The top 30 most valuable baseball cards - they aren't worth $0.01 cents to me but to some people, they're worth $50k - $2.8 million Same thing as bitcoin, I personally think it's garbage and a prime example of the Greater Fool Theory but supply/demand.
That's why I don't have Amazing Spiderman #129. Coveted for many years. Still not worth more than $100 to me.
There's no artificial inflation unless one dude or a small group holds a monopoly on all the supply of Lucaine cards. It's just basic supply and demand. Unless... it is just one dude hoarding all the Lucaine cards. >->
That is not an ordinary star, my son.
That star is the tear of a warrior. A lost soul who has finished his
battles somewhere on this planet. A pitiful soul who could not find his
way to the lofty realm where the great spirit awaits us all.
Late to the party, but I feel like its important to say: it is 100% the seller's responsibility to know the value of what they are selling, and make sure they get that value for it. If someone has no idea what they're selling and they accept a deal for 1/4 of the actual value of the item, thats their problem, and not the buyers.
I bought 100 credits on a whim, mostly for the deck in case I ever wanted cards in the future, and ended up getting Matic as my very first draw. Pretty happy with that.
Even as a dragon with a L3 pendant and multiple other crit bonuses, you have about an 87% chance of getting less than obliterating. Even if all it does is upgrade lower crits and non-crits to obliterating and doesn't improve your chances of higher crits, that makes a pretty significant difference.
Matic: Your next attack is guaranteed to be a high end crit.
3 charges, regens 1 per hour.
it sounds more like "it increases your crit chance by a fix %" then, and the card's description is wrong. There are 6 tiers of critical, 2 4 8 16 32 64, if 8 and up is "high end" then I'm not sure what to say. Like I said before, if it was common this would be ok, but it isn't, and it demands a kinda of half decent price to it.
One big caveat: had this information been mapped out, it would have been fine, this card is going to be a pain in the ass to test, but the wording lead a lot of people to believe it is a 32x or higher, add in the rarity and it affected the price. Had I known what the card was capable of BEFORE hand I’d have only paid half what I did. Clarity is missing here, and it’s not the first time I’ve spent and then been burned. Definitely going to just wait for others to heavily test items before I bother now.
going to do terrible math, but if I go full tilt, I can average garroting something every 3 seconds for an hour. That’s 1200 garrotes, 87% will be less than obliterating, and let’s ignore battlerage attacks. That’s 1044 garrotes that’ll be less than obliterating. If I use matic once an hour, that drops the number to 1043 less thab oblit crits.
lets say I am at a garrote every 5s, 720 garrotes, 627 will be below oblit, with matic, 626 will be.
This isn’t significant, this id >ok< for a common card, not for one that is currently rare.
I didn't and still really don't understand what the craze for the Matic card was, and I couldn't imagine paying more than the average for the rest of the cards. It's only 3 criticals up front, and then one critical an hour afterward. Even then, I personally wouldn't pay 50cr for that. Definitely not trying to pour salt on the wound, but that sounds like a good idea. It's been like this for as long as I've been playing, the whole vagueness/having to test for numbers.
Worst-case scenario is it multiplies your average damage (before accounting for crit paragons) by about 2.5 at top-end crit rate (level 100+, +8% total crit bonuses), and by 6.4 at level 80 with no crit bonus. That's if you roll for your crit as normal, and if it's less than obliterating, you get obliterating instead. Do you have a crucious paragon, the one that allows for 64x crits (because normally they're not possible)? If not, then it means that Matic is allowing you to get higher crits than you normally could, and is better than this worst-case scenario. Even if it is this worst case, the ability to more than double your average damage (or more than sextuple at mid-level) for 1 hit per hour is pretty useful and compares well to other artefacts considering the price, though moreso for classes with slow attacks (I'd probably be pretty annoyed with it as a monk, assuming it only applies to one hit of a combo).
Better case scenario (though I suspect the actual functionality is still better than this) is that it simply starts you out at obliterating in place of normal attacks, and rolls for higher crits as usual from there. In that case (same assumptions as before), it multiplies your average damage by about 4.5 at top end, 7.8 at mid-level. Again, if Matic is actually allowing for 64x hits, then it's probably even better than this.
Comments
I'll trade you a @Minifie for a Nicator?
// I'll trade anyone @Minifie for a Nicator, please.
Tecton-Today at 6:17 PM
@Mezghar
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Results of disembowel testing | Knight limb counter | GMCP AB files
That's why I don't have Amazing Spiderman #129. Coveted for many years. Still not worth more than $100 to me.
Results of disembowel testing | Knight limb counter | GMCP AB files
Whyyyyy
You know!!
This happened twice, followed by an AP crit. Matic not worth it.
it sounds more like "it increases your crit chance by a fix %" then, and the card's description is wrong. There are 6 tiers of critical, 2 4 8 16 32 64, if 8 and up is "high end" then I'm not sure what to say. Like I said before, if it was common this would be ok, but it isn't, and it demands a kinda of half decent price to it.
going to do terrible math, but if I go full tilt, I can average garroting something every 3 seconds for an hour. That’s 1200 garrotes, 87% will be less than obliterating, and let’s ignore battlerage attacks. That’s 1044 garrotes that’ll be less than obliterating. If I use matic once an hour, that drops the number to 1043 less thab oblit crits.
lets say I am at a garrote every 5s, 720 garrotes, 627 will be below oblit, with matic, 626 will be.
This isn’t significant, this id >ok< for a common card, not for one that is currently rare.
That's if you roll for your crit as normal, and if it's less than obliterating, you get obliterating instead.
Do you have a crucious paragon, the one that allows for 64x crits (because normally they're not possible)? If not, then it means that Matic is allowing you to get higher crits than you normally could, and is better than this worst-case scenario.
Even if it is this worst case, the ability to more than double your average damage (or more than sextuple at mid-level) for 1 hit per hour is pretty useful and compares well to other artefacts considering the price, though moreso for classes with slow attacks (I'd probably be pretty annoyed with it as a monk, assuming it only applies to one hit of a combo).
Better case scenario (though I suspect the actual functionality is still better than this) is that it simply starts you out at obliterating in place of normal attacks, and rolls for higher crits as usual from there. In that case (same assumptions as before), it multiplies your average damage by about 4.5 at top end, 7.8 at mid-level.
Again, if Matic is actually allowing for 64x hits, then it's probably even better than this.