Does anyone else find this artefact a little messed up? Like someone was saying on clans earlier, it makes monks the #1 spies in the game, and there's nothing people can do about it except never be on mainland or in the same area as a monk.
If we're going to have this, at least make sapience break the effect.
The other arties are cool, though!
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Doesn't current Bell only detect appraise? I wouldn't mind if Bell was made to detect mind lock too though.
Making the artie not function with Sapience would eliminate the whole point of the artie. Why else would you care about them seeing your lock breaks?
How about using the artie to spy with MIND LISTEN which actually spies on IC communication exclusively, maybe buff mind listen to hear the victim's SAYS if they don't already since you do hear your own voice after all. Also the passive benefit of the draining MIND CLOAK is situationally very useful. You can also feel free to do whatever other annoying telepathy actions you want with less risk. Watch people in Annwyn's health and position before you gank them while their health is already critical for instance, or repurpose the artie entirely to something else if decided.
As far as I know Mind Sapience records tells, party, typos, clans, ordertells, emotes, everything. It is total 100% information of someone's input (except parry half the time ) and has no place being BUFFED.
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It protects against Mind Listen which I mentioned earlier, but not against Mind Sapience which is the catalyst of this thread.
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Completely safe sapience spying is completely dumb, though. I'd argue that the totally safe use of listen/glance/scan/ect would already be pretty good for spying, and combined with mind sapience in its current form can make monk very, very good at espionage.
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
For the Monks amongst us, possession of this item ensures that your target will not see your mindlock break, and
serves as a drainless MIND CLOAK in regards to Telesense.
Pretty sure we didn't forget, the wording literally implies that doesn't work.
Tecton-Today at 6:17 PM
Tecton-Today at 6:17 PM
The only thing they're good for is slowing down the enemy's understanding of overheard orders in combat and such, where you can't spare the time to decrypt on the fly and for that one is as good as the other, with the caveat that Caesar is easier to implement.
If you want real cryptographic security to protect a discussion you're going to have to use an actual encryption protocol. It shouldn't be too hard to implement RSA in Mudlet, but that's a bit overkill as well as being absolutely grotesquely unfriendly to everybody else who uses the channel and doesn't want to encrypt their fucking PT/CLT/ETC.
If you want to go to THAT much trouble you should probably just make your own discord server or board a ship or something.
-"We are being raided!"
-"Quick, get on the Discord server"
...
Please nerf T_T
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
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