With the advent of clubs and showing off bling-bling... I have nabbed up the club name of "Team Achaea" With a tag as close as I could get to Achaea... "Akaea" Believe me, I -wanted- to have the tag as Achaea, but, the limit was 2-5 characters... since most everyone I know(or at least have communicated with over VOIP) pronounces Achaea as A"k"aea ... that was about the closest I could get... (seriously, 2-5 character limit Don't hate me)
If anyone wants to join the club Team Achaea(NA only, probably?) hit me up on in the League client. I'm Daklore(only on NA!)(I'll try and avoid denying all friend requests as is my usual .... or holler at me for having a tag like Akaea, either or :P (I -tried-, blame Rito for not letting us having six characters for the tag)
When Canada rules the world, things will be... nii~ice.
Been a while since I've played, this champ actually kinda fun. Holy Grail + R shield, was giving veigar/vayne a shield that was p much the same amount as their entire hp bar. The amount of salt from LB was amazing. edit; also third highest damage vs champions in game.
Zhonya's is a pretty standard item for support Morgana. You can flash ult and zhonya's to not die while ult is channeling. The 6 kills were a mix of accidental KS (kill secure), 1v1's while roaming, and intentional kills to save a low health team mate. I got Draven and Kassadin fed enough in the laning phase and roaming that it didn't matter, I wasn't hurting their gold generation. 22 cs was mostly just incidental from my W during team fights in lane or intentionally shoving into turret.
I would say that this is all pretty much how support Morgana is ideally supposed to play out. *shrug*
If you get a really steep advantage early (like we did in this game) and you have so many early turrets, then you can pretty safely neglect more standard support items like a sightstone and aegis, etc... all of that was really unnecessary when we had so many more combat stats across our team and so much map pressure with early turrets. We owned the entire map from 10 minutes on.
Solo queue supports (Aphromoo is especially guilty of doing it) quite often tend to purposely steal kills from the team, so they can go ham and buy full AP items. I know I do it a lot when I play Nami/Sona/Karma. Makes things less monotonous when playing SoloQ
Ah, yeah... I personally feel full AP Morgana is the best way (for that champion) to GIVE the rest of her team kills. 380+ damage from your Q before level 11 means landing a binding, followed up with spooky ghosts or exhaust and/or ultimate pretty much guarantees kills for ADC/mid... Rush spellthief, upgrade each part as soon as you have enough gold, and constantly harass with W. Pays for Zhonya's no problem, no need to steal kills. You can see both my ADC and mid were extremely fed, I definitely wasn't robbing them Aphro is a chump btw
@Kross and @Kuy originally dragged me into playing. I had no idea what was happening. I started up again recently though and I'm loving it and it all makes sense now (after like 40 hours of wiki reading).
Tryndamere is my fav. Building him with AP/attack speed is completely ridiculous since it makes him a healing/criting machine that you can't get away from.
I personally don't like Spellthiefs. I tend to get the sightstone version of all the support items.
Aphro is consistently rated as the best support in NA, so take that as you will (lolNA jokes etc etc) - Personally not a fan, just saying what he tends to do in solo queue.
I personally don't like Spellthiefs. I tend to get the sightstone version of all the support items.
Aphro is consistently rated as the best support in NA, so take that as you will (lolNA jokes etc etc) - Personally not a fan, just saying what he tends to do in solo queue.
It was a joke, either way. >.>
Competitive scene, Aphro is the best support. SoloQ is totally different for those pro players though.
Majority of (including him) NA pros are very high masters/challenger
When there's a limited amount of people at that level, you'll figure people out just as easily as they do in pro games. Difference is it's not as coordinated as in comp. play.
Compared to say... Plat games, where you don't play against the same people all THAT often.
I proudly sit at low silver because I can't be bothered to try that often. I once got low gold.. then didn't play ranked for the rest of the season. I play to have fun with friends, personally, though. ETA: I love watching pro games though.
We had such an immense early lead and so many turrets down , including bot inhib so early that I never really had a chance or need for a sightstone. I think my back/buy order was something like spellthief upgrade + pink ward at first back, frost queen's + pink ward + biscuits + sweeper second back, then zhonya's + pink ward and we won the game. You really don't need a sightstone if you're 15+ kills up and own the whole map at 12 minutes, especially when spooky ghosts from frost queen's basically nets your team 2+ kills on cooldown.
Also, I don't think Aphro is the best support in NA. Adrian is better overall, BunnyFufuu is definitely better mechanically, and Smoothie is making a good case for himself as better overall as well. Aphro made his case with Doublelift as a great support but honestly even when they were considered such a star bot lane they still got shut down by Sneaky/LemonNation all the time (C9 macro had a lot to do with that sometimes, granted, but not always.)
Sightstone should come before almost anything. Proper support itemization is to buy sightstone asap (either first item, after the first level of support item upgrade, or after boots rush depending on gold when backing) and swap to red trinket. It's an instant huge vision power swing if used properly.
Idk how you could really compare any of those supports to Aphromoo, -maybe- currently because CLG is in a slump with a bad mid laner, a still pretty rookie ADC, and Darshan's TP game off point. Even with all that Aphromoo is still undeniably the most impactful support in NA. He doesn't really have bad games, and when he gets his power picks he single-handedly makes up for the rest of his team. If he was on a team performing better currently there wouldn't be any debate, but their overall play is making him seem worse.
Cascades of quicksilver light streak across the firmament as the celestial voice of Ourania intones, "Oh Jarrod..."
Comments
SN is Eritheyl, I'm on the NA server. Let me carry you to victory from the mid or bot lane
(don't take my ranked progress at face value, we all know that's an entirely different hellhole ballgame)
If anyone wants to join the club Team Achaea(NA only, probably?) hit me up on in the League client. I'm Daklore(only on NA!)(I'll try and avoid denying all friend requests as is my usual .... or holler at me for having a tag like Akaea, either or :P (I -tried-, blame Rito for not letting us having six characters for the tag)
When Canada rules the world,
things will be... nii~ice.
edit; also third highest damage vs champions in game.
Schnakerdoodle on NA. Mainly play support... as you can see here
*6/0/11*
*22 cs*
*Zhonya's*
I would say that this is all pretty much how support Morgana is ideally supposed to play out. *shrug*
If you get a really steep advantage early (like we did in this game) and you have so many early turrets, then you can pretty safely neglect more standard support items like a sightstone and aegis, etc... all of that was really unnecessary when we had so many more combat stats across our team and so much map pressure with early turrets. We owned the entire map from 10 minutes on.
Tryndamere is my fav. Building him with AP/attack speed is completely ridiculous since it makes him a healing/criting machine that you can't get away from.
- Limb Counter - Fracture Relapsing -
"Honestly, I just love that it counts limbs." - Mizik Corten
Aphro is consistently rated as the best support in NA, so take that as you will (lolNA jokes etc etc) - Personally not a fan, just saying what he tends to do in solo queue.
It was a joke, either way. >.>
Competitive scene, Aphro is the best support. SoloQ is totally different for those pro players though.
got gud
When there's a limited amount of people at that level, you'll figure people out just as easily as they do in pro games. Difference is it's not as coordinated as in comp. play.
Compared to say... Plat games, where you don't play against the same people all THAT often.
ETA: I love watching pro games though.
got gud
What's funny about that is I played League the most in S3. Lol. But, yeah, I kinda just fuck off with Shaco, Singed, and Teemo.... >.> (reported)
got gud
"Support"
*no sightstone*
the solo q special
1:13-ish for the comments. Awesome video in general, too.
Ryu/Faker Zed mirror #neverforget
Nobody compares anyone with Koreans, it's not really fair.
Also, I don't think Aphro is the best support in NA. Adrian is better overall, BunnyFufuu is definitely better mechanically, and Smoothie is making a good case for himself as better overall as well. Aphro made his case with Doublelift as a great support but honestly even when they were considered such a star bot lane they still got shut down by Sneaky/LemonNation all the time (C9 macro had a lot to do with that sometimes, granted, but not always.)
Idk how you could really compare any of those supports to Aphromoo, -maybe- currently because CLG is in a slump with a bad mid laner, a still pretty rookie ADC, and Darshan's TP game off point. Even with all that Aphromoo is still undeniably the most impactful support in NA. He doesn't really have bad games, and when he gets his power picks he single-handedly makes up for the rest of his team. If he was on a team performing better currently there wouldn't be any debate, but their overall play is making him seem worse.
Cascades of quicksilver light streak across the firmament as the celestial voice of Ourania intones, "Oh Jarrod..."