORK
    image
    YaeSiduriAustereValaria
  • Strata
    Strata United States of DerpMember Posts: 1,753 @ - Epic Achaean
    YES! AUTO-ISSUING!
    Praxides
  • Arador
    Arador Member Posts: 1,696 @@ - Legendary Achaean
    Also I get the feeling a lot of damage dealers and snipers might "forget"  to ally people. Party members is the simplest with the least chance of abuse. 

    SiduriSherazadPraxides
  • Sobriquet
    Sobriquet Member Posts: 2,855 @@ - Legendary Achaean
    Could we do the same with disarming tanks?

    (Party): Mezghar says, "Stop."
  • Sobriquet
    Sobriquet Member Posts: 2,855 @@ - Legendary Achaean
    You joke, but..

    Melodie has fallen under a volley of arrows

    Doesn't sound too bad imho

    (Party): Mezghar says, "Stop."
    Austere
  • Melodie
    Melodie Port Saint Lucie, FloridaMember Posts: 5,185 @@ - Legendary Achaean
    It's so true. :(
    And I love too                                                                          Be still, my indelible friend
    That love soon might end                                                         You are unbreaking
    And be known in its aching                                                      Though quaking
    Shown in this shaking                                                             Though crazy
    Lately of my wasteland, baby                                                 That's just wasteland, baby
  • Dalran
    Dalran Member Posts: 244 ✭✭✭ - Distinguished
    edited September 2014
    How about for priests and when they go full support, and just heal/hands/shield allies, and never hit. Do they deserve assists? How would they get them with system?
  • Sena
    Sena Member Posts: 3,957 @@ - Legendary Achaean
    Just to clarify, is this only being done for PvE or does it apply to PvP as well?
    Shirszae
  • Sarapis
    Sarapis Member, Administrator Posts: 3,409 Achaean staff
    Well, it'll only apply to PvE at first, but the changes required to adapt the system to PvP shouldn't be too large. It won't be completely "accurate" in the sense that we're not going to worry about whether webbing someone is more or less valuable than afflicting them with asthma, but other than that should work out.
  • Silas
    Silas Member Posts: 2,652 @@ - Legendary Achaean
    edited September 2014
    Lets implement killing sprees too, and multikill deathsights.

    ETA: Shutting down Jhui could give random defender X an xp bonus. Obviously killing sprees should only be tracked over a short duration, such as during a raid.

    Kygo
  • Ernam
    Ernam Member Posts: 2,416 ✭✭✭✭✭ - Grand Achaean
    Would be relatively simple to write a simple script to play the COD (Halo's are better) sound files based on a timer and so on.  Everything you mentioned would translate over to Achaea pretty easily, and would be amusing, for a while.
  • Jukilian
    Jukilian Member Posts: 1,579 @ - Epic Achaean
    Old school Unreal Tournament sounds ftw.
    UlrikeEthoas
  • Mizik
    Mizik Member Posts: 2,260 @@ - Legendary Achaean
    edited September 2014
    Infamy system already in place for aggressive actions. Can piggyback xp flag on that.

    Edit: nvm, Tecton/Sarapis have spoken.
    image
  • Hod
    Hod Member Posts: 32 ✭✭✭ - Distinguished
    edited September 2014
    Silas said:
    Lets implement killing sprees too, and multikill deathsights.

    ETA: Shutting down Jhui could give random defender X an xp bonus. Obviously killing sprees should only be tracked over a short duration, such as during a raid.
    This is a great idea. If you get another kill within 10 seconds, the next deathsight has a message after it akin to criticals. Hod has scored a DOUBLEKILL! MULTIKILL! ULTRAKILL! MONSTER KILL! LUDICROUS KILL! and HOLY SHIT! (EDIT: It doesn't go off until the window is clear, as to prevent spamming.)

    Then for actual raid kills (where you stack up if you don't die): Hod is on a KILLING SPREE! RAMPAGE! DOMINATING! UNSTOPPABLE! GODLIKE!

    Maybe change some of them to be more Achaea-y. But personally, I think it would be awesome. (
    UlrikeSilas
  • Vaehl
    Vaehl Member Posts: 963 @@ - Legendary Achaean
    edited September 2014
    LoS (snipes, spears, out of room chokes and crushes, etc) should be excluded from the assist shared xp IMO.
    Dalran
  • Bukariin
    Bukariin Member Posts: 438 ✭✭✭ - Distinguished
    Vaehl said:
    LoS (snipes, spears, out of room chokes and crushes, etc) should be excluded from the assist shared xp IMO.
    Why?
Sign In to Comment.