Is there no other counter? Seems odd the answer is just to run for something with so little prep. I assume I'm just ignorant to whatever that counter is (halp).
Off the top of my head, I feel like your best bet in retardation, assuming you can't get out of it, is going to be something like voidfist into neck and then hope for an impale.
The problem is that naked strikes are absurdly slow. IIRC, it's at least 2s, and might even be 3s. Balance slash -> strike might work. Hit with balance slash, immediately strike something on hit, immediately balance slash again on that hit, etc.
Wouldn't work anymore because you'd have to delay your strike by at least a second, and you can't delay a strike that long anymore. Was changed to stop the pommel->delayed knee->impale bullshit.
Seems odd the answer is just to run for something with so little prep.
It's not really any different from running from impaleslash, in terms of how easy it is, and how much the person using gains from them not running. Probably would be able to knees/impale off of the embed, honestly. Even with staff/embed arti.
Seems odd the answer is just to run for something with so little prep.
It's not really any different from running from impaleslash, in terms of how easy it is, and how much the person using gains from them not running. Probably would be able to knees/impale off of the embed, honestly. Even with staff/embed arti.
I mean I get your point but I'm not sure I agree here. Dry impaleslash gives the BM nothing without the prep to back it up, and is trumped by both fly and smart salve management even if you are prepped. Also you can just run at any point that you have it with no hinder from the BM outside of hamstring.
That said, thanks to your guys' help, I definitely could've handled my commands a lot better to get out of ret in the log I posted.
Dry strikes are > 2s (like 2.2ish). Couldn't do the delayed strike thing anymore. I'm cool with BM not being super equipped in ret I guess, I don't mind running in a fight at all, part of the deal. Maybe I'll just start flinging axes.
Seems odd the answer is just to run for something with so little prep.
It's not really any different from running from impaleslash, in terms of how easy it is, and how much the person using gains from them not running. Probably would be able to knees/impale off of the embed, honestly. Even with staff/embed arti.
Her eq is like .5 secs so I doubt that. Staff is meant to be OP though.
BM is unusually terrible in ret, so I really would just leave and avoid it at all costs.
The problem is that naked strikes are absurdly slow. IIRC, it's at least 2s, and might even be 3s. Balance slash -> strike might work. Hit with balance slash, immediately strike something on hit, immediately balance slash again on that hit, etc.
You can start your next strike before you regain balance. You'll get the move sluggishly into action message and the next action will go through as long as you regain balance before the delay finishes.
The eq bonus artifact is a huge problem in and of itself, and I am fairly sure that the producers would remove it if they felt like they could get away with it.
Ever look at the class list and wonder why there's damn near no pure-equilibrium classes anymore? Diadem. Can't balance a class around "Well, some people are just 15% faster at everything".
How gamebreaking would it be to have one for balance, even if only at the lower end of 7.5%, same as the level 1 EQ one?
Not championing for it, just wondering how it would effect the game.
Balance artifact, don't think is possible cos balance is widely used for herb afflictions, have to balance around herb balance else you get oplocks running around like Mindshell's crab.
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I assume I'm just ignorant to whatever that counter is (halp).
Sigils? What is it knife and cube? /shrug
That said, thanks to your guys' help, I definitely could've handled my commands a lot better to get out of ret in the log I posted.
Dry strikes are > 2s (like 2.2ish). Couldn't do the delayed strike thing anymore. I'm cool with BM not being super equipped in ret I guess, I don't mind running in a fight at all, part of the deal. Maybe I'll just start flinging axes.
Her eq is like .5 secs so I doubt that. Staff is meant to be OP though.
BM is unusually terrible in ret, so I really would just leave and avoid it at all costs.
Speaking of, plague vibe in pre nerf retard still gives me nightmares.
(BM sux in ret, wtb COMBO for pommelstrike)
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
How gamebreaking would it be to have one for balance, even if only at the lower end of 7.5%, same as the level 1 EQ one?
Not championing for it, just wondering how it would effect the game.
Ever look at the class list and wonder why there's damn near no pure-equilibrium classes anymore? Diadem. Can't balance a class around "Well, some people are just 15% faster at everything".