New animal lines from the Sentinel upgrade have been added, that have been previously missed out on.
Woodlore fleetness
Woodlore fleetness defence has been added and is available for defup/keepup (and keepup on serverside when that will be available).
Fitness in Hydra morph
Fitness has been fixed to go off in the Hydra morph, as well as cheetah and elephant.
Batch curing: a few fixes
Batch curing has been fixed to apply salve again right on balance when there are multiple crippled limbs being cured (such as kai cripple).
It's also been improved to send commands a few ms quicker where possible - this might also fix dor commands getting sent before system's balanceless commands (this was discovered late).
NameDB: nearly infamous
Nearly infamous people are now properly captured and shown in NameDB.
Changelog:
added badger, raven, fox, butterfly, wolf lines (thanks Iakimen!)
added fleetness woodlore defence
documented ndb.isinfamous(name)
fixed command separator batch mode commands not to show
fixed duplicated prompt in vconfig cadmusaffs
fixed fitness to go off in hydra, cheetah, elephant morphs
fixed kai cripple curing to apply instantly on salve balance again with batch curing on
improved batch curing commands to be sent a few ms faster right away
NameDB: fixed nearly infamous to get recorded properly
Aurora says, "Tharvis, why are you always breaking things?!" Artemis says, "You are so high maintenance, Tharvis, gosh." Tecton says, "It's still your fault, Tharvis."
svo has started to show everything as being wielded in the LEFT hand. Was working correctly until a couple of weeks ago.
--------------------------------------------------------------------------------
You are holding:
Wielded:
Right hand: staff84778 an elemental staff
You are wearing:
--------------------------------------------------------------------------------
1 items were shown.
H:100% M:100% W:99% E:100% X:38.9% excdb|shld|E|gour||-ii shield
--------------------------------------------------------------------------------
You are holding:
Wielded:
Left hand: shield396119 a Shield of Absorption bearing the
city arms of Cyrene
You are wearing:
--------------------------------------------------------------------------------
1 items were shown.
H:100% M:100% W:99% E:100% X:38.9% excdb|shld|E|gour||-vlua svo.me.wielded
{
["396119"] = {
name = "a Shield of Absorption bearing the city arms of Cyrene",
id = "396119",
hand = "left",
icon = "armor",
attrib = "l"
},
["84778"] = {
name = "an elemental staff",
id = "84778",
hand = "left",
icon = "weapon",
attrib = "l"
}
}
As per Announce 4298, honors now takes equilibrium - see this forums thread for some background information on this. NameDB has been updated to account for that - and remember can also turn off auto-honors with vconfig autohonors off, and export/import data with ndb export and ndb import.
Changelog
reorganised vshow, made anti-illusion, serverside, keepup, bashing, and arena mode statuses clickable
added a workaround for lacquer data in gmcp being buggy, thus inra not catching it
NameDB updates - autohonors option is gone. Instead, there is an autocheck one (on by default) and a usehonors one (off by default). Quick name checking (only for newly-seen names) is now default again, but it doesn't have the Infamous or Mark information - so enable usehonors for that to work.
Changelog:
added itching trigger for Fool to catch
fixed inra not to try to inr eye sigils. The downside is that laquer won't work - that is because it is buggy in the game's GMCP
This update is pretty special - as in this one, you're getting a whole new curing system, for free! Just do tn serverside and Svo will transform to use serverside curing. Yep, it's that easy.
Serverside
tn/tf affs has been removed and tn/tf ss or (tn/tf serverside) is now in its place, which transforms Svo for you to use serverside curing. This is designed to be simple and impactless - where serverside has gaps compared to what Svo can do, Svo will fill that in - so you don't lose anything, but only gain faster curing (if your connection speed is slower than what serverside's curing delay is at).
You also have the option to individually select what should Svo or serverside handle with the vshow server menu. For instance, if you'd like Svo to handle defences - because it can batch them - you can check all defences on there. Or check the writhing afflictions, as Svo can stack writhing where appropriate.
Two new vconfig options have been added - vconfig gagserverside (on by default) which hides Svo's toggling of serverside priorities, and vconfig gagservercuring (off by default) which can gag the [Curing]: messages for you.
Svo now supports backup pipes! Similar to precache, this is useful in a case where you need to smoke a pipe, but it went out and you can't refill it. Just buy 3 more pipes, check plist, and that's it - Svo will auto-assign, fill, and light them.
Changelog:
added support for 2nd pipes
NameDB: added level tracking
NameDB: fixed checking doubling up in speed when you regained balance
NameDB: reogranised whois look
peopletracker: fixed a case where a borked mapper script would stop system from loading
Serverside changelog:
added 'enable serverside use' button in vshow server
added 'restore defaults' button to vshow server
added 'sl' to auto-use svo for selfishness if serverside is on (serverside can't auto-generosity)
added 'vshow server' alias
added angel mace and angel watch to be deffed up by Svo, since serverside can't do that
added automatic updating of serverside prios when serverside curing mode enabled
added blind to be toggled on keepup/affliction serverside
added CURING HOLD BREATH to be gagged with vconfig gagbreath
added curing to be enabled/disabled on serverside when svo is paused/unpaused
added curingsets to be created upon login if using serverside
added deaf curing / deaf upkeep to be toggled by th with serverside mode on properly
added defup support to tn serverside
added detection of aliases limit when tn ss is enabled
added detection of curingset limit when tn ss is enabled
added failsafes if serverside couldn't turned on because you've ran out of curing sets or aliases
added focus and clot options to be toggled serverside if using serverside
added focus, insomnia, clot to be auto-toggled serverside if below manause
added gags for more serverside stuff Svo does
added insomnia to auto-toggle on serverside depending on vconfig insomnia
added selfish to default serverside ignore, since serverside doesn't automatically take it off
added serverside prios to show in prio lists
added svo's recklessness detection to curing predict on serverside as well
Does "updated vconfig serverside to sync prios upon logging in" mean it syncs from Svo to serverside, or vice versa?
I have written scripts for Mudlet which use the svo started defup and svo done defup events to change curing priorities, do I need to update my Svo priorities manually, then vconfig serverside for each curing set?
Tharos, the Announcer of Delos shouts, "It's near the end of the egghunt and I still haven't figured out how to pronounce Clean-dat-hoo."
The previous update broke the lyre mode - this one fixes it. Additionally, lyc has been improved to make use of batching:
(p) (ex) 4462h|97%, 3854m|81%, 100w%, 100e%, (d)- (outr bloodroot|eat bloodroot) Your prismatic barrier dissolves into nothing. You remove 1 bloodroot leaf, bringing the total in the Rift to 114. You eat a bloodroot leaf. You strum a glittering lyre of ice, and a prismatic barrier forms around you. (2.935s) (p) (x) 4462h|97%, 3854m|81%, 100w%, 100e%, (d)-
Changelog:
fixed error with @exits when gmcp data isn't populated
fixed Khurthia bashing trigger
fixed lyr not to spazz out
fixed manual 'strum lyre' to work again
improved inker to use batching for outr'ing inks
set hiding, bask, eavesdrop and phase to be handled by Svo since serverside gives the 'You may not set such a defence.' message on them
Has anyone else been having issues with nameDB no longer progressing through people's info lately?
Now whenever I do an action that would trigger honours checking (or GMCP, as it changed recently), I get the message telling me NameDB is looking n people, but n never counts down. I have to do "ndb cancel" to remove the message.
It's not actually using GMCP, but rather http://www.ironrealms.com/game/honors/Achaea/Keneanung for honoursing. And from what I can see looking at NDB, the window is simply never hidden (though I can't seem to find where it's shown in the first place...)
Well, for example, right now mine is stuck saying "Checking X, 46 names left to check". That number keeps going up as new people are found whenever I do CWHO or HWHO.
Before the update several days ago (I think the one with serverside handling), it would count down and disappear.
Would need to know the name(s) that gets stuck on, but, the fast checking will be going away as well - Sarapis sent a message in regards to that, apparently, being restricted. I haven't seen any Terms of Use that actually dictated it so I wasn't aware that was an issue, and it, as well, was something that ndb has been doing for years. I'm not sure how they plan to enforce it so anyone else doesn't use it either.
Given these random policy changes out of the blue, ndb will be switching to 'qwc' for catching a person's citizenship - as it can then colour the name anywhere it appears, unlike the server.
Given these random policy changes out of the blue, ndb will be switching to 'qwc' for catching a person's citizenship - as it can then colour the name anywhere it appears, unlike the server.
Would it still update via honours for people that are gemmed/veiled?
Comments
Woodlore
New animal lines from the Sentinel upgrade have been added, that have been previously missed out on.
Woodlore fleetness
Woodlore fleetness defence has been added and is available for defup/keepup (and keepup on serverside when that will be available).
Fitness in Hydra morph
Fitness has been fixed to go off in the Hydra morph, as well as cheetah and elephant.
Batch curing: a few fixes
Batch curing has been fixed to apply salve again right on balance when there are multiple crippled limbs being cured (such as kai cripple).
It's also been improved to send commands a few ms quicker where possible - this might also fix dor commands getting sent before system's balanceless commands (this was discovered late).
NameDB: nearly infamous
Nearly infamous people are now properly captured and shown in NameDB.
Changelog:
Svof
Mudlet Discord join up
Just a quick update to make the elist sorter work for an an in-game change in the menu.
Svof
Mudlet Discord join up
Svof
Mudlet Discord join up
Artemis says, "You are so high maintenance, Tharvis, gosh."
Tecton says, "It's still your fault, Tharvis."
svo.me.wielded["123456"].hand = "right"
As per Announce 4298, honors now takes equilibrium - see this forums thread for some background information on this. NameDB has been updated to account for that - and remember can also turn off auto-honors with vconfig autohonors off, and export/import data with ndb export and ndb import.
Changelog
Svof
Mudlet Discord join up
NameDB updates - autohonors option is gone. Instead, there is an autocheck one (on by default) and a usehonors one (off by default). Quick name checking (only for newly-seen names) is now default again, but it doesn't have the Infamous or Mark information - so enable usehonors for that to work.
Changelog:
Svof
Mudlet Discord join up
Edit2: Or is it lyingggg?
15.4.2 update!
This update is pretty special - as in this one, you're getting a whole new curing system, for free! Just do tn serverside and Svo will transform to use serverside curing. Yep, it's that easy.
Serverside
tn/tf affs has been removed and tn/tf ss or (tn/tf serverside) is now in its place, which transforms Svo for you to use serverside curing. This is designed to be simple and impactless - where serverside has gaps compared to what Svo can do, Svo will fill that in - so you don't lose anything, but only gain faster curing (if your connection speed is slower than what serverside's curing delay is at).
You also have the option to individually select what should Svo or serverside handle with the vshow server menu. For instance, if you'd like Svo to handle defences - because it can batch them - you can check all defences on there. Or check the writhing afflictions, as Svo can stack writhing where appropriate.
Two new vconfig options have been added - vconfig gagserverside (on by default) which hides Svo's toggling of serverside priorities, and vconfig gagservercuring (off by default) which can gag the [Curing]: messages for you.
See the documentation for more information.
Secondary pipes
Svo now supports backup pipes! Similar to precache, this is useful in a case where you need to smoke a pipe, but it went out and you can't refill it. Just buy 3 more pipes, check plist, and that's it - Svo will auto-assign, fill, and light them.
Changelog:
Serverside changelog:
Svof
Mudlet Discord join up
I have written scripts for Mudlet which use the svo started defup and svo done defup events to change curing priorities, do I need to update my Svo priorities manually, then vconfig serverside for each curing set?
You need to update your Svo priorities manually and then that's it - Svo will do the rest.
Svof
Mudlet Discord join up
A set of small updates for NameDB and serverside.
Changelog:
Svof
Mudlet Discord join up
Lyre fixes
The previous update broke the lyre mode - this one fixes it. Additionally, lyc has been improved to make use of batching:
(p) (ex) 4462h|97%, 3854m|81%, 100w%, 100e%, (d)-
(outr bloodroot|eat bloodroot)
Your prismatic barrier dissolves into nothing.
You remove 1 bloodroot leaf, bringing the total in the Rift to 114.
You eat a bloodroot leaf.
You strum a glittering lyre of ice, and a prismatic barrier forms around you. (2.935s)
(p) (x) 4462h|97%, 3854m|81%, 100w%, 100e%, (d)-
Changelog:
Svof
Mudlet Discord join up
Now whenever I do an action that would trigger honours checking (or GMCP, as it changed recently), I get the message telling me NameDB is looking n people, but n never counts down. I have to do "ndb cancel" to remove the message.
Is there some sort of setting I'm missing?
GMCP documentation: https://github.com/keneanung/GMCPAdditions
svof github site: https://github.com/svof/svof and documentation at https://svof.github.io/svof
Before the update several days ago (I think the one with serverside handling), it would count down and disappear.
Given these random policy changes out of the blue, ndb will be switching to 'qwc' for catching a person's citizenship - as it can then colour the name anywhere it appears, unlike the server.
Svof
Mudlet Discord join up
I had turned it off to not end up using EQ at the wrong moment.
Thank you.
Svof
Mudlet Discord join up