Pretty disappointed that very obviously skewed results are being pushed forward as the final score. I understand that the Admin are pressed for time, but it just seems extremely unfair to people who have put a -lot- of time and effort for them to now that no, no matter how well they actually did, it doesn't matter, because the mob waves liked another person better. Leaves a pretty bitter taste in my mouth.
Also, gonna agree, Mario Kart 64 edges out SMK, but only by a smidgen
Bla bla bla Tesha won so must be bugged or favoritism bla bla bla
Guys are getting rather rude towards Tesha and the admins.
No one really gave Tesha crap for getting second in twins despite the fact that dunn bugged out during their match. No one's really attacking her personally here, either. The issue here is that the mechanics don't feel fair, not that Tesha won or didn't win. Dunn/Jhui has a right to be upset about losing their match to a bug, so people that got screwed on wave spawns do too.
I think it's expected there'd be some issues since there's so much new stuff being tried this year. It's also been really cool ideas so far! But people can still feel upset when some of the issues affect them personally, you know?
I think it is really awesome that the admin are being proactive during this years games. The events look more fun and interesting than they were in the past.
That being said, I think that adding any sort of randomness or luck is not a good thing. To find the most deserving person of the staff, all the variables should be equal and offer everyone the same opportunity to gain points/win.
I understand this is very hard to balance against the games being all solo events (not ideal) and making it so everyone can participate in some way.
I also get that it's harder to bug test/iron out the flaws in the games when you can't use the playerbase to test things because you want to keep the new twists a surprise.
So I guess right now I don't have anything meaningful to suggest, but I will try to think of something useful to suggest for future events.
I didn't even come close to abusing any bugs whatsoever, heh. The complete opposite, actually. I had to deal with people portaling between mazes to group up and attack me, without them realizing that was bugged and unintended. I also had a lot of competition, but that may have ended up helping because they helped push to the other wave (now that I understand that kills push towards waves) and then ended up leaving it to me. I got the better wave with about an hour or so to go. I didn't use portals to switch mazes as I've heard other people were doing.
What really made the difference was that someone who started in the same maze as me helped me kill stuff faster for the last two or three hours. Towards the end I had three or four other dragons in the same maze as me killing things, but it was just late enough into my run that it didn't have much of an impact on my pace. The spawning helped a lot, but I don't think it made a night and day sort of difference, my pace was pretty consistent.
I also had an unbelievable level of support from my city with nonstop blessings/runes/tattoos/supplies/anything I needed. A few people even stayed up late well past their own run just to cheer me on and help me out. It was really inspiring how much the city came together to support me and help out in any way they can, even novices with little "good jobs" etc. I was honestly touched and kinda overwhelmed by it all.
Bla bla bla Tesha won so must be bugged or favoritism bla bla bla
Guys are getting rather rude towards Tesha and the admins.
You're actually the first person to bring Tesha into the conversation. What Aegoth expressed, (alongside myself and quite a few other people) is that the playing field wasn't even. Some people were able to hunt the higher scoring denizens for the most part and others were stuck on low scoring waves for a majority of the 6 hours.
My gripe wasn't because Tesha won, my gripe personally was that I think I could have broken into the top ten had Aerek and I been 'allowed' to hunt harder denizens.
Bla bla bla Tesha won so must be bugged or favoritism bla bla bla
Guys are getting rather rude towards Tesha and the admins.
You're actually the first person to bring Tesha into the conversation. What Aegoth expressed, (alongside myself and quite a few other people) is that the playing field wasn't even. Some people were able to hunt the higher scoring denizens for the most part and others were stuck on low scoring waves for a majority of the 6 hours.
My gripe wasn't because Tesha won, my gripe personally was that I think I could have broken into the top ten had Aerek and I been 'allowed' to hunt harder denizens.
Bla bla bla Tesha won so must be bugged or favoritism bla bla bla
Guys are getting rather rude towards Tesha and the admins.
You're actually the first person to bring Tesha into the conversation. What Aegoth expressed, (alongside myself and quite a few other people) is that the playing field wasn't even. Some people were able to hunt the higher scoring denizens for the most part and others were stuck on low scoring waves for a majority of the 6 hours.
My gripe wasn't because Tesha won, my gripe personally was that I think I could have broken into the top ten had Aerek and I been 'allowed' to hunt harder denizens.
This. I was so close to breaking top ten myself, but ultimately my progress was stymied because there was no hardcoded upper limit to how badly the denizens could bottleneck. Instead of an area full of stuff, a few of us were basically stuck scraping around for the few strays that somehow managed to be killed and respawn outside that clusterfuck. A lone dragon could take a room of 2 or 3 with strategy, more if they're better equipped, but we were barely afforded that challenge.
Why can't we just have one event where there's not so much bloody whining and get on with the games.
It's a game, point blank and simple.
It's nice that the admins are trying to make things more equal for individuals to have a shot at winning the staff, gain points, gain medallions or even credits.
Sure there's bugs, but really there's glitches regardless.
Just enjoy the game, have some tea (Yes have tea, it's good for you) and move on.
Yes, it's a game, and games are generally broken or made by their rules and mechanics. Hence, people discuss said rules and mechanics. No one's even gotten hostile except for the passive aggressive 'how dare you whine' crowd.
Because the most enjoyable game is when both the teams are closely matched. Not when one team is functioning fine and the other team hobbles out on crutches.
I enjoyed the hunt, it was innovated and I applaud the admin team for their efforts. But at the same time it was a competition and part of the biggest competition in Achaea that only happens once a year.
If the scenario in the first paragraph happened in the world cup (of any sport), you're going to be damn sure people are going to stand up, point it out to the referees and object.
Bla bla bla Tesha won so must be bugged or favoritism bla bla bla
Guys are getting rather rude towards Tesha and the admins.
To be fair, Tesha has a history across (their) characters of abusing bugs and skirting rules during championship events.
Lawl. I'll say what Tesha was too nice to say - You can fuck right off, scrub. On another note, reported. Unnecessarily hurtful post is unnecessary. Not to mention a lie, but thats another matter.
Looking at what people are saying from the xp event, I'd say it should be re-done with a better setup wave timer so that everyone will hit the same waves.
these games happen really rarely, and they really do need to be fair and balanced so it's worth trying to compete.
Looking at what people are saying from the xp event, I'd say it should be re-done with a better setup wave timer so that everyone will hit the same waves.
these games happen really rarely, and they really do need to be fair and balanced so it's worth trying to compete.
How is this any different than wanting a mulligan of the twins because of a queue bug?
Am I saying people shouldn't be upset? No. But thems the breaks.
Yeah, let's not start crying for mulligans. It's unsightly. Take it on the chin and move on, there's still 24pts left to decide a victor.
I'm just going to throw it out there, if this had jeopardized a few other people's chances to be in the lead (I can think of a few very simply right now!) they would be throwing a goddamn fit. I'm pretty proud of my citymates.
Looking at what people are saying from the xp event, I'd say it should be re-done with a better setup wave timer so that everyone will hit the same waves.
these games happen really rarely, and they really do need to be fair and balanced so it's worth trying to compete.
How is this any different than wanting a mulligan of the twins because of a queue bug?
Am I saying people shouldn't be upset? No. But thems the breaks.
Twins should've gotten a mulligan if the bug was on Achaea's side, yes.
Pretty sure a mulligan would be called for if this were any real life competition. Just because it's a game does not exempt it from being held to the same standards that we give to real sports. Even LoL has mulligans.
This is a -very- clear situation where very skewed odds were given to some people that was not of their own volition. These games are designed with fairness and even footing in mind. Any advantages given should be made only by those competing, not from the game itself. Since the results of the XP competition were a result of faulty algorithms, and not because people "prepared more than others", it would be very well within reason to call for a rematch of this particular competition.
I'm really unsure why people would be against this, given the context with which this event was faulty. If you really want your guys to perform well, then let them perform well on even ground, as far as server-side functions are concerned.
Yeah, whether they're 'faulty' or not is its own thing. The question is whether you really want the staff that gives tangible in-game power and is only up for grabs once every 1.5 years to be determined by RNG.
Also, obviously, even if it was agreed this was an issue that should be rectified for this tournament, it would be difficult to figure out how. I'm not denying that. Re-scheduling a 6 hour bashing trip isn't exactly easy, and I'm not sure how you'd even fix the RNG factor in the first place. What people are saying is that it's a bit unfair, no one's demanding an immediate rematch by sunrise or everything sucks. The event was still cool and the design was interesting, and everyone seems to have had fun with it, it's just the competition aspect that's after the fact an issue.
Of all people in these forums, Daeir, you're the one who can least demand 'don't ask for things to be fixed.'
Your absurd use of hyperbole and slippery slopes doesn't really do you any favors.
Dunn and Jhui had a pretty sollid right to call for a mulligan if an Achaea-side bug lost them the fight. Let's not make up absurd reasons like 'omg dwb is overpowered.'
You can claim to be a big tournament organizer and you never mulligan all you want, but the reality is that the standard for respectable tournaments these days is remakes and judge arbitration when something messes up, not 'wow these whiny people.' Even in much tighter schedules like, you know, multi-million dollar tournaments that are running several hours late, games get remade.
This doesn't mean the admins are evil if they don't, but people are calmly presenting why it would be fair to. The only people honestly freaking out in this thread that I can tell are people in Tesha's city who are upset by the (unlikely) possibility that she could lose the lead she just gained. Let's not get emotional.
The situation as it stands now is not fair, either. I've already conceded that I'm not sure how you'd really remake it, the point is that it's good practice to at least acknowledge if something is unfair instead of equating it to whining about overpowered DWB. The insults and attacks have come from one side only other than a driveby post on the last page.
It's in much better form to say 'hey, yeah, my supported candidate lucked out and the situation is pretty unfair to you, but not sure how we'd really fix that' than to hysterically try to discredit the claim.
It kind of wouldn't be fair, though. The layouts of those areas are now pretty well known, so are the contents of the mob stacks, the wave intensity and all the other juicy details that beget successful hunting. It'd either have to be an entirely new area, or it'd be a totally different contest with less confounding factors and more of that delicious grind/organizational slog. They'd basically have to redo the whole damn thing from scratch. There is literally no point in it, and it would just demand another 6 hours from anyone seriously interested in participating in it for the Staff, not to mention the large amount of dev time it would take to rehash all that shit again to make it actually fair.
Can we put the personal attacks aside for now and just agree to disagree if anything else?
The map of the areas where in Achaea's map system. So everyone had the map of the area from second 1 and could use it even if you have no third-party mapping system.
Edit: Also, were the Arcadia racoons killed as well?
@Tecton as a question on the tumble race, will the WHERENEXT command incur a balance or EQ cost?
- (Eleusis): Ellodin says, "The Fissure of Echoes is Sarathai's happy place." - With sharp, crackling tones, Kyrra tells you, "The ladies must love you immensely." - (Eleusian Ranger Techs): Savira says, "Most of the hard stuff seem to have this built in code like: If adventurer_hitting_me = "Sarathai" then send("terminate and selfdestruct")." - Makarios says, "Serve well and perish." - Xaden says, "Xaden confirmed scrub 2017."
Comments
Also, gonna agree, Mario Kart 64 edges out SMK, but only by a smidgen
Do we need to wield items and selfishness off to throw?
Guys are getting rather rude towards Tesha and the admins.
I think it's expected there'd be some issues since there's so much new stuff being tried this year. It's also been really cool ideas so far! But people can still feel upset when some of the issues affect them personally, you know?
That being said, I think that adding any sort of randomness or luck is not a good thing. To find the most deserving person of the staff, all the variables should be equal and offer everyone the same opportunity to gain points/win.
I understand this is very hard to balance against the games being all solo events (not ideal) and making it so everyone can participate in some way.
I also get that it's harder to bug test/iron out the flaws in the games when you can't use the playerbase to test things because you want to keep the new twists a surprise.
So I guess right now I don't have anything meaningful to suggest, but I will try to think of something useful to suggest for future events.
What really made the difference was that someone who started in the same maze as me helped me kill stuff faster for the last two or three hours. Towards the end I had three or four other dragons in the same maze as me killing things, but it was just late enough into my run that it didn't have much of an impact on my pace. The spawning helped a lot, but I don't think it made a night and day sort of difference, my pace was pretty consistent.
I also had an unbelievable level of support from my city with nonstop blessings/runes/tattoos/supplies/anything I needed. A few people even stayed up late well past their own run just to cheer me on and help me out. It was really inspiring how much the city came together to support me and help out in any way they can, even novices with little "good jobs" etc. I was honestly touched and kinda overwhelmed by it all.
i'm a rebel
My gripe wasn't because Tesha won, my gripe personally was that I think I could have broken into the top ten had Aerek and I been 'allowed' to hunt harder denizens.
It's a game, point blank and simple.
It's nice that the admins are trying to make things more equal for individuals to have a shot at winning the staff, gain points, gain medallions or even credits.
Sure there's bugs, but really there's glitches regardless.
Just enjoy the game, have some tea (Yes have tea, it's good for you) and move on.
I enjoyed the hunt, it was innovated and I applaud the admin team for their efforts. But at the same time it was a competition and part of the biggest competition in Achaea that only happens once a year.
If the scenario in the first paragraph happened in the world cup (of any sport), you're going to be damn sure people are going to stand up, point it out to the referees and object.
these games happen really rarely, and they really do need to be fair and balanced so it's worth trying to compete.
Am I saying people shouldn't be upset? No. But thems the breaks.
Mulligans are the standard for serious competitions, let's not pretend 'eh whatever let's roll with it' is the standard anywhere.
This is a -very- clear situation where very skewed odds were given to some people that was not of their own volition. These games are designed with fairness and even footing in mind. Any advantages given should be made only by those competing, not from the game itself. Since the results of the XP competition were a result of faulty algorithms, and not because people "prepared more than others", it would be very well within reason to call for a rematch of this particular competition.
I'm really unsure why people would be against this, given the context with which this event was faulty. If you really want your guys to perform well, then let them perform well on even ground, as far as server-side functions are concerned.
Also, obviously, even if it was agreed this was an issue that should be rectified for this tournament, it would be difficult to figure out how. I'm not denying that. Re-scheduling a 6 hour bashing trip isn't exactly easy, and I'm not sure how you'd even fix the RNG factor in the first place. What people are saying is that it's a bit unfair, no one's demanding an immediate rematch by sunrise or everything sucks. The event was still cool and the design was interesting, and everyone seems to have had fun with it, it's just the competition aspect that's after the fact an issue.
Your absurd use of hyperbole and slippery slopes doesn't really do you any favors.
Dunn and Jhui had a pretty sollid right to call for a mulligan if an Achaea-side bug lost them the fight. Let's not make up absurd reasons like 'omg dwb is overpowered.'
You can claim to be a big tournament organizer and you never mulligan all you want, but the reality is that the standard for respectable tournaments these days is remakes and judge arbitration when something messes up, not 'wow these whiny people.' Even in much tighter schedules like, you know, multi-million dollar tournaments that are running several hours late, games get remade.
This doesn't mean the admins are evil if they don't, but people are calmly presenting why it would be fair to. The only people honestly freaking out in this thread that I can tell are people in Tesha's city who are upset by the (unlikely) possibility that she could lose the lead she just gained. Let's not get emotional.
Generally agreed that there is a lot of drama over the XP event when the luck/RNG factor was evident from the beginning, though.
It's in much better form to say 'hey, yeah, my supported candidate lucked out and the situation is pretty unfair to you, but not sure how we'd really fix that' than to hysterically try to discredit the claim.
Edit: Also, were the Arcadia racoons killed as well?
- With sharp, crackling tones, Kyrra tells you, "The ladies must love you immensely."
- (Eleusian Ranger Techs): Savira says, "Most of the hard stuff seem to have this built in code like: If adventurer_hitting_me = "Sarathai" then send("terminate and selfdestruct")."
- Makarios says, "Serve well and perish."
- Xaden says, "Xaden confirmed scrub 2017."