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How do I put char marks on rapiers? Or is that a House denizen customization? I really want to make one of my rapiers different so I won't confuse the two. Thanks!
I assumed that was the result of having it augmented by a Magi. Doesn't seem like a House customisation because I've seen knights from all over with it. I'm not 100% positive on that though.
I don't remember the precise command, but any forger can char something (not just weapons! think outside the box) in a forge.
And I love too Be still, my indelible friend That love soon might end You are unbreaking And be known in its aching Though quaking Shown in this shaking Though crazy Lately of my wasteland, baby That's just wasteland, baby
The sweltering heat of the forge spills out across the land as the rumbling voice of Phaestus booms, "I want you to know, the Garden reaction to that one is: What?" The voice of Melantha, Goddess of the Seasons, echoes amid the rustle of leaves, "That's the censored version."
Sorry I was in a rush earlier and idk how many fireplaces there are. You need some wood and you place it in the fireplace in thera inn. Then you put the rapier in the fireplace and it chars it.
Play around with it and you'll get it. It's fairly easy
Weird. I totally thought I saw someone do it in Cyrene's forge once, but perhaps I'm misremembering!
And I love too Be still, my indelible friend That love soon might end You are unbreaking And be known in its aching Though quaking Shown in this shaking Though crazy Lately of my wasteland, baby That's just wasteland, baby
I'll bite. Remember, this was ages ago, so my memory is somewhat limited.
Initially it was intended the swords were gifts of the Gods. There were also devotion shrines, and iirc later on that's where you got your blades. A lot of your powers were tied to the shrines, and they were pretty much indestructible if I recall correctly. You only wielded one sword, and all except one (forget which one) were one-handed. You used special powers - most quote the one that 'removed a skill' as OP, but IIRC it just lowered it like a truedisfavour does, and it didn't work as well as you'd think. The really OP one was paralysis. This was because paralysis was a command like writhe/compose - NOT cured by a pill/elixir (pills were old curatives, and they were NOT analogous to herbs, some pill stuff did what elixirs do now, some elixirs did what herbs do now). Funny part was the command took ages, so they could just use that over and over and you were screwed.
There were some pretty sick swords, too. The amber ones you see around sometimes were the newbie swords. There was a green one with insane to-hit, a two-handed one, I forget them all.
In the end though, a few abilities were WAY OP, most were all but useless. We were generally speaking glad to see it go, and get chivalry/forging instead.
The really OP one was paralysis. This was because paralysis was a command like writhe/compose - NOT cured by a pill/elixir (pills were old curatives, and they were NOT analogous to herbs, some pill stuff did what elixirs do now, some elixirs did what herbs do now). Funny part was the command took ages, so they could just use that over and over and you were screwed.
The command to cure paralysis was RELAX, someone mortal was chasing around Thoth before Gods could zap/had divine fire/teleport. Those were the days, RIP Telnet
Why aren't fishscale tunics like a proper article of clothing? I can see my nipple piercings through it and that makes it not even worth customising
(D.M.A.): Cooper says, "Kyrra is either the most innocent person in the world, or the girl who uses the most innuendo seemingly unintentionally but really on purpose."
Maybe, I think Robes of the Magi are fine for this but not the tunics.
(D.M.A.): Cooper says, "Kyrra is either the most innocent person in the world, or the girl who uses the most innuendo seemingly unintentionally but really on purpose."
anybody know when those HoHoHo society rewards start arriving?
Aurora says, "Tharvis, why are you always breaking things?!" Artemis says, "You are so high maintenance, Tharvis, gosh." Tecton says, "It's still your fault, Tharvis."
@Mannimar That's actually the image I had at the time, though I have other rings that I'd prefer to be visible rather than a standard artefact. Wouldn't mind the option on a per item basis but that's not likely to happen any time soon.
@Mannimar That's actually the image I had at the time, though I have other rings that I'd prefer to be visible rather than a standard artefact. Wouldn't mind the option on a per item basis but that's not likely to happen any time soon.
It should be that if you wear the ring after the gauntlets/gloves etc, then it's on the outside. Otherwise, it's on the inside.
Achieved dragon on the 13th of Aeguary, 634 - aged 21 and 1 month and 21 days.
Elder dragon on the 6th of Chronos 635 - aged 22 and 8 months and 14 days.
@Mannimar That's actually the image I had at the time, though I have other rings that I'd prefer to be visible rather than a standard artefact. Wouldn't mind the option on a per item basis but that's not likely to happen any time soon.
It should be that if you wear the ring after the gauntlets/gloves etc, then it's on the outside. Otherwise, it's on the inside.
I just got a mental image of trying to remove rings under the gloves while gloves are on... and removing gloves while rings are over them.
The sweltering heat of the forge spills out across the land as the rumbling voice of Phaestus booms, "I want you to know, the Garden reaction to that one is: What?" The voice of Melantha, Goddess of the Seasons, echoes amid the rustle of leaves, "That's the censored version."
Am rogue runewarden. Mostly hunt/quest/some RP. Not much/any PvP atm.
Have trans'd chivalry and almost mythical in runelore. Plan to get it up to runeblades, but don't see the need to spend 400+ more lessons on remaining skills which aren't useful for me. Beyond that I need a bit more to get to focusing in survival.
My question is: past the above, is there any hunting benefit to weaponry or riding, or should I go to avoidance?
From what I can tell, defence in riding looks similar to avoidance, but I don't know if it only helps with PvP attacks or if is lessens damage of denizen attacks as well. Flying mount as well as galloping has some utility, but it's an awful lot of lessons to get there. On weaponry, I'm up to decapitate - but don't see a need for throwing, shattering or beheading unless I get into PvP - which isn't part of the game plan right now.
Am rogue runewarden. Mostly hunt/quest/some RP. Not much/any PvP atm.
Have trans'd chivalry and almost mythical in runelore. Plan to get it up to runeblades, but don't see the need to spend 400+ more lessons on remaining skills which aren't useful for me. Beyond that I need a bit more to get to focusing in survival.
My question is: past the above, is there any hunting benefit to weaponry or riding, or should I go to avoidance?
From what I can tell, defence in riding looks similar to avoidance, but I don't know if it only helps with PvP attacks or if is lessens damage of denizen attacks as well. Flying mount as well as galloping has some utility, but it's an awful lot of lessons to get there. On weaponry, I'm up to decapitate - but don't see a need for throwing, shattering or beheading unless I get into PvP - which isn't part of the game plan right now.
Thanks in advance.
Weaponry will increase your damage (and maybe also speed) with your dsls.
[2:41:24 AM] Kenway: I bet you smell like evergreen trees and you could wrestle boreal mammals but they'd rather just cuddle you
Am rogue runewarden. Mostly hunt/quest/some RP. Not much/any PvP atm.
Have trans'd chivalry and almost mythical in runelore. Plan to get it up to runeblades, but don't see the need to spend 400+ more lessons on remaining skills which aren't useful for me. Beyond that I need a bit more to get to focusing in survival.
My question is: past the above, is there any hunting benefit to weaponry or riding, or should I go to avoidance?
From what I can tell, defence in riding looks similar to avoidance, but I don't know if it only helps with PvP attacks or if is lessens damage of denizen attacks as well. Flying mount as well as galloping has some utility, but it's an awful lot of lessons to get there. On weaponry, I'm up to decapitate - but don't see a need for throwing, shattering or beheading unless I get into PvP - which isn't part of the game plan right now.
Thanks in advance.
I'd recommend up to clotting in survival, a little past focus. Even if all you do is hunt, some things cause a fairly large amount of bleeding that a moss tattoo alone won't always be good for. Beyond that, if you're not transing survival, I'd max out weaponry first, and then avoidance. Even if you don't use the higher skills in weaponry, a higher skill level will increase your damage, and I believe to-hit and speed as well.
The utility from riding is nice, galloping and such, but I don't believe the defence ability works on denizens. Even if it does, it's affected by the level of your mount and your skill level in riding. Basically, you'd need a legend steed to get the best effect out of it, which is a large gold investment, and you'd want an artefact collar for it as well, to prevent some random troll newbie from killing it while you're away. Basically avoidance is the safer, more consistently effective choice.
Against denizens, learning weaponry won't increase your damage if you already have trans chivalry. Trans weaponry will still be useful for the speed (0.1 seconds faster, before nimble) and accuracy.
So bottom line seems like weaponry will give me .1 in speed when I trans it (the comment said before nimble, I do have nimble - so is it still .1 faster?) and otherwise against denizens no difference; so mainly it's needed on PvP.
Riding on the other hand sounds like it works like avoidance and will give damage reduction (same as avoidance or better/worse?) vs. denizens and on PvP gives the dodge bonus.
Comments
Stories by Jurixe and Stories by Jurixe 2
Interested in joining a Discord about Achaean RP? Want to comment on RP topics or have RP questions? Check the Achaean RP Resource out here: https://discord.gg/Vbb9Zfs
Results of disembowel testing | Knight limb counter | GMCP AB files
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
The voice of Melantha, Goddess of the Seasons, echoes amid the rustle of leaves, "That's the censored version."
Play around with it and you'll get it. It's fairly easy
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
Site: https://github.com/trevize-achaea/scripts/releases
Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
I have undressed a god.
Results of disembowel testing | Knight limb counter | GMCP AB files
Artemis says, "You are so high maintenance, Tharvis, gosh."
Tecton says, "It's still your fault, Tharvis."
Results of disembowel testing | Knight limb counter | GMCP AB files
Site: https://github.com/trevize-achaea/scripts/releases
Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
The voice of Melantha, Goddess of the Seasons, echoes amid the rustle of leaves, "That's the censored version."
Am rogue runewarden. Mostly hunt/quest/some RP. Not much/any PvP atm.
Have trans'd chivalry and almost mythical in runelore. Plan to get it up to runeblades, but don't see the need to spend 400+ more lessons on remaining skills which aren't useful for me. Beyond that I need a bit more to get to focusing in survival.
My question is: past the above, is there any hunting benefit to weaponry or riding, or should I go to avoidance?
From what I can tell, defence in riding looks similar to avoidance, but I don't know if it only helps with PvP attacks or if is lessens damage of denizen attacks as well. Flying mount as well as galloping has some utility, but it's an awful lot of lessons to get there. On weaponry, I'm up to decapitate - but don't see a need for throwing, shattering or beheading unless I get into PvP - which isn't part of the game plan right now.
Thanks in advance.
The utility from riding is nice, galloping and such, but I don't believe the defence ability works on denizens. Even if it does, it's affected by the level of your mount and your skill level in riding. Basically, you'd need a legend steed to get the best effect out of it, which is a large gold investment, and you'd want an artefact collar for it as well, to prevent some random troll newbie from killing it while you're away. Basically avoidance is the safer, more consistently effective choice.
So bottom line seems like weaponry will give me .1 in speed when I trans it (the comment said before nimble, I do have nimble - so is it still .1 faster?) and otherwise against denizens no difference; so mainly it's needed on PvP.
Riding on the other hand sounds like it works like avoidance and will give damage reduction (same as avoidance or better/worse?) vs. denizens and on PvP gives the dodge bonus.
Is that a correct assessment?