Works for every class/dragonform/etc. You only need to purchase the once. I've used my bow in apostate, magi, and dragon with no problem.
And I love too Be still, my indelible friend That love soon might end You are unbreaking And be known in its aching Though quaking Shown in this shaking Though crazy Lately of my wasteland, baby That's just wasteland, baby
It seems to be a Mhaldor thing? I heard one Mhaldorian say they thought they should be 30-35 credits, but I haven't seen a single piece advertised below 350k/50cr, usually more.
It seems to be a Mhaldor thing? I heard one Mhaldorian say they thought they should be 30-35 credits, but I haven't seen a single piece advertised below 350k/50cr, usually more.
To be fair, I bought a few pieces around 20-35cr, but that was more because people weren't asking much for them, not because I don't think they're worth more.
I'm new to DWB so might be missing something here, but is there an equivalent for ARC with a blunt weapon? We can taint/arc (+venom) for example, but not taint/somethingwithblunt. Would be nice to be able to do something with a flail instead of having the micro manage wielding a sword (and buy a prof) for arc.
I've also seen that smashing shield or rebounding with 2h allows a follow up damage attack after you bring shield down but can't see something for DWB, do we have anything similar?
Most of Arc's power lies in that you can deliver a venom with it, so you'd still want an edged weapon to use for that. A blunt weapon dealing pure damage wouldn't stop an instant kill or strip deafness, so wouldn't really be useful in the way Arc is. Arc isn't dependent on weapon stats, so you could just use a shortsword if you wanted it on the cheap.
2H goes through shield because they're designed as a momentum based class, so spamming shield would be an unfair defense against them, thus they need to be able to punish it. DWB uses "Momentum" but is still mostly a prep-based class, so shield isn't as much of an obstacle for them. (Remember you do have Lagua's passive effect and Expend's right arm effect to stop shield entirely) With DWB's damage, being able to "ignore" shield/rebound like 2H can would be pretty insane, but know that Fracture does get faster the more Momentum you have. It's like a 1s balance with 7-8.
-- Grounded in but one perspective, what we perceive is an exaggeration of the truth.
Like if you whack someone's left arm at time 0, then you whack their right arm at time 10, will both limbs reset at time 3:10 or will the first one reset at 3:00 and the second at 3:10?
Is there a particular reason my mudlet profiles are becoming disk threateningly huge?
Do you have like three thousand old map files? If you don't clean that out regularly it can get pretty big. Just keep the latest few. I haven't done it in a while and reduced it by a few gig.
Older versions of the profile and map is generally the cause, yes. If you have the delete old profiles package installed (it comes pre-installed for "newer" profiles but you can probably find it easily enough if you don't have it) then 'delete old profiles' and 'delete old maps' will clear the majority out. You can also go into the directory itself and just delete the ones you don't want.
Older versions of the profile and map is generally the cause, yes. If you have the delete old profiles package installed (it comes pre-installed for "newer" profiles but you can probably find it easily enough if you don't have it) then 'delete old profiles' and 'delete old maps' will clear the majority out. You can also go into the directory itself and just delete the ones you don't want.
Ahah, I knew there was something else I was missing. 8g down to 200mb.
I used to do this every few months and I was averaging like 8 gigs a month. Ended up just moving all of my saves to dropbox. Never have to worry about losing data, dropbox stores one month of profile history by date and time, and I can login from any computer with mudlet and be killing people in a few minutes. 10/10 would recommend.
Older versions of the profile and map is generally the cause, yes. If you have the delete old profiles package installed (it comes pre-installed for "newer" profiles but you can probably find it easily enough if you don't have it) then 'delete old profiles' and 'delete old maps' will clear the majority out. You can also go into the directory itself and just delete the ones you don't want.
Thanks! I didn't know about this and I got 18g...Cleared them!
Comments
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
Results of disembowel testing | Knight limb counter | GMCP AB files
I've also seen that smashing shield or rebounding with 2h allows a follow up damage attack after you bring shield down but can't see something for DWB, do we have anything similar?
2H goes through shield because they're designed as a momentum based class, so spamming shield would be an unfair defense against them, thus they need to be able to punish it. DWB uses "Momentum" but is still mostly a prep-based class, so shield isn't as much of an obstacle for them. (Remember you do have Lagua's passive effect and Expend's right arm effect to stop shield entirely) With DWB's damage, being able to "ignore" shield/rebound like 2H can would be pretty insane, but know that Fracture does get faster the more Momentum you have. It's like a 1s balance with 7-8.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Like if you whack someone's left arm at time 0, then you whack their right arm at time 10, will both limbs reset at time 3:10 or will the first one reset at 3:00 and the second at 3:10?
Results of disembowel testing | Knight limb counter | GMCP AB files
I should classlead that. Thanks.
Results of disembowel testing | Knight limb counter | GMCP AB files
I forgot about doing that.
More often than not, you have to incur the 33% loss like every other trade-in.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.