I was comparing the damage numbers between Shirszae and Kenway against Anedhel, and it seems like their bastard hits are doing the exact same amount of damage with the same focus on the same limb (legs). 542 vs. 543.
I was comparing the damage numbers between Shirszae and Kenway against Anedhel, and it seems like their bastard hits are doing the exact same amount of damage with the same focus on the same limb (legs). 542 vs. 543.
Just a strength difference?
I dunno, what's her strength? But yeah strength would effect that.
He means the 542 vs 543. That one point of difference in damage wouldn't occur due to a difference in Strength. It can partly be attributed to that, but it's not the only contributing factor. Any number of things could cause the difference in damage. Anedhel having different defences to mitigate physical damage, different weapons, weariness, sensitivity... I don't know.
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A little Sylvan vs. Sentinel action. Couldn't post the whole fight but Tereil almost dismembered me once (lucky paralysis hit), and then almost petrified me once (lucky panacea tick), but I got him!
He means the 542 vs 543. That one point of difference in damage wouldn't occur due to a difference in Strength. It can partly be attributed to that, but it's not the only contributing factor. Any number of things could cause the difference in damage. Anedhel having different defences to mitigate physical damage, different weapons, weariness, sensitivity... I don't know.
Three points of strengrh and three levels of artie weapon.
Both of 'em were weary nearly all the time, too (never leave home without your vernalius, folks), and I -think- that does some whacky stuff when it comes to reducing damage from Weaponmastery. That might account for the difference being so close, cuz at the beginning of the log vs. Kenway, he hit me with a warhammer for 792. The next hit (already afflicted with weariness), it went to 542. I only took one unweary hit from Shirszae (the big ass hugalaz one to start the spar), since the second one she ate magnesium, hit me, and -then- touched tree for weariness, from what I can see.
Can someone tell me how I can get better here? Was a really good fight -- got him to like 600 hp
but I can never ever it seems secure the double DSB. always writhes. I don't know if my aliases are too slow or if me slamming on keys that have clearqueue all in them are delaying the attacks.
Can someone tell me how I can get better here? Was a really good fight -- got him to like 600 hp
but I can never ever it seems secure the double DSB. always writhes. I don't know if my aliases are too slow or if me slamming on keys that have clearqueue all in them are delaying the attacks.
(also apparently need to gag some things still)
Break torso and you dont even need the double. Try alternating between legs and torso with precision of youre having trouble getting them to sip with speed. I typically break leg for a precision overhand then go leg torso leg or leg arm leg depending on how much their speed matters to them.
Assuming your fracture count is correct it looks like he tree'd the leg fractures and went under the mangle threshold. Put perceive in front of your devastate to be sure next time.
First off, against dragon, change your parry up. It doesn't slow them down a -ton-, because they have enmesh, but making them add another ability that requires eq gives you a few more seconds to their prep is never a bad thing.
Second, while it's tempting to just go for hewing legs, it's not always the best way to do things. Remember that wrist fractures give lethargy, which extends the time it takes to recover balance on most abilities. On a class like dragon, which is slow to begin with, that gives you a huge edge. I recommend opening every fight with hewing at arms until you have two wrist fractures secured, to ensure that lethargy keeps relapsing.
Third, you can't just dry DSB with no torso damage, specially not against someone with good resistances (dragonarmour's pretty great) and a ton of health and kill 'em. Put down hugalaz before devastating the legs.
Obviously, the big advice is to prep the torso and break it before you devastate the legs, since mild internal trauma ups disembowel by a ton. More importantly, though, rib fractures give sensitivity, which can be a huge bitch if you get disemboweled with it. Two rib fractures can go a long way towards making your finishers more consistently deadly.
Finally, on the defensive side:
Whenever you see this 'Aegoth's powerful chest expands as he takes a mighty breath, loosing a shrill volley of psi-infused vapour into the air.' or something similar to it, it means the dragon's about to break you. That means you should stop what you're doing and get ready to tumble, or you're toast.
One bite won't ever kill you, since it's fixed damage (50% or 51% with torso damage, iirc? 49% without it, for sure- and remember that algiz is one of the few things that reduces dragon bite, so you have an edge there!), but two almost certainly will, specially with the added damage from storm. However, dragon's uber slow, specially if they don't have greaves (dragonleap's terribad compared to leap from greaves/horkval/horse stance/etc.), so they -usually- can't follow you over a stonewall and bite you a second time to finish you.
For the greatest effect defensively, you'll always want to prepare a room adjacent to the one you're fighting in with wunjo and nairat, so you can tumble into it, since anyone chasing you (except a serpent or a Blademaster, sometimes) will get transfixed upon entering, meaning you get a few seconds to heal up and usually escape death from things like chained bites.
I'm one of those wusses that picked race for roleplay purposes, not function, so if you're asking -me-, no . From a strictly combat standpoint, yes. You also get better constitution, iirc, which means it's a double-win (I think the case is the same with Xoran, but I might be wrong).
I'm one of those wusses that picked race for roleplay purposes, not function, so if you're asking -me-, no . From a strictly combat standpoint, yes. You also get better constitution, iirc, which means it's a double-win (I think the case is the same with Xoran, but I might be wrong).
Comments
Super cool.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Just a strength difference?
- Limb Counter - Fracture Relapsing -
"Honestly, I just love that it counts limbs." - Mizik Corten
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
- Limb Counter - Fracture Relapsing -
"Honestly, I just love that it counts limbs." - Mizik Corten
Results of disembowel testing | Knight limb counter | GMCP AB files
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
https://ada-young.appspot.com/pastebin/b440672b
- Limb Counter - Fracture Relapsing -
"Honestly, I just love that it counts limbs." - Mizik Corten
Is this some fancy new smoke line?
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
- Limb Counter - Fracture Relapsing -
"Honestly, I just love that it counts limbs." - Mizik Corten
Can someone tell me how I can get better here? Was a really good fight -- got him to like 600 hp
but I can never ever it seems secure the double DSB. always writhes. I don't know if my aliases are too slow or if me slamming on keys that have clearqueue all in them are delaying the attacks.
(also apparently need to gag some things still)
- Limb Counter - Fracture Relapsing -
"Honestly, I just love that it counts limbs." - Mizik Corten
Come join the Achaea discord!
First off, against dragon, change your parry up. It doesn't slow them down a -ton-, because they have enmesh, but making them add another ability that requires eq gives you a few more seconds to their prep is never a bad thing.
Second, while it's tempting to just go for hewing legs, it's not always the best way to do things. Remember that wrist fractures give lethargy, which extends the time it takes to recover balance on most abilities. On a class like dragon, which is slow to begin with, that gives you a huge edge. I recommend opening every fight with hewing at arms until you have two wrist fractures secured, to ensure that lethargy keeps relapsing.
Third, you can't just dry DSB with no torso damage, specially not against someone with good resistances (dragonarmour's pretty great) and a ton of health and kill 'em. Put down hugalaz before devastating the legs.
Obviously, the big advice is to prep the torso and break it before you devastate the legs, since mild internal trauma ups disembowel by a ton. More importantly, though, rib fractures give sensitivity, which can be a huge bitch if you get disemboweled with it. Two rib fractures can go a long way towards making your finishers more consistently deadly.
Finally, on the defensive side:
Whenever you see this 'Aegoth's powerful chest expands as he takes a mighty breath, loosing a shrill volley of psi-infused
vapour into the air.' or something similar to it, it means the dragon's about to break you. That means you should stop what you're doing and get ready to tumble, or you're toast.
One bite won't ever kill you, since it's fixed damage (50% or 51% with torso damage, iirc? 49% without it, for sure- and remember that algiz is one of the few things that reduces dragon bite, so you have an edge there!), but two almost certainly will, specially with the added damage from storm. However, dragon's uber slow, specially if they don't have greaves (dragonleap's terribad compared to leap from greaves/horkval/horse stance/etc.), so they -usually- can't follow you over a stonewall and bite you a second time to finish you.
For the greatest effect defensively, you'll always want to prepare a room adjacent to the one you're fighting in with wunjo and nairat, so you can tumble into it, since anyone chasing you (except a serpent or a Blademaster, sometimes) will get transfixed upon entering, meaning you get a few seconds to heal up and usually escape death from things like chained bites.
Good on you for working on it, though!
Would becoming a hideous troll for the +2 str (siren) be worth it?
And here I thought they were the same (11)
ETA: Just checked, and they do. Being a Tsol'aa's rough
Weep forum formatting.
With belt and runes/weather I'm 15/15