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I see that some people have pointed this out, but the main reason we instituted this change was for people who did not want to wait to get the XP bonus. We typically had an email a week asking to move memberships to another game or something like that, which we could not do. This was really to help them out. The membership is already such a good deal that there is no way we can reduce the cost.
The membership is already such a good deal that there is no way we can reduce the cost.
As I said, we cannot give more bang for the buck. The buck is maxed. We could really only give more bang if we increased the buck.
If you have 3-4 characters that you're playing every day, big credit purchases are worth less to the player.Bound credits also have diminishing value over time due to the constant addition of new stuff, some of which can be bought with bound credits but most of which cannot be.
Jumpy said:It would be interesting to offer an "end game" membership or something like that. We would have to remove credits/lessons and offer other things. Maybe we will spend some cycles thinking about that a little.
Heh. Yes, membership numbers are fine.
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
There are certain threads I really wish our admin would respond to, and this is one. Even a "Came from the top, not our decision" would be better than silence.
- To love another person is to see the face of G/d- Let me get my hat and my knife- It's your apple, take a bite- Don't dream it ... be it