Memorable quotes

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  • HalosHalos The Reaches
    HEAL is 10s.

    A frenzied cleric screams, "Like more than one halo!"
  • Alright Jhui, i'll bite. Explain to me why a dragonheal timer is necessary for a skill that is easily stopped by basic hinderances available to almost every affliction class. 
  • Bloodboil, at least, is stopped easily by paralysis - as well as prone, entangled, etc.
  • Aegoth said:
    Alright Jhui, i'll bite. Explain to me why a dragonheal timer is necessary for a skill that is easily stopped by basic hinderances available to almost every affliction class. 
    Because the abilities weren't stopped by "basic" hinderance, and were spammable, making those classes 100% unkillable vs. affliction classes if they were smart.

  • edited October 2014
    What is 'basic hindrance'? From what I've seen, any hindrance stops Bloodboil, at least.

    Edit: One broken arm stops it, too.
  • Aegoth said:
    Alright Jhui, i'll bite. Explain to me why a dragonheal timer is necessary for a skill that is easily stopped by basic hinderances available to almost every affliction class. 
    Necklace of Purity, reflections will cover the other 20 seconds for you unless you like run out of herbs or something.
    image
  • The only relevant affliction that stops bloodboil is paralysis.

    image

  • Uh... why should any active cure that cures 1+ afflictions be spammable?


  • Santar said:
    The only relevant affliction that stops bloodboil is paralysis.
    Nope. Entanglement stops it, prone, one broken arm (level 1).. pretty much anything that can stop me from attacking you will stop bloodboil. 
  • does he have to bold stuff for you to realize what he's saying or is the internet hard for you?

    here:

    relevant
    image
  • How are the other forms of hinderance not relevant? If it stops an ability and is easily accessible, it's preeeeetty relevant. Whether or not you use such hinderances is on you
  • I guess the question that needs to be asked is: why is paralysis the only relevant affliction? For those of us that don't know why.
  • "Let me completely ruin my offense by webbing you so you can't be immune to my afflictions" is good logic

  • Entanglement, crippled arms, and being prone are all things that are generally cured independently of all affliction stacking. 

    In a 1v1 setting, there's almost no practical situation where you're going to want to bloodboil but be denied the ability to bloodboil because of entanglement, prone, or crippled arms.  It's relevant in very few situations against a few classes, like maybe infernal/jester/bard where it might make a difference. Apostate/Serpent/Occultist will never have you entangled/proned/crippled arms as part of their offense. And against other classes, there's no reason to want to bloodboil.

    image

  • XerXer Langley
    You forgot Shaman when it comes to mangled/broken/crippled arms :(
    ----------------------------------------------------------------------
    e^(iπ) + 1 = 0
  • What's a Shaman? :O
  • Xer said:
    You forgot Shaman when it comes to mangled/broken/crippled arms :(
    I said Jester.

    Decided it wasn't worth 6 more keystrokes to say Shaman.

    image

  • SharaShara Midlands
    02:46:58 A voice at great distance yells, "Spirit ... Charybdis, ... thee! ... bitch ..."
    At great distance, Lady @Aelyn Le'Yuet, Osprey of Destiny yells, "Bitch mnoratoush ... legion ... careful ..."

    Sassy mouth on that one. You tell that token, gurl!


  • Everybody get some cherry candy yum-yum.
  • Rinzai said:
    Kerria said:
    Drual Xanatov-Vorondil, Sentry of Cyrene says in Cyrenese, "Why do we have so man enemies, anyway? We're the most innoffensive city."
    Drual Xanatov-Vorondil, Sentry of Cyrene says in Cyrenese, "We've got like three rules: don't hit us, don't steal from us, don't be a jerk."
    Drual Xanatov-Vorondil, Sentry of Cyrene says in Cyrenese, "And somehow over 1000 people don't get it!"
    Drual Xanatov-Vorondil, Sentry of Cyrene says in Cyrenese, "Although that's over several hundred years, so maybe it's not so bad."
    I don't know the other city totals I imagine it's in the same realm if not more extreme in some cases, but Cyrene always seems to have the longest terms, and largest penalties, so most people don't bother when they find out they owe, hundreds of thousands.
    I recall a wonderful line Maya once said about Cyrene and it's enemy statuses during an event that was to be held in cyrene's arena.

    "Good heavens. Is anyone NOT enemied to cyrene??"
  • Yeah I think my char's fine to Cyrene is like 350-450k. Then suddenly I didn't want to be unenemied anymore. Haha.
  • Rinzai said:
    Kerria said:
    Drual Xanatov-Vorondil, Sentry of Cyrene says in Cyrenese, "Why do we have so man enemies, anyway? We're the most innoffensive city."
    Drual Xanatov-Vorondil, Sentry of Cyrene says in Cyrenese, "We've got like three rules: don't hit us, don't steal from us, don't be a jerk."
    Drual Xanatov-Vorondil, Sentry of Cyrene says in Cyrenese, "And somehow over 1000 people don't get it!"
    Drual Xanatov-Vorondil, Sentry of Cyrene says in Cyrenese, "Although that's over several hundred years, so maybe it's not so bad."
    I don't know the other city totals I imagine it's in the same realm if not more extreme in some cases, but Cyrene always seems to have the longest terms, and largest penalties, so most people don't bother when they find out they owe, hundreds of thousands.

    Nadria said:
    Yeah I think my char's fine to Cyrene is like 350-450k. Then suddenly I didn't want to be unenemied anymore. Haha.
    Agreed with both of you - I remember asking awhile back what my fines were for Cyrene and it was a ridiculously high number, whereas my fine for Eleusis was nowhere near as high even though I'd helped blow up their icons.

    Mhaldor has low fines, but I found it annoying because each org would enemy you for a single offense against any one of them, and they each had separate unenemying policies.
  • edited October 2014
    My fine to cyrene after leading a few people on a suicide rush into their gates to distract them during an event was like 1 million gold and 25 years. 

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