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From : Tecton the Terraformer To : Everyone Subject: Ships and Seafaring changes ------------------------------------------------------------------------------- Our second big batch of ship changes are now live! Here's the details of the changes in this batch: * SEAPRAYER has been moved down in the skill. * HOMEPORT has been added as a new transcendent ability. This will allow you and your ship to return to the harbour of your last departure at high cost - handy for situations where you need to depart the realms in a hurry while in the middle of a voyage. * A new chops tile has been introduced on the wilderness, this will eventually replace almost all of the existing chops in the mid-ocean areas (we'll be working on converting the many hundreds of thousands of these tiles over the coming days): - These are now able to be sailed through! - They'll incur a speed and movement time penalty for hitting them, which varies upon the size of your vessel. Larger ships will feel the effects of these less. - These tiles are considered additionally rough, affecting things like repair rate, rowing speed, and weapon accuracy while on one. - These tiles are impassable during ship races (for the moment). * Crew tokens now have a 100% chance to save crew, assuming that you have enough of them. The price of these items has been increased slightly. * Ship ammunition has had a very major overhaul, no longer will you need to worry about handling the various disks, darts, shot, and the like. - Ammunition is stored in the ships cargo space, no longer do you need to have items in your inventory. Think of this like a rift for your weapons. - All existing ammunition has been batched up and converted into crates, for use with the new system. - SHIP AMMO commands have been added for players who have crew ordering permission: - SHIP AMMO STATUS - See a list of the ammunition on the ship. - SHIP AMMO ADD <crate#> - Add a crate of ammunition to the ships stores. - SHIP AMMO REMOVE <#> <ammunitiontype> - Remove a crate of ammunition from the stores. - Ship weapons are now automatically loaded from your stores. - LOAD <weapon> WITH <ammo> - Load a weapon - LOAD <weapon> WITH <ammo> DIPPED - Load a weapon with dipped ammunition (if you have a vat of dragon's tears). - LOAD <weapon> WITH <ammo> ENVENOMED WITH <venom> - Load a weapon with an envenomed wardisc. - Purchasing additional ammunition can be done by purchasing crates of 50 pieces of ammunition in applicable harbours. - Ship ammunition is not used in the Ship arena. - Weapon racks artefacts will now place their ammunition straight into the ship stores.
Penned by My hand on the 21st of Scarlatan, in the year 698 AF.