I am human because of the sip bonus. I feel tankier against certain classes, and definitely feel better bashing as a human. Race is largely irrelevant combatwise though (Thank you Admin!) so honestly it doesn't really matter. Human is a good "elitist" race if you want to roleplay that. We are the children of a (raped) god after all.
-
One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
I am suddenly extremely annoyed that most posts seem to have an unequal distributions between 'like's and 'LOL's. Everyone likes a joke so there should be some sort of standard where a 'like' transitions into a 'LOL'.
Is fishing worthwhile money-making? As in: should I trans survival over my class skills to, aside from the benefits of having trans survival, be able to fish together money for the rest of my skills? Or is it overshadowed by other ways of making money?
Fishing is one of the best ways to make money when you can't bash your way to gold or offer services or something like runes or tattooing (if you'd accept payment for that at all)
People have gotten upwards of 60k from one fishing trip before, but it requires a lot of bait, time, luck, and transcended survival.
Also being able to go out to sea to fish is nice too, especially if you bribe the pirates to leave you alone (Not so much luck for the fish people)
Deepsea fishing (which requires a fair amount of Seafaring in addition to Survival) is not as good gold per time as good questing spots. Freshwater fishing is worse. Generally, better off transing all three class skills before thinking about getting trans survival.
In my opinion, fishing is something you do when you're busy with other things and still want to be making gold. It doesn't pay much gold, but it takes very little effort. It's not something you should use to trans your skills, or something you should learn over your class skills.
Fishing depends a lot on luck (sometimes you'll be getting nibbles and strikes constantly even after catching several fish, sometimes you'll wait 20 minutes for a single nibble in a completely unfished area), so it varies a lot, but I'd estimate an average of 3k-7k per hour for freshwater fishing (assuming trans survival), 10k-15k per hour for deepsea fishing (assuming trans survival and seafaring, if seafaring matters beyond learning the ability).
For comparison, a relatively low level (can be done easily at level 60-ish) questing area like Ulangi can give 20k-25k per hour, if you have it to yourself.
So just looking at profits, fishing (even deepsea fishing) is a rather poor way to make gold. The advantages are not having to learn any quests, much less competition, and it can be entirely automated (though you still have to be paying attention, if you don't want to be shrubbed).
The advantages are not having to learn any quests, much less competition, and it can be entirely automated (though you still have to be paying attention, if you don't want to be shrubbed).
I'm of the impression that full automation earns you a set of leaves whether or not you're actually afk. Anyone clarify?
I'm of the impression that full automation earns you a set of leaves whether or not you're actually afk. Anyone clarify?
Basically, the rule is "If you're automating anything (that earns gold or experience) to any extent, and not able to respond when an admin pokes you, you're in trouble. If you are able to respond, you're fine."
Partially automated fishing (such as not auto-casting) can still get you shrubbed, and fully automated fishing (even automatically moving to new spots) is fine if you're still paying attention to Achaea.
It technically can, but I don't think the admins are that petty. Forcing you to sit and watch yourself fish/forge is sadistic enough; actually forcing you to start it off manually every time would just be cruel. I'm fairly sure they just send you tells/mess with you if they suspect you're afk, and shrub you if you don't respond.
I'm of the impression that full automation earns you a set of leaves whether or not you're actually afk. Anyone clarify?
Basically, the rule is "If you're automating anything (that earns gold or experience) to any extent, and not able to respond when an admin pokes you, you're in trouble. If you are able to respond, you're fine."
Basically, autobashing is fine if your script ensures you die often enough to give you zero net experience.
It is illegal to have it auto even if you die and lose exp. it's the auto part that is illegal even if you make 0 gold or exp.
If that was the case, all triggers that send something to Achaea (including curing systems, autosippers, etc.) would be illegal. They aren't though: earning gold or experience is explicitly listed in HELP AUTOMATION as part of what defines illegal automation.
@Salik It is the gold or experience (including indirectly, like creating goods that can be sold) that makes it illegal. Nobody is going to get shrubbed for fully automating reward-less activities.
That's not to say that automating it badly so you have a net loss will seriously make it okay, but I don't think there's any risk of someone taking that seriously.
My script makes me move from room to room, drawslashing once before moving on. No gold, no xp.
Am I doing it right?
You'll need to check for others in the room to prevent you from stealing kills, and automatically heartstop if you get lucky with criticals and kill something in one hit.
Iocun, I got this explained, if we take forging, you can sit by the comp all day long, if you got a trigger to take the rapier out from the forge and forge a new it's illegal as you could go afk, it's the same with auto ratting or stuff. Even if you sit by the comp to dsl rat and move and do the next, the thing that makes is possible that you can go AFK is illegal even if your not AFK.
Comments
-
One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
→My Mudlet Scripts
@Tvistor Mhun IRL.
The soul of Ashmond says, "Always with the sniping."
(Clan): Ictinus says, "Stop it Jiraishin, you're making me like you."
→My Mudlet Scripts
-
One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
→My Mudlet Scripts
→My Mudlet Scripts
I hate you all.
People have gotten upwards of 60k from one fishing trip before, but it requires a lot of bait, time, luck, and transcended survival.
Also being able to go out to sea to fish is nice too, especially if you bribe the pirates to leave you alone (Not so much luck for the fish people)
Fishing depends a lot on luck (sometimes you'll be getting nibbles and strikes constantly even after catching several fish, sometimes you'll wait 20 minutes for a single nibble in a completely unfished area), so it varies a lot, but I'd estimate an average of 3k-7k per hour for freshwater fishing (assuming trans survival), 10k-15k per hour for deepsea fishing (assuming trans survival and seafaring, if seafaring matters beyond learning the ability).
For comparison, a relatively low level (can be done easily at level 60-ish) questing area like Ulangi can give 20k-25k per hour, if you have it to yourself.
So just looking at profits, fishing (even deepsea fishing) is a rather poor way to make gold. The advantages are not having to learn any quests, much less competition, and it can be entirely automated (though you still have to be paying attention, if you don't want to be shrubbed).
Partially automated fishing (such as not auto-casting) can still get you shrubbed, and fully automated fishing (even automatically moving to new spots) is fine if you're still paying attention to Achaea.
Results of disembowel testing | Knight limb counter | GMCP AB files
→My Mudlet Scripts
→My Mudlet Scripts
Am I doing it right?
Just make sure you don't run into a rat, or a glint, or something else that dies in a single hit.
→My Mudlet Scripts
That's not to say that automating it badly so you have a net loss will seriously make it okay, but I don't think there's any risk of someone taking that seriously.
You'll need to check for others in the room to prevent you from stealing kills, and automatically heartstop if you get lucky with criticals and kill something in one hit.