What Happened To You Today?

1173174176178179812

Comments

  • Skye said:
    Sent the laptop in for servicing today since the fan was doing its annual. "I don't care if you vacuum and use the canned air,  I'm still choked" thing.  Put it off for as long as I could but I absolutely detest the sound of a faulty cooling fan.  It sounds like the thing is gonna burst into flames at any moment.

    It's gonna be lonely nights for the next few days even tho I log in at work.  :(

    Thank God for smartphones and mhl adaptors though, I'm not gonna miss my shows much.
    ah yep, deal with those a lot.

    Hair and fibers get matted into like a carpet that block the fan.



  • Chatting with @Ula and @Dortheron in Fire and Spice when Dortheron cracked a mildly off-colour joke. Having virtually no sense of things that people do when the lights are off, Reiloch made them explain the joke in painful detail. Despite all this, Reiloch still doesn't have any idea what the premise of the joke was, except that it somehow involved 'the sex'. Which it actually didn't involve. At all.
  • r.i.p the next people to raid ashtan / defend against them. I'm pretty sure like 95% of CWHO today were Serpents/Monks.

  • edited September 2015
    "Let's just rush whoever comes, guys! We'll all pop apathy, then sap someone once. The fifth or sixth person can catharsis, and we'll go on the next guy! Yeahhhhh!!!!"

    1100/10 plan.

  • Finally got into the Merchants, yay! Rogue...ing is fun and all, but I like the whole social aspect of IRE. :)

  • I had a dream that there were 1000 credits on cfs for 5k per. It woke me up, and I typed cfs to see that credits are at 6400. :cry: 
  • TharvisTharvis The Land of Beer and Chocolate!
    hoping those credits stabilise, but I have little hope for it with the constant demand that came with multiclass
    Aurora says, "Tharvis, why are you always breaking things?!"
    Artemis says, "You are so high maintenance, Tharvis, gosh."
    Tecton says, "It's still your fault, Tharvis."

  • Jhui tanks the market for credits below 6300 (or whatever) every so often anyway, so they've been hovering around 6200-6300 for a while. Multiclass is certainly keeping them high, though.
    - (Eleusis): Ellodin says, "The Fissure of Echoes is Sarathai's happy place."
    - With sharp, crackling tones, Kyrra tells you, "The ladies must love you immensely."
    - (Eleusian Ranger Techs): Savira says, "Most of the hard stuff seem to have this built in code like: If adventurer_hitting_me = "Sarathai" then send("terminate and selfdestruct")."
    - Makarios says, "Serve well and perish."
    - Xaden says, "Xaden confirmed scrub 2017."



  • TharvisTharvis The Land of Beer and Chocolate!
    so apparently you can't put bounties on someone who continuously asks newbies of the city to break said city's laws. K, guess it's just hunting them without bounties then.
    Aurora says, "Tharvis, why are you always breaking things?!"
    Artemis says, "You are so high maintenance, Tharvis, gosh."
    Tecton says, "It's still your fault, Tharvis."

  • TharvisTharvis The Land of Beer and Chocolate!
    edited September 2015
    Tharvis said:
    so apparently you can't put bounties on someone who continuously asks newbies of the city to break said city's laws. K, guess it's just hunting them without bounties then.
    update : however, it seems as per this ruling, the admin prefer for the citizen to hire on the person that asks them to break a city's laws. So instead of lumping all these charges into one bounty - a singular death, I am already counting over a dozen seperate possible contracts.

    "While it would have been perfectly acceptable for one of the citizens she was attempting to get to break the laws to attack her" <- by this logic, one can also hire.

    a request for comment by @Tecton : does the admin team really prefer someone to die for every single time they ask a citizen to break the city's laws (Because I have absolutely no problem funding every contract for this) ?
    Or for a singular bounty - where the target only dies once, and a new bounty is only put up if the incident is repeated?


    Aurora says, "Tharvis, why are you always breaking things?!"
    Artemis says, "You are so high maintenance, Tharvis, gosh."
    Tecton says, "It's still your fault, Tharvis."

  • Tharvis said:
    so apparently you can't put bounties on someone who continuously asks newbies of the city to break said city's laws. K, guess it's just hunting them without bounties then.
    I think we've asked the same question, about the same person. :chuffed: 
  • Good to know. Will check with the city if we can fund the newbies hiring.

    image
  • TharvisTharvis The Land of Beer and Chocolate!
    Tibitha said:
    Tharvis said:
    so apparently you can't put bounties on someone who continuously asks newbies of the city to break said city's laws. K, guess it's just hunting them without bounties then.
    I think we've asked the same question, about the same person. :chuffed: 

    Basically what I assumed based on what I heard about similar situations in the merchants and targossas from various other channels



    Siduri said:
    Good to know. Will check with the city if we can fund the newbies hiring.

    @Siduri I'd propose to wait for the big T to reply to it before funding the mass contracts (since I am pretty sure between our two cities alone, not even counting merchants, it'd be a good thirty contracts against someone who knowingly tries to push newbies into getting in trouble with their city/house/org in general simply from the logic they're newbies and thus easy to manipulate)

    Aurora says, "Tharvis, why are you always breaking things?!"
    Artemis says, "You are so high maintenance, Tharvis, gosh."
    Tecton says, "It's still your fault, Tharvis."

  • Tharvis said:
    Tibitha said:
    Tharvis said:
    so apparently you can't put bounties on someone who continuously asks newbies of the city to break said city's laws. K, guess it's just hunting them without bounties then.
    I think we've asked the same question, about the same person. :chuffed: 

    Basically what I assumed based on what I heard about similar situations in the merchants and targossas from various other channels



    Siduri said:
    Good to know. Will check with the city if we can fund the newbies hiring.

    @Siduri I'd propose to wait for the big T to reply to it before funding the mass contracts (since I am pretty sure between our two cities alone, not even counting merchants, it'd be a good thirty contracts against someone who knowingly tries to push newbies into getting in trouble with their city/house/org in general simply from the logic they're newbies and thus easy to manipulate)


    I will stifle my amusement here for the moment, given that said person was talking about how the "Divine would handle it" and "Hashan would get their appropiate divine response" during the bounty kill itself.. and such issue will now cause said person to have 30 contracts instead of 1.

    Really. I mustn't laugh

    (Party): Mezghar says, "Stop."
  • TharvisTharvis The Land of Beer and Chocolate!
    edited September 2015
    another question while I'm at it I suppose : since when do issues where the issuer has made zero attempt whatsoever at an IC resolution even get considered to be resolved in either parties favor? The help file for it explicitly states that an IC resolution has to be attempted first, and an issue only filed if an IC resolution is found to be impossible - meaning if no IC resolution has been attempted the issues should simply be declared void.
    Aurora says, "Tharvis, why are you always breaking things?!"
    Artemis says, "You are so high maintenance, Tharvis, gosh."
    Tecton says, "It's still your fault, Tharvis."

  • Tharvis said:
    another question while I'm at it I suppose : since when do issues where the issuer has made zero attempt whatsoever at an IC resolution even get considered to be resolved in either parties favor? The help file for it explicitly states that an IC resolution has to be attempted first, and an issue only filed if an IC resolution is found to be impossible - meaning if no IC resolution has been attempted the issues should simply be declared void.
    Unfortunately, it's been that way a long time now. I would really like to see first time issue responses revert back to proof of that requirement. 
  • Bluef said:
    Tharvis said:
    another question while I'm at it I suppose : since when do issues where the issuer has made zero attempt whatsoever at an IC resolution even get considered to be resolved in either parties favor? The help file for it explicitly states that an IC resolution has to be attempted first, and an issue only filed if an IC resolution is found to be impossible - meaning if no IC resolution has been attempted the issues should simply be declared void.
    Unfortunately, it's been that way a long time now. I would really like to see first time issue responses revert back to proof of that requirement. 
    Aside from excessive violations like scams and such, I agree.
    Current scripts: GoldTracker 1.2, mData 1.1
    Site: https://github.com/trevize-achaea/scripts/releases
    Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
    Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
  • Tharvis said:
    another question while I'm at it I suppose : since when do issues where the issuer has made zero attempt whatsoever at an IC resolution even get considered to be resolved in either parties favor? The help file for it explicitly states that an IC resolution has to be attempted first, and an issue only filed if an IC resolution is found to be impossible - meaning if no IC resolution has been attempted the issues should simply be declared void.
    How would this practically work in some cases, though? If someone breaks the PK rules and randomly kills you a few times, should you only be allowed to issue if the mark you are required to hire fails? Same thing with illegal thieving practices?

    Assuming I remember correctly, IC resolution precludes additional OOC resolution (and I suspect no one would be happy if you were allowed to kill someone in revenge and THEN were allowed to issue), so what should attempted IC resolution end up actually looking like?
  • Is this instance there would be numerous options open. Apologies, speaking to city regents, house leaders etc and trying to have some negotiation or conversation. Not smugly mention to the bounty hunter during the kill about how they have already issued and we should just get it over with.

    (Party): Mezghar says, "Stop."
  • Sure, I'm not claiming that it shouldn't have gone through IC channels first in this, or plenty of other instances, but I'm sincerely wondering how an "IC resolution must have been attempted first" outlook could function as blanket policy given the many situations in which it would seem to undermine issues' ability to function as a deterrent to problematic behavior.
  • TharvisTharvis The Land of Beer and Chocolate!
    it can be as simple as a conversation, defending your views on why you did x, or asking why y did z. Not this "Oh, something happened! Let's issue y for doing z even though I never attempted to even ask why they did z, or convincing them z was inappropriate and requesting compensation!"
    Aurora says, "Tharvis, why are you always breaking things?!"
    Artemis says, "You are so high maintenance, Tharvis, gosh."
    Tecton says, "It's still your fault, Tharvis."

  • I always went straight to issues for blatant rule breaking (Attacking shrine defenders for witnessing under the previous rule, attacking shrine defenders before they do anything now). Conversations about such things have never panned out for me, you can't mention things being against the rules without being accused of "insanity" and them thinking they have the upper hand now that you've "broken the IC/OOC barrier". The last iteration of the Mark system was a complete joke, so I just never saw the incentive to leave such sure situations up to chance.

    Besides, IC resolution doesn't really teach someone to stop breaking the rules, which is the major fault there, I think.
    image
  • Every issue that has been filed against me has been for PK reasons, and every one of them were dismissed for lack of IC resolution prior to the issue.

    I think for things like harassment and repeatedly breaking the rules, issues will not be subject to this ruling. However, if it's a one-off time, and your first response is an Issue, you're probably going to lose depending on what it is about.




    Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Sign In or Register to comment.