Apparently there is a lot of talk going around of a new class to be coming out, with many theories left and right on the topic. Put your theories, whether truthful, fantasized, or just plain funny, here!
Drunken Brawler:
Brewing (Make those intoxicating concoctions)
Brawling (Im not drunk, im moving like this on purpose)
Ironstomach (More than just a jelly suit)
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Comments
Weaponmastery
Occultism
A man can dream.
Weaponchaosry (wreathe weapons in chaos)
Occultism
Site: https://github.com/trevize-achaea/scripts/releases
Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
Groves
Reclamation
I've been playing around a bit with them on the test server, here are some logs of their abilities. Sorry, no timestamps.
4600h, 6050m, 21900e, 26400w cexkdb-forcechoke Tanris
Extending your arm towards Tanris, you clench your fist and choke the air from his lungs.
Tanris stumbles as his eyes roll back into his head, clutching at his throat.
4600h, 5695m, 21900e, 26364w cexkdb-
You have recovered equilibrium.
4600h, 4875m, 21900e, 26395w cexkdb-assess tanris
You glance over Tanris and see that his health is at 7642/8200.
4600h, 5695m, 21900e, 26364w cexkdb-say that damage really sucks, I have 16 int
You say, "That damage really sucks, I have 16 Int."
4600h, 5695m, 21900e, 26364w cexkdb-
Ascendant Tanris Rozzan, Herald of Entropy says, "It's not Int based. It's based on your available pool of midi-chlorians."
4600h, 6040m, 21900e, 26400w cexkdb-ah
Comprehension flashes across your face.
4600h, 6050m, 21900e, 26400w cexkdb-say okay, I'm going to try something else
You say, "Okay, I'm going to try something else."
4600h, 6050m, 21900e, 26400w cexkdb-spinslash tanris left arm/upslash tanris left arm/shoot tanris right arm
You acrobatically spin to the side of Tanris and viciously jab the beam of your energy sword into Tanris's left arm.
You grip your energy sword and slash upwards, cutting deeply into Tanris's left arm.
You quickly unholster your laser pistol and take an aimed shot at Tanris's right arm.
4600h, 6050m, 21900e, 26400w cexkdb-
You have recovered balance on your left arm.
4600h, 6050m, 21900e, 26400w cexkdb-
You have recovered balance on your right arm.
4600h, 6050m, 21900e, 26400w cexkdb-spinslash tanris left arm/upslash tanris left arm/shoot tanris right arm
You acrobatically spin to the side of Tanris and viciously jab the beam of your energy sword into Tanris's left arm.
You grip your energy sword and slash upwards, cutting deeply into Tanris's left arm.
You quickly unholster your laser pistol and take an aimed shot at Tanris's right arm.
4600h, 6050m, 21900e, 26400w cexkdb-
Tanris takes some salve from a vial and rubs it on his arms.
4600h, 6050m, 21900e, 26400w cexkdb-
[snip]
[snip]
You say, "Go west and shoot me with your bow?"
4600h, 6050m, 21900e, 26400w cexkdb-
Tanris leaves to the west.
4600h, 6050m, 21900e, 26400w cexkdb-deflect arrows
You concentrate intently and prepare to deflect projectiles with your energy sword.
4600h, 6050m, 21900e, 26400w cexkdb-
An arrow shot by Tanris flies towards you.
You slash at the arrow in midair, cutting it in half.
4600h, 6050m, 21900e, 26400w cexkdb-
Tanris arrives from the west.
4600h, 6050m, 21900e, 26400w cexkdb-coo
"Coo!" you exclaim, eyes wide.
4600h, 6050m, 21900e, 26400w cexkdb-
[snip]
[snip
I'd post the AB descriptions and instakill logs but I'm already going to be banned from test server for posting this, no need to get myself shrubbed as well.
They'll have a large number of different stances and attacks, with each attack moving you from one stance to another. Most of the attacks would be available in any stance, and move you through the stances in a specific sequence (so attack1 would go through stance1>stance2>stance3>stance1, attack2 would go stance1>stance3>stance2>stance1 for example), with each stance giving a certain bonus/effect to the attacks (or other effects, like increased defence/dodging), then each stance additionally has one or two unique attacks that are only usable from that stance (some always moving you into a specific stance, some having the ability to specify the stance you end up in). Since they use polearms, most of these attacks would naturally have fairly long balance times, so the slower pace helps prevent players from being overwhelmed by the large number of things to take into account here (which stance you're currently in, which stance you want to be in next, which attack to use to get there, etc.). This makes up the bulk of the class's combat style, and is also what you'll use for bashing.
The second skill lets you customise your weapon and armour in various ways. For example, carving/painting magical designs into them, attaching enchanted ribbons/pennons, attaching animal parts (things like a wolf's head on your shield, dragon-tooth spikes or strings of bear claws on your armour, a lion pelt cape), etc. to get various benefits. You can only have a small number of customisations active at once (at least one each on your weapon, armour, and shield; some customisations don't allow any others on the same item, otherwise you're limited to 2-3 per item).
The third skill involves taming an animal companion, which can fight with you, serve as a mount, or offer some other utility, depending on what animal you choose. The animals you can tame (only one at a time, you'll have to release your current one to start taming a new one) include moose, lions, bears, wyverns, drakes, mastiffs, wolves, lynxes, eagles, and owls. All of them can help in a fight in some way, so there's no choice that isn't viable at all for PvP, though some will be more useful than others.
Because they use polearms, and their combat style resembles dancing, the class will be called poledancer.
Tea-Making
Tailoring (Oxfords, not Brogues)
Apologising
While pirate would be kinda cool, I hope its the polearm one. My favorite class in Imperian was the Ranger with their glaives (and the general theme of their guild back when I played).
Bowmanship - various types of arrows... lighter ones for speed and affliction, heavier ones with blade-like tips that are slower but deal heavier damage, and LoS. Considering rooms in Achaea are big enough to allow plenty of room for many adventurers and dragons in one spot, it is not unreasonable to think archery would be useable at a shorter distance in the same room instead of always being LoS.
Some form of hand to hand combat. Either have the bow accomadate some kind of bladed edge, or to transform into one, or use their shield as a blunt object. Here's a random idea of many ways this could be carried out. I would think this blade would be less damage than many of the weapons used in knight classes, but more than what a serpent would use.
The third skill I am not so sure of. Perhaps another class with a loyal? Some type of canine would be interesting, if collared interchangeable as a wolf, a dog, etc. A class with mounted utility beyond just the Riding skill would be wicked awesome, too.
It'd also be fun to see something Maori inspired. They have a lot of really cool weapons that would be fun to take advantage of as well as using their tattoos for some runelore / spiritlore type benefits.
Tarot + a damage ability
Artistry (think like puppetry where you could draw cards with someone's image/refine it and manipulate that)
Eidolons - 10 spirits scattered throughout the world. you have to do something unique for each and they imbue a card with their image. throw the card to summon (a copy of?) them.
Site: https://github.com/trevize-achaea/scripts/releases
Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
Pirate seems like it would be a weird choice. It fits with working on seafaring, but there is a class that literally has a skill called swashbuckling. The music stuff in it is not super pirate-themed, but it still seems like it would be pretty close. And dual-cutting knight seems like it could fill a pirate niche already too. The only really unique thing I can imagine is giving them flintlock pistols or something, but that seems pretty unlikely given Achaea's longstanding thematic aversion to gunpowder.
Also isn't Sentinel pretty much the polearm class now?
Man-Hunter/Arcanian Legacy:
Sharpshooting: Load up a gun and use a slew of techniques, can use 2 guns for more effects < damage.
Athletics: A shooter needs to be light on his/her feet.
Armaments: A slew of wicked contraptions and gun upgrades, sure to turn the battle in your favor.
Astralism - wield the power of the night sky
Shadowform - Let the Darkness twist you into something else
Tarot
You could play sounds of silence for dramatic effect, then blast the shit out of enter sandman while fighting.
Ive come from the future to tell u its Pirate Class...
Ok heading back.
I've come from a more distant future wherein the Pirate Class has destroyed the fabric of Achaea itself!
Design team, I beseech you, destroy the pirate class before it's too late!!
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.