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  • You boost doomed me before I had highlights lol. 


  • Sounds like a learning experience 

  • AhmetAhmet Wherever I wanna be
    Dunn said:
    You boost doomed me before I had highlights lol. 
    Of course I did. As a baddie, I have to cheese kills any way I can!
    Huh. Neat.
  • Borran said:
    Sounds like a learning experience 
    It was. Made me add highlights!


  • AhmetAhmet Wherever I wanna be
    @Makarios Ever since the server move, gmcp room events seem to be super inconsistent when they arrive compared to the next room's message, whereas previously they were always before any visible message. Was this intentional, or an oversight? And any chance it's going to be fixed back to the way it was?
    Huh. Neat.
  • @Ahmet did you turn compression off recently? I know that the point in time when gmcp is received/processed is different with mccp on and off. I don't if that's a mudlet quirk though.
  • AhmetAhmet Wherever I wanna be
    @Keneanung Oh that's beautiful. I've had compression off for ages though, guess I just noticed the issue recently. It's been breaking a good number of my scripts in the past week or so. Super frustrating. Thanks!
    Huh. Neat.
  • KlendathuKlendathu Eye of the Storm
    So is it better to have compression on or off?

    Tharos, the Announcer of Delos shouts, "It's near the end of the egghunt and I still haven't figured out how to pronounce Clean-dat-hoo."
  • AhmetAhmet Wherever I wanna be
    @Klendathu compression on (leaving the option unticked) is more consistent when it comes to gmcp events, it would seem.
    Huh. Neat.
  • JonathinJonathin Retired in a hole.
    I hate compression. If you send a gmcp request with it turned on, you have to wait for the next prompt or send some kind of input to receive the update. With compression off, th e gmcp update is sent/received immediately.
    I am retired and log into the forums maybe once every 2 months. It was a good 20 years, live your best lives, friends.
  • At least room gmcp seems to be at the end of a room description, if the room description is large enough to be sent in two packages, room gmcp is in the second package.

    Mudlet seems to process gmcp before visible text.

    With compression on, mudlet waits for the complete desc before uncompressing and processing, thus gmcp is at the beginning of a received block.

    With compression off, processing happens immediately, meaning room gmcp is somewhere in the middle of the desc block.
  • AhmetAhmet Wherever I wanna be
    @Keneanung not always. With compression of, gmcp can be processed before room title, before desc, after desc, or after exits.
    Huh. Neat.
  • Trying to make some nice charts in a help file. The problem is, the majority of the gaps formed from spaces disappear. I might have said that all large groups of spaces get reduced to just one space, but that's not true: there are some lines that still work. I've double check that there are no tabs, just spaces (ascii x20). The compression only happens most times, and I've been able to discern no rule as to why it would for the lines it does on those and not the others.

    Anyone else manage to fix this headache?
  • AerekAerek East Tennessee, USA
    Achaea's HELPs, journals, and letters all inherently wrap text at 72 characters, (I'm pretty sure news posts have a different character limit, it's why everyone's fancy ASCII wedding invitations come out awful.)  and when it wraps a line, it deletes any repeated white-space characters. If you make sure no line exceeds 72 characters, it doesn't wrap any text, and so it doesn't eat your white-space formatting, which is why it seems inconsistent. I keep a notepad file with a line of 72 dashes for this reason; I'll c/p it at the top of the editor, and use that to gauge how long each line can be until you need to manually return the cursor so Achaea won't blow up your formatting.

    Here:
    ------------------------------------------------------------------------
    -- Grounded in but one perspective, what we perceive is an exaggeration of the truth.
  • Aerek said:
    Achaea's HELPs, journals, and letters all inherently wrap text at 72 characters, (I'm pretty sure news posts have a different character limit, it's why everyone's fancy ASCII wedding invitations come out awful.)  and when it wraps a line, it deletes any repeated white-space characters. If you make sure no line exceeds 72 characters, it doesn't wrap any text, and so it doesn't eat your white-space formatting, which is why it seems inconsistent. I keep a notepad file with a line of 72 dashes for this reason; I'll c/p it at the top of the editor, and use that to gauge how long each line can be until you need to manually return the cursor so Achaea won't blow up your formatting.

    Here:
    ------------------------------------------------------------------------
    I thought it was 80. Well, that explains it - most of mine are at 75. I'll fix that. Thanks a ton.
  • How long does it take your Achaea Banner to update once you've changed your picture in the Nexus Client?

  • AhmetAhmet Wherever I wanna be
    Borran said:
    How long does it take your Achaea Banner to update once you've changed your picture in the Nexus Client?
    Should be relatively immediate, though if the picture's cached in your browser you won't see it change. Ctrl+shift+r will fix it on most browsers.
    Huh. Neat.
  • where is the astronomy lab (the place where i can focus empower and cultivate nucleus) in targossas?
    spread positivity
  • AhmetAhmet Wherever I wanna be
    Vender said:
    where is the astronomy lab (the place where i can focus empower and cultivate nucleus) in targossas?
    North side. Should be able to WALK TO LABORATORY.
    Huh. Neat.
  • edited November 2016
    i recently updated the mapper and now room numbers do not display correctly. anyone else encounter this problem and know how to fix it? this is what it looks like..

    You know the following relevant rooms:
      Shadows of Nature (

    edit: nevermind, restarting mudlet solved the issue.
    spread positivity
  • AhmetAhmet Wherever I wanna be
    Vender said:
    i recently updated the mapper and now room numbers do not display correctly. anyone else encounter this problem and know how to fix it? this is what it looks like..

    You know the following relevant rooms:
      Shadows of Nature (

    edit: nevermind, restarting mudlet solved the issue.
    You musta been on an oooooold version.
    Huh. Neat.
  • what major and minor traits are recommended for an intelligent spec magi?
    spread positivity
  • Is there a chart or list anywhere for mind crush damage scaling with int?  (I don't know if it scales with anything else artie wise)...

    Just curious
  • AhmetAhmet Wherever I wanna be
    Is there a syntax where you can check the old non-alphabetized qwho ordering?
    Huh. Neat.
  • Vender said:
    what major and minor traits are recommended for an intelligent spec magi?
    Major: Brilliant, Quick-witted (or Nimble if you're purely going 1v1/prep magi), then a third of your choice (Either sitcky Stirrups or Health Inspector is pretty good)

    Minor: Blissful Ignorance, then whatever the hell you want
  • Aegoth said:
    Vender said:
    what major and minor traits are recommended for an intelligent spec magi?
    Major: Brilliant, Quick-witted (or Nimble if you're purely going 1v1/prep magi), then a third of your choice (Either sitcky Stirrups or Health Inspector is pretty good)

    Minor: Blissful Ignorance, then whatever the hell you want
    Meticulous care for a minor, too.
  • KryptonKrypton shi-Khurena
    Aegoth said:
    Vender said:
    what major and minor traits are recommended for an intelligent spec magi?
    Major: Brilliant, Quick-witted (or Nimble if you're purely going 1v1/prep magi), then a third of your choice (Either sitcky Stirrups or Health Inspector is pretty good)

    Minor: Blissful Ignorance, then whatever the hell you want
    Meticulous care for a minor, too.
    And Clean freak. Tsol'teth made y'all smell something awful today.
  • Knife thrower, for hot axe on body action.
  • knife thrower is no longer needed, unless you want to use handaxes to prep... but then you can't use golem
  • Are handaxes unusable with all golem or just pummel?

    I always take knife thrower anyway for bombs.
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