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I'm really curious how adventurers would have been handled for this now. Imagine being approached and being asked to give like 7 mobs, a boss, and a staff that represents 'you' / what you stand for....There should be a thread for "What would your Reckoning look like"?
Keorin said:Makes me wish Keorin was anything resembling a wizard, just a little, hehe.
→My Mudlet Scripts
@Keorin This is good to hear re: your feedback. My main intent for these going in was to move away from the crushingly strong paradigm that we've gotten rather (over) attached to in the last few years and do something that is more or less brand new for Achaea with mechanics that are a) avoidable, b) easy to spot, and c) extremely punishing of failure; this more or less ensures that there's an appropriate challenge without requiring masses of artefacts or dozens of dragons.
It would have been fun to see a player candidate. Too bad @Taryius didn’t try!
I'm having a blast with the Reckoning's free pk areas. Big raves for all the people, on every team, who keep rushing in to fight, die, kill, fight some more! Even with the wicked witch of Darkenwood raining death on us all today. Good fights, people!
About time for this, having to pick up little ones without a marque from outer islands, or having to tell them to heartstop, being revived ON guards from outside of enemy cities. Wish it had been changed months ago, though.
Managed to figure out Lacharhad's mechanics while having to dodge what felt like 50 people (about 3 dedicated people, plus some stragglers). Was fun despite not getting to finish!