Achaean Raves

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  • MishgulMishgul Trondheim, Norway
    Could have paid for my great uncles chemotherapy for his cancer!

    -

    One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important

    As drawn by Shayde
    hic locus est ubi mors gaudet succurrere vitae
  • Cata nerf woohoo!! Now cyrene's magi might actually have to learn to melee instead of sitting on guards with easy-mode cata.!
  • Hirst said:
    Cata nerf woohoo!! Now cyrene's magi might actually have to learn to melee instead of sitting on guards with easy-mode cata.!
    This is why I disagree with the change. I'm not into combat, most of Cyrene isn't into combat (per the norm, some - like Melodie- are getting out of that shell) but honestly, I don't play for conflict, I play for fun, to relax. Eh, I'm quitting as soon as I can. There's no interest for me any more.
    meh


  • Well, that escalated quickly.


  • Sidonia said:
    Then don't defend? You don't have to if it stresses you out that much
    For a lot of people that still causes a problem though, since the attacks themselves are a disruption of whatever they were doing prior to that.  Cyrene's especially vulnerable to this I think, since it has such a large noncom population and they're involved in quite a bit of stuff that's outside of normal conflict avenues.  The changes to range do remove them from having an easy way to contribute without investing much into it.  Now, they'll just log out instead.  I'm not sure that's better.

    Still, Achaea is a game focused around conflict.  It's difficult to strike a balance here between noncombatants and combatants.  I think Cyrene was intended to be the place that people could go to avoid that huge section of the game if they wanted, but that's not panning out I think. 
  • edited October 2013
    What Jarrod suggests is pretty much what my house does. We are just like raid, let's go hide. 

    It kind of sucks though when like something was happening and then we are getting raided, or when I was shopping or something and walked into a group of people and die.  The second though has only happened to me once in all 50 years (achaean) or so of playing though so I'd consider it to be more of an outlier. 

    But I actually like these range changes seeing as I have no range. So yay! range changes! :D

    Edit: Not that I really combat (esp outside the arena). 


    Commission List: Aesi, Kenway, Shimi, Kythra, Trey, Sholen .... 5/5 CLOSED
    I will not draw them in the order that they are requested... rather in the order that I get inspiration/artist block.
  • Jarrod said:
    Except if you don't want raids to affect you, they don't, even more-so with these changes.

    Move out of LoS and 4 rooms from the raid. Continue as normal. Don't be with the defense group, don't be Mark/Infamous, don't be near the raid. All very very simple things that remove you from the conflict.
    yeah, I feel like this is probably entirely true. The only reason that an anti-combat mindset would dislike these changes is because some of the cities that raid don't have ready access to cataclysm.

    I feel like if Mhaldor was bringing cata squads, thereby making no room in Cyrene safe, that non-coms would be singing a very different tune

  • Stop picking on the fat kids and come raid Targossas, bullies.

     i'm a rebel

  • XerXer Langley
    Mhaldor has a Cataclysm wut? Since when :o 
    ----------------------------------------------------------------------
    e^(iπ) + 1 = 0
  • If Cyrene are the fat kids that we, the bullies, pick on, then Targossas are definitely the nerds. 


  • With Mhaldor being the overweight goths?
  • edited October 2013
    Jarrod said:
    Except if you don't want raids to affect you, they don't, even more-so with these changes.

    Move out of LoS and 4 rooms from the raid. Continue as normal. Don't be with the defense group, don't be Mark/Infamous, don't be near the raid. All very very simple things that remove you from the conflict.
    Not really true. I was not Infamous, nor Mark when Dunn Hirst and Jhui infiltrated Cyrene to attack me. Sure, I am a soldier of Targossas and have probably attacked them at some point, but they caused the CCG to come and defend, and IIRC it started a raid. I'm not complaining, PVP/Combat is the entire reason I play, but they interrupted a conversation with @Aquilora and @Hallis, neither of which are too keen on fighting.

    Thoughts?

    Edit: Who needs spelling?




    Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
  • I agree with most of your post, @Iocun, but in this situation we're talking about someone who is quitting because they can't cata in raid defence anymore.
    Iocun said:
    the non-coms won't get to experience the thrill of combat
    Sitting at CC spamming staffcast/transfix? I don't think area-wide cata was thrilling for anyone involved and I'm personally glad the focus is getting pushed further and further away from area fights (though besides the artie bow nerf it seems like it's more and more LoS, so I dunno).
  • Targ that defends Cyrene is going to get targeted first and hard.

    Period. Same is true for the reverse.


  • Dunn said:
    Targ that defends Cyrene is going to get targeted first and hard.

    Period. Same is true for the reverse.
    Again, Atalkez doesn't mind, he embraces this fact. Allied to the City of Cyrene, means he will do just that. But in that direct scenario, @Jarrod's statement was incorrect, was my point. 

    I, for one, believe that melee is the way to go. I'm not big on the area/LoS things, as my class is strictly melee (minus the artie bow I purchased). I like being face to face when I die/watch you die, whatever. It just seems more personal to me IC.




    Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
  • KresslackKresslack Florida, United States
    I'm don't always dock my ship to jump into a raid defense, but when I do I don't scurry off and hide because that shit don't fly in Mhaldor. Not everyone in Mhaldor is -that- into combat, but if we get raided we pretty much have to have all hands on deck, and people seem fine with that.


  • @Jurixe: They can still do all of that, they just can't do it from the other side of the area.

    On the other hand, they also no longer have to worry about considerably more skilled and better organised opponents with access to the same ranged abilities ripping them apart from the other side of the area, while they're trying to group up and get themselves organised, etc.
  • JurixeJurixe Where you least expect it
    edited October 2013
    I guess that's true. I admit I did breathe a sigh of relief re: Occultist doppleganger getting changed because warp/hangedman/aeon was just game over for me. I think people liked the area stuff obviously because it came at minimal risk to themselves, and killing the enemy while not dying is one of the better ways to gain a sense of accomplishment and boost interest (especially if you're not really a fighter and mainly just terrified), but of course it goes both ways.

    Anyway, overall, I think this is a good change! Maybe people will learn to be more used to close(r)-quarters combat and at least not be so afraid of it when engaging enemies.

    (says the Serpent)
    If you like my stories, you can find them here:
    Stories by Jurixe and Stories by Jurixe 2 

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