Welllĺlll. Seems maybe I messed up the syntax this whole time then? And assumed after one attempt not possible because it wasn't in the AB. Hey what do you know... how did I not know this?
Something interesting I learned today! Did you know you are unable to wield the corpses of other peoples artefact pets? I guess even as a corpse, it is considered an artefact!
there is an ECHO function in game, and it isn't even a stupid emote !
How else do test your triggers?!
Mudlet profiles have a default function for it, after 2.1 and beyond.
`echo <stuff>
Functions the exact same way, but doesn't require being logged in (though if a trigger relies on prompt too, this part obviously doesn't work) to test it. In-game version can be done on the nexus client as well, though, without needing a third-party script to do so.
I was just looking through all the CONFIG options and realized you can CONFIG USEDASH ON to use dash or gallop for the WALK TO commands. Had no idea, that's pretty nice!
No idea if this is here already but this blew my mind and makes life a lot easier for me now!
Courtsey of @Nicola because I used to spam LLIST all the time and using unique IDs.
- 2018/04/16 14:30:34 - Vika says, "You should try LETTERLIST, and you can see all your letters!
Then you can read based on its ID number! For example READ L168373, if I wanted to read the fifth
letter in my cluttered inventory right now."
Message #1862 Sent by Nicola
2018/4/16/14:32 For a super easy way to read the fifth letter in your inventory, you could READ
LETTER#5 !
This was a great addition. However, there are a couple of potential pitfalls when trying to use it:
1. It doesn't work for every command. 2. The ordering of items in your inventory doesn't always match the order they're displayed in when doing II <keyword>, since II now categorises things based on some loose criteria (worn, wearable but unworn, containers, etc). If you have items matching the keyword that are in different categories, you don't necessarily know which one is actually the fifth in your inventory.
2. The ordering of items in your inventory doesn't always match the order they're displayed in when doing II <keyword>, since II now categorises things based on some loose criteria (worn, wearable but unworn, containers, etc). If you have items matching the keyword that are in different categories, you don't necessarily know which one is actually the fifth in your inventory.
You can use II OLD to get the old listing without categories (only separated by wielding/holding/wearing), though as far as I know you can't filter it, II LETTER OLD won't show any letters for example.
Searching news posts via keywords. How did I not know about this. Thanks @Kyrra
Given the amount of special items from promotions (especially the one-time ones that haven't come back), and lag behind of changes not being in AB files, NEWSSEARCH ANNOUNCE <word(s)> has become quite the utility for me.
Nexus users can use the WINDOW prefix to open the output of their command in a little window akin to the help files - for example WINDOW READNEWS ANNOUNCE 4925
Give us -real- shop logs! Not another misinterpretation of features we ask for, turned into something that either doesn't help at all, or doesn't remotely resemble what we wanted to begin with.
Thanks!
Current position of some of the playerbase, instead of expressing a desire to fix problems:
Vhaynna: "Honest question - if you don't like Achaea or the current admin, why do you even bother playing?"
Nexus users can use the WINDOW prefix to open the output of their command in a little window akin to the help files - for example WINDOW READNEWS ANNOUNCE 4925
Nexus users can use the WINDOW prefix to open the output of their command in a little window akin to the help files - for example WINDOW READNEWS ANNOUNCE 4925
Wait what.
You know something is well hidden when not even the coders know it exists!
Yeah but only if they're on the immediate opposite side. So if you're standing at the front door and knocking, people in the house won't hear you unless they're all hanging around the entrance.
I thought I recall somewhere that doorbells were a thing or that something was being changed that you'd hear people knocking on the front door of a house?
@Kyrra I was catching up on this thread and saw this, and remember coming across an out-of-sub plot of yours that had a doorbell on it. Thought it was really neat!
It is possible to have Window work for HISTORY channel/DEATHSIGHT?
After some digging, it seems that WINDOW DEATHSIGHT HISTORY works, but WINDOW HISTORY DEATHSIGHT does not - we'll have a look at the why here. Also, after some headaches, we have implemented CONFIG NEWSINWINDOW for nexus, this'll automatically open newsposts inside these special windows.
Comments
i'm a rebel
Tecton-Today at 6:17 PM
i'm a rebel
Functions the exact same way, but doesn't require being logged in (though if a trigger relies on prompt too, this part obviously doesn't work) to test it. In-game version can be done on the nexus client as well, though, without needing a third-party script to do so.
Much like AFFLICTION LIST and AFFLICTION SHOW <aff> ...
DEFENCE LIST and DEFENCE SHOW <def> is also a thing!
Courtsey of @Nicola because I used to spam LLIST all the time and using unique IDs.
1. It doesn't work for every command.
2. The ordering of items in your inventory doesn't always match the order they're displayed in when doing II <keyword>, since II now categorises things based on some loose criteria (worn, wearable but unworn, containers, etc). If you have items matching the keyword that are in different categories, you don't necessarily know which one is actually the fifth in your inventory.
Results of disembowel testing | Knight limb counter | GMCP AB files
Given the amount of special items from promotions (especially the one-time ones that haven't come back), and lag behind of changes not being in AB files, NEWSSEARCH ANNOUNCE <word(s)> has become quite the utility for me.
Also, after some headaches, we have implemented CONFIG NEWSINWINDOW for nexus, this'll automatically open newsposts inside these special windows.