What would you have considered constructive criticism?
If you want criticism to be constructive it needs to be
specific. So hypothetically, instead of "the name is bad", something
like "the name sounds bad because it's too long" or "it's not clear how it
should be pronounced compared with Cy-rene or Mhal-dor" or "the sibillant
S-sound is difficult to pronounce and its lispiness detracts from the power of the name" or "ending with an S confusingly makes it seem as
though the name is plural" or "the name is too similar to ___" or "its
Caribbean sound is out of place compared with the
Roman/Gothic/Celtic etymologies elsewhere in the game". Those are specific criticisms that make
it clear what you want done differently, what specific changes should be made to win your approval. Some people were specific, some weren't.
"This food is bad" is criticism. "This food is too salty, the asparagus is overcooked, and the mushrooms would be better with some parsley" is constructive criticism.
I'm curious, because to me, I don't think it's that
unreasonable to simply express one's dislike for the name. I feel that
you've rather mischaracterized us, though, personally, I've already
stopped caring about it.
I'm not saying "don't criticise" or "don't
dislike". What I'm saying is
more along the lines of, if you dislike the name and want to say so,
cool, but if the only thing you say about the whole project is "I don't
like the name" - nothing good about the parts of it you do like - then the sum total of your feedback is discouraging.
Imagine
you're an artist and you paint a picture. You show it to a friend or
family member. The only thing they say about it is to point out one
little part of it they think looks weird or bad. They don't say the rest of it
looks good, or that they like it, or that you've done a good job. Fuck them, right? Maybe they do like what you've done, but you wouldn't know that from anything they've said.
I don't mean to sound nitpicky, but I've noticed a common
attitude regarding criticisms of Achaea that I find really interesting:
people tend to group anyone expressing disagreement with something as
'whiny haters'. This attitude puzzles me: there seems to be this belief
prevalent among gaming communities that you can't really criticize
developer decisions.
Criticism is valid. Whether someone paid for a full-priced game, or plays a persistent MMO and sees part of it that could be better, I think it's totally valid to not like things and to be critical.
I don't think a lot of what applies to the games industry and to large-scale publishers applies to Achaea, with its 90% volunteer staff and its relatively tiny playerbase. Criticism is still valid though.
Not many people actually feel less grateful for the new
city and all the admin work that's gone into it because of the name.
I'm sure people are grateful. But go back and read this thread. The first response is "Targossa: Divine testament that just because you are a god, doesn't mean you can come up with good names". You have to hit the thirtieth post before you get any positive feedback: "Personally, I like the new name. Kudos for the new area! " Second page before you get "This is really cool, and the concept is really awesome too. I know
everything is still temporary still, but I love the layout and all the
water." and "Not sold on the name but maybe it will grow on me. Still very grateful
for everything. Know it must have taken a lot of work and still will in
the coming future." Third page before you get anything substantial. Imagine you're some hobbyist who just spent hours a day in their spare time for 2-3 months conceiving, designing, mapping, and writing this huge area. It gets released, so you come here hoping to read about whether people like it. You would be out of luck.
I'm certainly not saying "only give positive feedback, never say bad things". But if you like something, you should say so. People like knowing that you like what they have done.
Whether they like the name or not has nothing to do with how 'entitled'
they feel, and it's silly to suggest that by expressing their distaste
for it that they're just 'whining': would you say the same about movie
reviewers who didn't like certain parts of a movie?
No movie reviewer would write an entire review about how s/he thought the movie's name was stupid, while writing nothing about the movie itself.
When people post expressing their criticism of something,
they're expressing that they're invested in Achaea, and that they care
about what happens to it and where it's going. Positive feedback is
great, of course, but the game can't improve if no-one ever says
anything negative about anything. There's just as much value in
criticism as there is in praise, and it's ridiculous to be dismissive of
anyone who expresses it.
Agreed. People don't criticise stuff they don't care about. Even negative feedback is a sign that someone is invested in the game.
But to turn around what you said, there's just as much value in praise as criticism - and people rarely praise. (Actually there is way more value in praise than criticism, possibly because of its limited supply.) If you are a volunteer, what are you running on if not praise, enthusiasm, and satisfaction?
EDIT: I'll admit that on my
part, I don't often post expressing praise, which might be viewed as
being negative all the time. I tend to avoid posting on the forums until
I have an actual issue with something, and while there are many things I
enjoy and like about Achaea, I never really saw the need to express
them -- I guess this might be misunderstood.
You should express it when you like something or think something was done well. Everything in this game took someone's time to create. People need to know that their work is appreciated - especially if they're doing it for free.
@Aliath, on exits: I actually see the slice-through as a weakness. That's going to be a lot of defendables for them to protect. I wouldn't be surprised if it were walled up on one side, letting a path through Solace Bay.
@Vansittart, on names: Although I've eased off a bit, this:
Two pages of mild interest, 5 pages of whinging about the name. You guys, I bet Deucalora are so incentivised right now to carry on working - for free, purely for your own enjoyment remember.
I
realise names are important but honest to goodness do you listen to
yourselves sometimes? Does no-one read this thread and think, wow this
is negative and whingy and I just got something huge, plus a sandbox to
play in and gosh it can't be easy to work up a whole new area all the
time trying to keep a disparate group of players happy. I know maybe
I'll redress the balance with some excitement?
You guys: Silas was the most positive person in this thread. Silas.
Y'all go away and think about that.
...is ridiculous.
I'll not assume who's responsible for what, because those assumptions are, at the end of the day, often vastly misinformed. Maybe it was proposed by a paid staff member like Sarapis or Tecton, as high-end production decisions can be. Maybe it was an offhand comment by a Celani who's since bit the dust. Maybe Deucora quit months ago and are being puppeteered by the Poergh Collective. I have no real way of knowing.
What I do know is that the reasons haven't been well-articulated, because this isn't something where you just pick apart the logic and forensic-science its last meal. Whether it appeals or appalls, it does so on a very basic level. There may be reasons, sure -- but they're irrelevant.
While I'd like to personally ease off a bit, expressing criticism does not a negativity make. Some of it is very negative, granted, but you're painting with a very wide brush.
@Blujigsawpuzzle said most of what I wanted to say (and likely said it better) but, of course, expressing criticism and expressing negativity are not the same thing. And while you're right that the name might have come from anywhere, what is fairly certain is that the vast bulk of the work on the Dawnspear will have come from the relevant patron gods, supported by the other volunteers. This wasn't a thread (like the one Sarapis started) discussing the name, it's a thread discussing Targossas in general. I was intentionally "painting with a wide brush" because it was standing back, and reading all 7 pages of the thread at once, that really prompted the response, rather than any single poster.
All I was asking was that in those kind of threads people remember that there's a few people likely waiting with bated breath for player feedback for the work that they've poured in, and they're grown-ups, they don't expect everyone to swoon just because it exists, but they are human. Mixing a bit of "wow" with a bit of "Lol name" is just... good manners, and leads to a better game (as I argued up-thread). It's not that any one person here was entirely objectionable, it was the cumulative focus and, in my usual vituperative way, I was just asking people to reconsider that.
I think criticism of the Gods is vital - they can certainly be as short-sighted, stupid, poorly expressed and wrong as the rest of us. However, I think it's more important to be... sensitive in how you criticise when you are criticising something that will have taken time, blood, sweat and tears.
I particularly wasn't singling out @Cooper (and props for a reasoned, mature response), just the attitude in Cooper's follow-up post which seemed to suggest that being a paying customer exonerated him from any of the other obligations I was hinting it in my post. I'm sure he didn't mean it that way, but it is an attitude you hear sometimes, and I do think it stinks.
W-what? I let you songbless my rapier. You can't just take that back...I've never let anyone else get that close to me. I..likely will never again*.
We just..clicked Tvistor. I saw something in you..no it wasn't that tapeworm you got when you moved to Australia. It was special...
Was the identity of the other griefer..Cahin? Even he couldn't find what I found in you when he triggered vivi to trample on you with Aepas. T-Tvistor. You've..changed.
* Mizik, if you free call me.
Comments
"This food is bad" is criticism. "This food is too salty, the asparagus is overcooked, and the mushrooms would be better with some parsley" is constructive criticism.
I'm not saying "don't criticise" or "don't dislike". What I'm saying is more along the lines of, if you dislike the name and want to say so, cool, but if the only thing you say about the whole project is "I don't like the name" - nothing good about the parts of it you do like - then the sum total of your feedback is discouraging.
Imagine you're an artist and you paint a picture. You show it to a friend or family member. The only thing they say about it is to point out one little part of it they think looks weird or bad. They don't say the rest of it looks good, or that they like it, or that you've done a good job. Fuck them, right? Maybe they do like what you've done, but you wouldn't know that from anything they've said.
Criticism is valid. Whether someone paid for a full-priced game, or plays a persistent MMO and sees part of it that could be better, I think it's totally valid to not like things and to be critical.
I don't think a lot of what applies to the games industry and to large-scale publishers applies to Achaea, with its 90% volunteer staff and its relatively tiny playerbase. Criticism is still valid though.
I'm sure people are grateful. But go back and read this thread. The first response is "Targossa: Divine testament that just because you are a god, doesn't mean you can come up with good names". You have to hit the thirtieth post before you get any positive feedback: "Personally, I like the new name. Kudos for the new area! " Second page before you get "This is really cool, and the concept is really awesome too. I know everything is still temporary still, but I love the layout and all the water." and "Not sold on the name but maybe it will grow on me. Still very grateful for everything. Know it must have taken a lot of work and still will in the coming future." Third page before you get anything substantial. Imagine you're some hobbyist who just spent hours a day in their spare time for 2-3 months conceiving, designing, mapping, and writing this huge area. It gets released, so you come here hoping to read about whether people like it. You would be out of luck.
I'm certainly not saying "only give positive feedback, never say bad things". But if you like something, you should say so. People like knowing that you like what they have done.
No movie reviewer would write an entire review about how s/he thought the movie's name was stupid, while writing nothing about the movie itself.
Agreed. People don't criticise stuff they don't care about. Even negative feedback is a sign that someone is invested in the game.
But to turn around what you said, there's just as much value in praise as criticism - and people rarely praise. (Actually there is way more value in praise than criticism, possibly because of its limited supply.) If you are a volunteer, what are you running on if not praise, enthusiasm, and satisfaction?
You should express it when you like something or think something was done well. Everything in this game took someone's time to create. People need to know that their work is appreciated - especially if they're doing it for free.
I haven't met Deucalion yet. I think he's trying to heighten tension for our eventual meeting.
(above genuine, below joke)
Now the voltori can have their evil castle to spread terror from.
@Blujigsawpuzzle said most of what I wanted to say (and likely said it better) but, of course, expressing criticism and expressing negativity are not the same thing. And while you're right that the name might have come from anywhere, what is fairly certain is that the vast bulk of the work on the Dawnspear will have come from the relevant patron gods, supported by the other volunteers. This wasn't a thread (like the one Sarapis started) discussing the name, it's a thread discussing Targossas in general. I was intentionally "painting with a wide brush" because it was standing back, and reading all 7 pages of the thread at once, that really prompted the response, rather than any single poster.
All I was asking was that in those kind of threads people remember that there's a few people likely waiting with bated breath for player feedback for the work that they've poured in, and they're grown-ups, they don't expect everyone to swoon just because it exists, but they are human. Mixing a bit of "wow" with a bit of "Lol name" is just... good manners, and leads to a better game (as I argued up-thread). It's not that any one person here was entirely objectionable, it was the cumulative focus and, in my usual vituperative way, I was just asking people to reconsider that.
I think criticism of the Gods is vital - they can certainly be as short-sighted, stupid, poorly expressed and wrong as the rest of us. However, I think it's more important to be... sensitive in how you criticise when you are criticising something that will have taken time, blood, sweat and tears.
I particularly wasn't singling out @Cooper (and props for a reasoned, mature response), just the attitude in Cooper's follow-up post which seemed to suggest that being a paying customer exonerated him from any of the other obligations I was hinting it in my post. I'm sure he didn't mean it that way, but it is an attitude you hear sometimes, and I do think it stinks.
...
=>evade west
...
==>evade south
See @Tesha - no problem!! Now how about we go indiscriminately prop us some totems and call people whiners?! Ohhh wait! Have we dunn that already?
Technically not Naga.
Also, it's a two-part activity. Don't forget about the calling-people-whiners part, it's the most fun!
"hahahahahahahaha
edit: no"
edit: tagging @Antidas & @Tvistor for lols
*chokes*
I think I s-spilled some water on my eyes. *wipes his face*
Tvistor..please c-c..come back.
I don't care about any other griefers. I can f-forgive you. We can mend it. We can take this relationship one..one step further.