Haha are you asking because of the name? I was laughing earlier that Sylvaria went serpent just like Silvaria, yes
I was originally serpent so many years ago, I think my old character was org enemied to almost everything ha ha ha. just decided to start afresh and try runie but it really never clicked. I'll try my hand at theft maybe this time though, I'm not as young and scared to steal from people now! I've been watching the Os government do it for a few years now I think I've got it figured out.
Thanks, my napkin math had it useful but that could have been the random damage from mhuns in moghedu, and a really terrible sample size at that . I asked a few questions in game but I did get told to watch the insanity a bit so I tended to err on caution for in game stuff, I found out a lot there but some things I wanted to safely ask out here (weaving got me a few different answers though).
Also Kiet are you happy now?! Now I just need to perma steal some wings...
From my limited understanding weaving only helps with pvp. I dont think I've dodged an npc attack in 200 ic years or so
Weaving does nothing more than add theoretical +dex for dodging purposes from what was explained a while ago. If you can't dodge it without weaving, you can't with it either (unless you crossed some weird threshhold maybe? But in general)
Weaving does nothing more than add theoretical +dex for dodging purposes from what was explained a while ago. If you can't dodge it without weaving, you can't with it either (unless you crossed some weird threshhold maybe? But in general)
I thought because avoidance also gives cutting/blunt resistance than weaving would boos that part as well. I couldn't find concrete proof so just did some terrible, terrible testing. I'd say my testing would be the same as jenny Mcarthy's anti vacc testing.
Avoidance gives cutting/blunt resistance as a separate part of the skill from the dodging. That's a part of the skill itself, not about dodging as a mechanic.
According to Tecton, certain old denizens used ordinary weapons attacks that worked the same as weapon attacks by players, and so they could be dodged. He wasn't sure if any of those denizens still existed though, and I've never seen one.
I'll also confirm that weaving doesn't give any damage reduction and is useless for bashing (unless you find one of those dodgeable denizens). It is very misleading though that the AB file mentions the avoidance skill when it's really just an ordinary dodging bonus.
Not sure if this is the right place, but here goes.
As a new player, which curing system would you guys suggest? SVOF? Wundersys? The in built system in HELP CURING SYSTEM?
My goals are to hunt. A lot. Learn the game. Fight a bit. Learn more. Fight a lot more.
I use Mudlet by the way.
All three are viable, but the ingame curing system alone isn't enough yet. Wundersys is meant to augment it, you can write your own priority switches/telling it affs, or use SVO's serverside.
Svof is pretty decent. Recently switched to using svof with serverside curing and it works great. I haven't tried wundersys, not even sure if it's still updated. I'd probably recommend svof with serverside because svof can help you better manage things and has some other add-ons you might find useful. I am by no means a combatant at all, but it has been great for hunting.
I think I'll go give SVOF a shot. Here's hoping I can get it to mesh with the server side system well.
You can, it's pretty much just "tn ss" or whatever the command is, and it switches over to serverside curing. By and large it works fine (in my experience).
- (Eleusis): Ellodin says, "The Fissure of Echoes is Sarathai's happy place." - With sharp, crackling tones, Kyrra tells you, "The ladies must love you immensely." - (Eleusian Ranger Techs): Savira says, "Most of the hard stuff seem to have this built in code like: If adventurer_hitting_me = "Sarathai" then send("terminate and selfdestruct")." - Makarios says, "Serve well and perish." - Xaden says, "Xaden confirmed scrub 2017."
If you want to use tree against blackout while hunting, it sounds like you'll still need to handle it clientside (I haven't played around with it myself since the latest changes, just heard that there are still problems).
If you want to use tree against blackout while hunting, it sounds like you'll still need to handle it clientside (I haven't played around with it myself since the latest changes, just heard that there are still problems).
I actually never bother, as those that blackout tend to do it repeatedly, so I didn't think about it. But yes. I don't believe it's handled properly yet.
Comments
They're very few and far between though.
Site: https://github.com/trevize-achaea/scripts/releases
Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
I'll also confirm that weaving doesn't give any damage reduction and is useless for bashing (unless you find one of those dodgeable denizens). It is very misleading though that the AB file mentions the avoidance skill when it's really just an ordinary dodging bonus.
Site: https://github.com/trevize-achaea/scripts/releases
Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
As a new player, which curing system would you guys suggest? SVOF? Wundersys? The in built system in HELP CURING SYSTEM?
My goals are to hunt. A lot. Learn the game. Fight a bit. Learn more. Fight a lot more.
I use Mudlet by the way.
Or disable serverside and use SVO itself.
Site: https://github.com/trevize-achaea/scripts/releases
Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
I think I'll go give SVOF a shot. Here's hoping I can get it to mesh with the server side system well.
- With sharp, crackling tones, Kyrra tells you, "The ladies must love you immensely."
- (Eleusian Ranger Techs): Savira says, "Most of the hard stuff seem to have this built in code like: If adventurer_hitting_me = "Sarathai" then send("terminate and selfdestruct")."
- Makarios says, "Serve well and perish."
- Xaden says, "Xaden confirmed scrub 2017."
Any PvP, and you need some more in-depth curing knowledge/scripts to do well.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
That's the only major problem with the ingame and hunting.
Site: https://github.com/trevize-achaea/scripts/releases
Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
Site: https://github.com/trevize-achaea/scripts/releases
Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
works out well since 19 dex should put me either at lvl 1 dirk or mac forged for pvp i think.