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  • It'd probably be ideal if we just moved Blademaster away from impale completely tbh. That is, transition bladetwist and everything into non-impale abilities. It's hard to balance the lengthy impale offense imo because of how it interacts with tumble. It either guaranteed kills them or doesn't. There isn't much flexibility.
  • Big fan of super 2 way raido temp wormholes. 

    Evade should also cast reflect, because rp.

    #serpsafetyfirst
    image
  • Antonius said:
    Rackham said:
    I'm not very combat savvy, and only just recently picked up BM, but I feel like absolve is just a different finisher on the same kill path....
    It is, but that was their intention: you either clot to avoid brokenstar and get absolved, or you don't clot to avoid absolve and get killed by brokenstar. That's not how combat is actually balanced, though.
    The funny story is that due to talismans and artefacts people, BM's instant kill is not an instant kill. BrokenStar is broken if you can regen/have enough mana to clot 1K+ bleeding.
  • Could always turn them into a momentum class with Deathstrike as their finisher. >.> (Please don't do that, I'd cry)


  • But then you'd have to give us shin gravehands do you really want shin gravehands
  • Zheo said:
    But then you'd have to give us shin gravehands do you really want shin gravehands
    Yes.
  • edited April 2018
    Sobriquet said:
    Xaden said:
    Can we all just take a moment to appreciate some of the gems that came up in this classlead round? 

    I'm proposing the 100% tentacles proc' rate classlead for the 'lol of the quarter' award.
    I liked the one about bringing back old puppet mangle, then shortening the time on jitb depending on limb damage. 

    Maybe be I should have asked for obliterate back
    LOL. Wasn't sure what to put for solution 3, just threw in something wtf. I'm still of the mind that puppetry needs to just go. Kinda an archaic and slow mechanic at this point imo.
  • edited April 2018
    Plenty of people like vodun/puppetry, though. If you don't like those, you're playing the wrong class, imo. Jester's issue isn't puppetry, it's the other two skills.
  • Reyson said:
    I will say that I'd personally spend more on knight specs/insignia if I didn't have to buy two weapons for DWB :( 

    Is hurty on the wallet
    It's okay because you don't need artefacts to be good at combat in today's Achaea. You can definitely kill everyone without artefacts. 
  • Leviticus said:
    Antonius said:
    Rackham said:
    I'm not very combat savvy, and only just recently picked up BM, but I feel like absolve is just a different finisher on the same kill path....
    It is, but that was their intention: you either clot to avoid brokenstar and get absolved, or you don't clot to avoid absolve and get killed by brokenstar. That's not how combat is actually balanced, though.
    The funny story is that due to talismans and artefacts people, BM's instant kill is not an instant kill. BrokenStar is broken if you can regen/have enough mana to clot 1K+ bleeding.
    Nope, that's not how things work. It's definitely still an instant kill if the requirements are met, the fact that some people can make it extremely hard - or even impossible - to meet the requirements doesn't change anything there. Maybe you're confusing "instant kill" (an ability that kills instantly if certain requirements are met) with "guaranteed kill" (any state where a certain set of offensive actions results in death, no matter what the target does). They're not the same thing, never have been the same thing, and never will be the same thing; Achaean combat is not balanced around having guaranteed kills, and any that happen to exist are not intended by design.
  • Pyori said:
    Antonius said:
    Achaean combat is not balanced around having guaranteed kills, and any that happen to exist are not intended by design.
    coughdualbluntinfernalcough
    Sure, they exist, but they're not by design impossible to survive. Dual blunt Infernal does seem like a particularly bad case, though dual blunt in general seems like it's going to get a lot of attention in the near future.
  • Antonius said:
    Pyori said:
    Antonius said:
    Achaean combat is not balanced around having guaranteed kills, and any that happen to exist are not intended by design.
    coughdualbluntinfernalcough
    Sure, they exist, but they're not by design impossible to survive. Dual blunt Infernal does seem like a particularly bad case, though dual blunt in general seems like it's going to get a lot of attention in the near future.
    I heard Soon™.

  • I ate a 55% whirl combo from Proficy last night, from hugalaz vs Monk defenses.




    Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
  • Lift more, wussy. 


  • No man, you screwed it up. It's "Git gud"
  • edited April 2018
    Antonius said:
    You've been told repeatedly that the admins have no plans to make changes to the pricing of artefact weapons. There isn't, and there never has been, parity between classes when it comes to the number and cost of offensive artefacts, specialisations for Knight are just an extension of that.
    not everyone can brag about dropping $5000+ on their character bro, go bitch to someone else, you're not making any argument other than the fact that Targossas runs to every post I make to criticize. 

    Now if you've got a solution or something let's hear it, but if you're just here to criticize then go somewhere else. 

    Also @Ictinus Please don't censor my posts to another grown man, you can take your whole "I represent a private company so I can violate the first amendment" and shove it up your ass. 
  • This makes everything worth it
  • Man, that last line is hilarious

    (Party): Mezghar says, "Stop."
  • You're free to say what you want, and also free to take the repurcussions.
    Deucalion says, "Torinn is quite nice."
  • took you guys 10 mins to ban him.. Slackers
  • It's beautiful watching the circle of life.

    Back into the ground, reborn as a shrub.
  • Pyori said:
    Antonius said:
    Pyori said:
    Antonius said:
    Achaean combat is not balanced around having guaranteed kills, and any that happen to exist are not intended by design.
    coughdualbluntinfernalcough
    Sure, they exist, but they're not by design impossible to survive. Dual blunt Infernal does seem like a particularly bad case, though dual blunt in general seems like it's going to get a lot of attention in the near future.
    I heard Soon™.


    I think i am literally the only Infernal Dual blunt player above level 80ish. Highly highly debatable, but i would imagine a lot more players would be trying this class out, or have it at least multi classed if it was anywhere near as effective as you all make it seem to be.

    This is definitely one of those "the grass looks greener on the other side" moments.


    Atalkez said:
    I ate a 55% whirl combo from Proficy last night, from hugalaz vs Monk defenses.

    and yes a flail double whirl on a prone target with an already broken limb WITH the rare hugalaz proc is (i hope) intended to do that much damage to the weakest defense class..... j/s 
  • edited April 2018
    Proficy said:
    but i would imagine a lot more players would be trying this class out
    A class being super good does not mean it is interesting, or fun to play. This goes for virtually every kind of game, that allows those types of choices to be made. Getting Lionheart in Disc 1 (if you know how to) of Final Fantasy 8 allows you to pretty much one shot every single boss in the game with limit breaks, doesn't mean it's the fun way to play the game.

    Not sure why everyone brings up this argument all the time.


    eta: Goes double in a game that requires like $120 if you wanna change class, if/when you get tired of playing it... Or ~$400 to multiclass it (if it's your second class, god help you if it's your third or fourth...)

  • I'd definitely pick up dual blunt if it wasn't so expensive. Double weapon sets be a bitch, yo. 
  • Brb buying more spins for DWB Infernal weapons.

  • Isn't DWB more effective as an Infernal than the other Knight types? If so, there's your answer. Mhaldor doesn't have a large population. How many of that smallish population are Infernal? That could by why there aren't many DWB Infernals. Not because the spec isn't great, but because the people playing the class are low in number.
  • Infernal's offense is great in general (barring snb), but there's a prety steep tradeoff. Dwb infernal has no hinder and no passive cure, so you're very very vulnerable to momentum offences. I don't think it's as one-button-win-y as people seem to think it is. That said, it's hilarious and I want it.
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