Santar comes flying in with a jumpkick from the southeast. He slams into Jaegerl, knocking him off his feet. 1928h, 2048m, 8540e, 9200w cex 15:07:26.484- Santar balls up one fist and hammerfists Jaegerl. He connects to the right leg! 1928h, 2048m, 8540e, 9200w cex 15:07:26.500- Santar balls up one fist and hammerfists Jaegerl. He connects to the right leg! 1928h, 2048m, 8540e, 9200w cex 15:07:26.515- Santar takes a long drag off his pipe.
eta: oh, defending self esteem right now. Sorry disregard.
I was asking whether it was a duel not asking for a duel. Neither of us asked for a duel. I don't need to solicit duels usually, get plenty of contracts or random duels a long the way.
eta: oh, defending self esteem right now. Sorry disregard.
I was asking whether it was a duel not asking for a duel. Neither of us asked for a duel. I don't need to solicit duels usually, get plenty of contracts or random duels a long the way.
I totally asked you after you clarified and you said no. Maybe you were busy, who knows.
eta: so trivial to me, making me feel stupid for even responding.
@Achilles I just want to point out how rare that log was:
Tanris, riding a giant roc, rushes in in a state of panic. Warding in a room with 4 exits fearing Tanris into the guarded room: 25%
Your enhanced senses inform you that Tanris has entered Medina Street nearby.
Tanris shuffles some cards with the image of the Hanged Man out of his deck.
Tanris rubs his fingers briskly on a Tarot card.
Tanris hurls a tarot card with the image of the Hanged Man on it at you. As it reaches you, a huge mass of rope bursts out of it, entrapping and hindering you. Tanris doesn't hit our triple wunjo/nairat totem with softfocus up, enabling him to continue spamming hanged man on me even after being warded into guards: ~10%
A Magus of the Guard calls on the fury of the elements, and tendrils of earth rise up from the ground to ensnare Tanris.
Dunn appears, a look of love in his eyes. Dunn traveling in after hearing Tanris' pt echo for hanged man on Kalvon: 100%
An ebony pegasus enters from the ether, his muscular body partially hidden in the shadows.
Your enhanced senses inform you that Dunn has entered Medina Street nearby.
Dunn's eyes uncloud as a wunjo rune heals his blindness.
Dunn's attention is grabbed and held by a nairat rune.
Dunn's attention is grabbed and held by a nairat rune.
Dunn's attention is grabbed and held by a nairat rune. Dunn not catching a break on softfocus: ~90%
Dunn has been slain by a Priestess of the Guard.
A starburst tattoo flares and bathes Dunn in red light.
Tanris has been slain by a Monk of the Guard.
Tanris has been slain by a guardian djinn. No AF/travel after burst: ~10%
Dunn has been slain by a Priestess of the Guard. No raido/travel after burst: ~1%
Total chance of this event ever happening again ~= 1 in 50,000
1 in 44.000 would be more correct based on your numbers
The numbers are approximations though, so there's a pretty wide range. For example, using 0.9% for the "~1%" at the end (and the rest as they are) gives 49383.
@Daslin: Everyone knows Dark Magician is just the card that gets played to raise the audiences hopes before they realise its actually pretty terrible and gets one shot by the overpowered monster no one has ever heard of that the arch nemesis just happens to have been keeping in reserve for this moment (and of course has absolutely no summoning conditions so just appears out of nowhere).
@Earrings: Lol'd hard at the softfocus hang, I remember that one.
@Tanris That's why I brought him out first! I was sure the audience would love to see their hero's favorite card first. I was then going to call out the red eye black dragon. Soon after, I'd use change of heart on his blue eyes white dragon and fuse them to make the OMGWTFZORZISTHATeyedgreendragon. And win the game, inevitable. Or I was going to make a Koriboh wall and save myself.
That dismembered man, when he goes on the field, he reassembles and destroys everything. Then again, I could have played my trap cards, and used Obelisk the Destroyer... Maybe then I might have won.
ok Old Log, Tanris got a Torc of Telepathy and all.
I sit at totem at Approaching, Tanris jumps in
You raise your bastard sword over your head and begin to swing it in a wide circle, gaining speed as you go.
Tanris Wakes up.
You begin to bear down on Tanris, preparing to destroy him.
Tanris cured and writhed free, Tanris charges Aeon, flings at you.
A surge of elation rushes through you as you realise that Tanris's fate is sealed. With a roar of triumph, you whip your bastard sword at Tanris's neck, slicing his head from his shoulders in a veritable fountain of dark red blood. You have slain Tanris
I lolled so hard. Artie telepathy and still dies to a behead. Yeah it's pretty old but as you keep spamming combat logs with nonnsense I bring this up
Tanris, I'm trying to be nice, just like when I dueled Mizik, he ran out of bloodroot, I stopped and let him heal up and gave him the herbs. I apologize as you did not know that you missed that message and it's not correct to poke at you for that, and that is why I won't mention such a thing again.
Comments
Santar comes flying in with a jumpkick from the southeast.
He slams into Jaegerl, knocking him off his feet.
1928h, 2048m, 8540e, 9200w cex 15:07:26.484-
Santar balls up one fist and hammerfists Jaegerl.
He connects to the right leg!
1928h, 2048m, 8540e, 9200w cex 15:07:26.500-
Santar balls up one fist and hammerfists Jaegerl.
He connects to the right leg!
1928h, 2048m, 8540e, 9200w cex 15:07:26.515-
Santar takes a long drag off his pipe.
@Daslin:
Everyone knows Dark Magician is just the card that gets played to raise the audiences hopes before they realise its actually pretty terrible and gets one shot by the overpowered monster no one has ever heard of that the arch nemesis just happens to have been keeping in reserve for this moment (and of course has absolutely no summoning conditions so just appears out of nowhere).
@Earrings:
Lol'd hard at the softfocus hang, I remember that one.
<a href='http://client.achaea.com?eid=ach809620794'><imgsrc='http://www.achaea.com/banner/chryenth.jpg' /></a>
ok Old Log, Tanris got a Torc of Telepathy and all.
I sit at totem at Approaching, Tanris jumps in
You raise your bastard sword over your head and begin to swing it in a wide
circle, gaining speed as you go.
Tanris Wakes up.
You begin to bear down on Tanris, preparing to destroy him.
Tanris cured and writhed free, Tanris charges Aeon, flings at you.
A surge of elation rushes through you as you realise that Tanris's fate is
sealed. With a roar of triumph, you whip your bastard sword at Tanris's neck,
slicing his head from his shoulders in a veritable fountain of dark red blood.
You have slain Tanris
I lolled so hard. Artie telepathy and still dies to a behead. Yeah it's pretty old but as you keep spamming combat logs with nonnsense I bring this up
<a href='http://client.achaea.com?eid=ach809620794'><imgsrc='http://www.achaea.com/banner/chryenth.jpg' /></a>
oh Tanris, sorry then. I actually did not know you missed the sound, I just got amazed that you died after curing out.
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